[16722] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using HeuristicLab.Core;
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| 23 | using System.Collections.Generic;
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| 24 |
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| 25 | namespace HeuristicLab.Algorithms.EvolvmentModelsOfModels {
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| 26 | public class EMModelsClusterizationAlgorithm {
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| 27 | public int K { get; private set; }
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| 28 | public EMModelsClusterizationAlgorithm() {
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| 29 | }
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| 30 | public EMModelsClusterizationAlgorithm(int k) {
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| 31 | K = k;
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| 32 | }
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| 33 | public EMModelsClusterizationAlgorithm(EMModelsClusterizationAlgorithm old) {
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| 34 | this.K = old.K;
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| 35 | }
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| 36 | public int Apply(IRandom random, double[,] distances, List<int> numberCluster) {
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[16760] | 37 |
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| 38 | K = ApplyClusteringAlgorithm(random, distances, numberCluster, K);
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| 39 | return K;
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| 40 | }
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[16899] | 41 |
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[16760] | 42 | public static int ApplyClusteringAlgorithm(IRandom random, double[,] distances, List<int> numberCluster, int k) {
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| 43 | int mapSize = distances.GetLength(0);
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[16722] | 44 | List<int> centroids = new List<int>(); // capacity is equal K
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| 45 | List<double> averageClusterDistance = new List<double>();
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| 46 | List<List<int>> clusters = new List<List<int>>(); // capacity is equal K
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[16760] | 47 | CentroidsRandomSetUp(random, centroids, mapSize, k);
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[16722] | 48 | if (numberCluster.Count == 0) {
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| 49 | for (int i = 0; i < mapSize; i++) {
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| 50 | numberCluster.Add(0);
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| 51 | }
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| 52 | }
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| 53 | bool flag = true;
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| 54 |
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| 55 | while (flag) {
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| 56 | clusters.Clear();
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[16760] | 57 | for (int i = 0; i < k; i++) {
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[16722] | 58 | clusters.Add(new List<int>());
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| 59 |
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| 60 | }
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| 61 | for (int i = 0; i < mapSize; i++) {
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[16899] | 62 | numberCluster[i] = LookCloseCentroid(centroids, distances, i, k);
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[16722] | 63 | clusters[numberCluster[i]].Add(numberCluster[i]);
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| 64 | }
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[16760] | 65 | k = NullSizeClusterDelete(centroids, clusters, mapSize, numberCluster, k);
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[16722] | 66 | flag = false;
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[16760] | 67 | for (int i = 0; i < k; i++) {
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[16722] | 68 | AverageClusterDistanceCalculation(averageClusterDistance, distances, numberCluster, mapSize, i);
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[16899] | 69 | var newCentroid = clusters[i][HelpFunctions.ChooseMinElementIndex(averageClusterDistance)];
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[16722] | 70 | if (newCentroid != centroids[i]) {
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| 71 | flag = true;
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| 72 | centroids[i] = newCentroid;
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| 73 | }
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| 74 | averageClusterDistance.Clear();
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| 75 | }
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| 76 | }
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[16760] | 77 | return k;
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[16722] | 78 | }
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[16760] | 79 | private static void CentroidsRandomSetUp(IRandom random, List<int> centroids, int size, int k) {
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| 80 | for (int i = 0; i < k; i++) {
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[16722] | 81 | centroids.Add(random.Next(size));
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| 82 | }
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| 83 | }
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[16899] | 84 | private static int LookCloseCentroid(List<int> centroids, double[,] distances, int currentNumber, int k) {
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[16722] | 85 | double minDistanse = distances[currentNumber, centroids[0]];
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| 86 | int clusterNum = 0;
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[16760] | 87 | for (int i = 1; i < k; i++) {
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[16722] | 88 | if (minDistanse > distances[currentNumber, centroids[i]]) {
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| 89 | minDistanse = distances[currentNumber, centroids[i]];
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| 90 | clusterNum = i;
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| 91 | }
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| 92 | }
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| 93 | return clusterNum;
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| 94 | }
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[16760] | 95 | private static int NullSizeClusterDelete(List<int> centroids, List<List<int>> clusters, int mapSize, List<int> numberCluster, int k) {
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[16722] | 96 | int iter = 0;
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[16760] | 97 | for (int i = 0; i < k; i++) {
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[16722] | 98 | if (clusters[i - iter].Count == 0) {
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| 99 | for (int j = 0; j < mapSize; j++) {
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| 100 | if (numberCluster[j] > (i - iter))
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| 101 | numberCluster[j]--;
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| 102 | }
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| 103 |
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[16760] | 104 | for (int j = 0; j < k - iter; j++) {
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[16722] | 105 | if (j != i - iter) {
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| 106 | for (int m = 0; m < clusters[j].Count; m++)
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| 107 | if (clusters[j][m] > (i - iter))
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| 108 | (clusters[j][m])--;
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| 109 | }
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| 110 | }
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| 111 | clusters.Remove(clusters[i - iter]);
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| 112 | centroids.Remove(i - iter);
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| 113 | iter++;
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| 114 | }
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| 115 | }
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[16760] | 116 | k -= iter;
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| 117 | return k;
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[16722] | 118 | }
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[16760] | 119 | private static void AverageClusterDistanceCalculation(List<double> averageClusterDistance, double[,] distances, List<int> numberCluster, int MapSize, int currentClusterNumber) {
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[16722] | 120 | int m = 0;
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| 121 | for (int i = 0; i < MapSize; i++) {
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| 122 | if (numberCluster[i] == currentClusterNumber) {
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| 123 | averageClusterDistance.Add(0);
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| 124 | for (int j = 0; j < MapSize; j++) {
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| 125 | if (numberCluster[j] == currentClusterNumber)
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| 126 | averageClusterDistance[m] += distances[i, j];
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| 127 | }
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| 128 | m++;
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| 129 | }
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| 130 | }
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| 131 | }
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[16899] | 132 |
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| 133 |
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[16722] | 134 | }
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| 135 | }
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