1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Windows.Forms;
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25 | using HeuristicLab.MainForm;
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26 | using HeuristicLab.Optimization;
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27 |
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28 | namespace HeuristicLab.Optimizer.MenuItems {
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29 | internal class ConvertIntoUserDefinedAlgorithmMenuItem : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
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30 | public override string Name {
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31 | get { return "Convert into &User-Defined Algorithm"; }
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32 | }
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33 | public override IEnumerable<string> Structure {
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34 | get { return new string[] { "&Edit" }; }
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35 | }
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36 | public override int Position {
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37 | get { return 2200; }
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38 | }
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39 | public override string ToolTipText {
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40 | get { return "Convert the shown algorithm into a user-defined algorithm"; }
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41 | }
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42 |
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43 | protected override void OnToolStripItemSet(EventArgs e) {
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44 | ToolStripItem.Enabled = false;
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45 | }
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46 | protected override void OnActiveViewChanged(object sender, EventArgs e) {
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47 | IContentView activeView = MainFormManager.MainForm.ActiveView as IContentView;
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48 | ToolStripItem.Enabled = (activeView != null) && (activeView.Content != null) && (activeView.Content is EngineAlgorithm) && !(activeView.Content is UserDefinedAlgorithm) && !activeView.Locked;
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49 | }
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50 |
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51 | public override void Execute() {
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52 | IContentView activeView = MainFormManager.MainForm.ActiveView as IContentView;
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53 | if ((activeView != null) && (activeView.Content != null) && (activeView.Content is EngineAlgorithm) && !activeView.Locked) {
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54 | IAlgorithm alg = ((EngineAlgorithm)activeView.Content).CreateUserDefinedAlgorithm();
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55 | MainFormManager.MainForm.ShowContent(alg);
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56 | }
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57 | }
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58 | }
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59 | }
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