1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Encodings.IntegerVectorEncoding;
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28 | using HeuristicLab.Encodings.RealVectorEncoding;
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29 | using HeuristicLab.Optimization;
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30 | using HeuristicLab.Parameters;
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31 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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32 | using SimSharp;
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33 | using Environment = SimSharp.Environment;
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34 | using IRandom = HeuristicLab.Core.IRandom;
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35 |
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36 | namespace HeuristicLab.Problems.Scheduling.MRCPSP {
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37 |
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38 | [Item("Multi-mode Resource-Constrained Project Scheduling Problem (MRCPSP)", "")]
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39 | [Creatable(CreatableAttribute.Categories.CombinatorialProblems)]
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40 | [StorableClass]
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41 | public sealed class MultiModeResourceConstrainedProjectSchedulingProblem : SingleObjectiveBasicProblem<MultiEncoding> {
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42 | //public MultiModeResourceConstrainedProjectSchedulingProblem()
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43 | // : this() {
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44 | //}
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45 |
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46 | [Storable] private readonly IValueParameter<ItemList<Activity>> activitiesParam;
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47 |
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48 | [Storable] private readonly IValueParameter<ItemList<ResourceCapacity>> resourceCapacitiesParam;
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49 |
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50 | public MultiModeResourceConstrainedProjectSchedulingProblem() {
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51 | Parameters.Add(activitiesParam =
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52 | new ValueParameter<ItemList<Activity>>(nameof(Activities), new ItemList<Activity>()));
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53 | Parameters.Add(resourceCapacitiesParam =
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54 | new ValueParameter<ItemList<ResourceCapacity>>(nameof(ResourceCapacities), new ItemList<ResourceCapacity>()));
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55 |
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56 | Operators.Add(new MrcpspTwoPointCrossover {
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57 | RandomKeyParents = { ActualName = "RandomKey" },
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58 | ModeListParents = { ActualName = "ModeList" },
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59 | RandomKeyChild = { ActualName = "RandomKey" },
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60 | ModeListChild = { ActualName = "ModeList" }
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61 | });
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62 | Operators.Add(new MrcpspImprover());
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63 | Operators.Add(new FeasibilityImprover { Problem = this, EvaluateFunc = Evaluate });
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64 | Operators.Add(new WorkContentImprover { Problem = this, EvaluateFunc = Evaluate });
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65 | Operators.Add(new CriticalPathImprover { Problem = this, EvaluateFunc = Evaluate });
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66 | }
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67 |
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68 | [StorableConstructor]
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69 | private MultiModeResourceConstrainedProjectSchedulingProblem(bool deserializing)
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70 | : base(deserializing) {
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71 | }
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72 |
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73 | private MultiModeResourceConstrainedProjectSchedulingProblem(
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74 | MultiModeResourceConstrainedProjectSchedulingProblem original, Cloner cloner)
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75 | : base(original, cloner) {
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76 | activitiesParam = cloner.Clone(original.activitiesParam);
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77 | resourceCapacitiesParam = cloner.Clone(original.resourceCapacitiesParam);
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78 | }
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79 |
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80 | public ItemList<Activity> Activities {
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81 | get => activitiesParam.Value;
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82 | set => activitiesParam.Value = value;
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83 | }
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84 |
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85 | public override bool Maximization => false;
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86 |
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87 | public ItemList<ResourceCapacity> ResourceCapacities {
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88 | get => resourceCapacitiesParam.Value;
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89 | set => resourceCapacitiesParam.Value = value;
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90 | }
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91 |
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92 | public override IDeepCloneable Clone(Cloner cloner) =>
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93 | new MultiModeResourceConstrainedProjectSchedulingProblem(this, cloner);
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94 |
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95 | public void InitEncoding() {
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96 | var activities = Activities.Skip(1).Reverse().Skip(1).Reverse().ToList();
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97 |
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98 | Encoding = new MultiEncoding();
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99 | Encoding.Add(new RealVectorEncoding("RandomKey", activities.Count, 0.0, 1.0));
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100 | Encoding.Add(new IntegerVectorEncoding("ModeList", activities.Count,
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101 | Enumerable.Repeat(1, activities.Count).ToList(), activities.Select(a => a.Modes.Count + 1).ToList()));
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102 | }
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103 |
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104 | // work content
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105 | public int CalculateWC(RealVector randomKey, IntegerVector modeList) {
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106 | ExtractSolution(randomKey, modeList, out var activities, out _);
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107 |
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108 | var workContent = 0;
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109 |
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110 | foreach (var activity in activities) {
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111 | var mode = activity.Item1.Modes.Single(m => m.Number == activity.Item3);
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112 | workContent += mode.ResourceDemands.Where(d => IsRenewable(d.Number)).Sum(demand => demand.Demand);
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113 | }
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114 |
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115 | return workContent;
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116 | }
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117 |
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118 | public class CpActivity {
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119 | public int Id { get; set; }
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120 | public int Duration { get; set; }
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121 | public List<CpActivity> Predecessors { get; set; } = new List<CpActivity>();
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122 | public List<CpActivity> Successors { get; set; } = new List<CpActivity>();
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123 | public bool IsStartNode { get; set; }
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124 | public bool IsEndNode { get; set; }
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125 | public int EarliestStart { get; set; }
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126 | public int EarliestEnd { get; set; }
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127 | public int LatestStart { get; set; }
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128 | public int LatestEnd { get; set; }
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129 | }
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130 |
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131 | public int GetCriticalPathLength(ref List<CpActivity> activities) {
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132 | ForwardScheduling(activities.First(x => x.IsStartNode));
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133 | var endNode = activities.First(x => x.IsEndNode);
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134 | return endNode.EarliestEnd;
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135 | }
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136 |
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137 | public List<CpActivity> GetCriticalActivities(ref List<CpActivity> activities) {
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138 | ForwardScheduling(activities.First(x => x.IsStartNode));
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139 | var endNode = activities.First(x => x.IsEndNode);
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140 | endNode.LatestEnd = endNode.EarliestEnd;
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141 | endNode.LatestStart = endNode.LatestEnd - endNode.Duration;
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142 | BackwardScheduling(endNode);
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143 | return activities
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144 | .Where(a => a.EarliestEnd - a.LatestEnd == 0 && a.EarliestStart - a.LatestStart == 0)
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145 | .ToList();
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146 | }
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147 |
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148 | private static void ForwardScheduling(CpActivity position) {
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149 | foreach (var successor in position.Successors) {
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150 | foreach (var predecessor in successor.Predecessors) {
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151 | if (successor.EarliestStart < predecessor.EarliestEnd)
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152 | successor.EarliestStart = predecessor.EarliestEnd;
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153 | }
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154 |
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155 | successor.EarliestEnd = successor.EarliestStart + successor.Duration;
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156 | }
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157 |
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158 | foreach (var successor in position.Successors) {
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159 | ForwardScheduling(successor);
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160 | }
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161 | }
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162 |
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163 | private static void BackwardScheduling(CpActivity cpActivity) {
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164 | foreach (var predecessor in cpActivity.Predecessors) {
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165 | foreach (var successor in predecessor.Successors) {
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166 | if (predecessor.LatestEnd == 0) {
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167 | predecessor.LatestEnd = successor.LatestStart;
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168 | } else if (predecessor.LatestEnd > successor.LatestStart) {
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169 | predecessor.LatestEnd = successor.LatestStart;
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170 | }
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171 | }
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172 |
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173 | predecessor.LatestStart = predecessor.LatestEnd - predecessor.Duration;
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174 | }
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175 |
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176 | foreach (var predecessor in cpActivity.Predecessors) {
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177 | BackwardScheduling(predecessor);
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178 | }
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179 | }
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180 |
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181 | public int CalculateCP(RealVector randomKey, IntegerVector modeList) {
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182 | ExtractSolution(randomKey, modeList, out var activities, out _);
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183 |
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184 | var successors = activities.SelectMany(a => a.Item1.Successors.Select(s => s.Value));
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185 | var startNode = activities.Single(a => successors.All(s => s != a.Item1.Number)).Item1.Number;
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186 |
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187 | var act = new List<CpActivity>();
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188 | foreach (var activity in activities) {
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189 | var a = activity.Item1;
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190 | var m = activity.Item1.Modes.Single(x => x.Number == activity.Item3);
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191 |
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192 | act.Add(new CpActivity {
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193 | Id = a.Number,
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194 | Duration = m.Duration,
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195 | IsStartNode = a.Number == startNode,
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196 | IsEndNode = !a.Successors.Any()
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197 | });
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198 | }
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199 |
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200 | foreach (var activity in activities) {
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201 | var a = activity.Item1;
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202 | var ax = act.Single(x => x.Id == a.Number);
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203 | foreach (var s in a.Successors) {
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204 | var sx = act.Single(x => x.Id == s.Value);
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205 | ax.Successors.Add(sx);
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206 | sx.Predecessors.Add(ax);
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207 | }
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208 | }
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209 |
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210 | return GetCriticalPathLength(ref act);
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211 | }
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212 |
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213 | public int CalculateERR(Individual individual)
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214 | => CalculateERR(individual.RealVector("RandomKey"), individual.IntegerVector("ModeList"));
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215 |
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216 | // excess of resource request
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217 | public int CalculateERR(RealVector randomKey, IntegerVector modeList) {
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218 | ExtractSolution(randomKey, modeList, out var activities, out _);
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219 |
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220 | var totalDemands = ResourceCapacities.Where(c => !c.IsRenewable).ToDictionary(c => c.Number, c => 0);
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221 |
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222 | foreach (var activity in activities) {
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223 | var mode = activity.Item1.Modes.Single(m => m.Number == activity.Item3);
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224 | foreach (var demand in mode.ResourceDemands) {
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225 | if (totalDemands.ContainsKey(demand.Number))
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226 | totalDemands[demand.Number] += demand.Demand;
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227 | }
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228 | }
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229 |
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230 | return totalDemands.Sum(d => Math.Max(0, d.Value - ResourceCapacities.Single(c => c.Number == d.Key).Capacity));
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231 | }
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232 |
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233 | private void ExtractSolution(Individual individual, out List<Tuple<Activity, double, int>> activities,
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234 | out Dictionary<int, List<int>> dependencies)
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235 | => ExtractSolution(individual.RealVector("RandomKey"), individual.IntegerVector("ModeList"), out activities,
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236 | out dependencies);
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237 |
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238 | private void ExtractSolution(RealVector randomKey, IntegerVector modeList, out List<Tuple<Activity, double, int>> activities, out Dictionary<int, List<int>> dependencies) {
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239 | activities = new List<Tuple<Activity, double, int>>(Activities.Count);
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240 | dependencies = new Dictionary<int, List<int>>(Activities.Count);
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241 |
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242 | var act = Activities[0];
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243 | activities.Add(Tuple.Create(act, double.MinValue, act.Modes.First().Number));
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244 | dependencies[act.Number] = new List<int>();
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245 |
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246 | for (var i = 1; i < Activities.Count - 1; i++) {
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247 | activities.Add(Tuple.Create(Activities[i], randomKey[i - 1], modeList[i - 1]));
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248 | dependencies[Activities[i].Number] = new List<int>();
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249 | }
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250 |
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251 | act = Activities[Activities.Count - 1];
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252 | activities.Add(Tuple.Create(act, double.MaxValue, act.Modes.First().Number));
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253 | dependencies[act.Number] = new List<int>();
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254 |
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255 | foreach (var activity in Activities) {
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256 | foreach (var successor in activity.Successors) {
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257 | dependencies[successor.Value].Add(activity.Number);
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258 | }
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259 | }
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260 |
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261 | activities = activities.OrderBy(a => a.Item2).ToList();
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262 | }
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263 |
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264 | public override void Analyze(Individual[] individuals, double[] qualities, ResultCollection results, IRandom random) {
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265 | var bestIndividual = GetBestIndividual(individuals, qualities, Maximization);
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266 | results.AddOrUpdateResult("BestSolution.RandomKey", bestIndividual.Item1.RealVector("RandomKey"));
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267 | results.AddOrUpdateResult("BestSolution.ModeList", bestIndividual.Item1.IntegerVector("ModeList"));
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268 | base.Analyze(individuals, qualities, results, random);
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269 | }
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270 |
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271 | public override double Evaluate(Individual individual, IRandom random) {
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272 | ExtractSolution(individual, out var activities, out var dependencies);
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273 |
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274 | var env = new Environment();
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275 | var procActivities = new Dictionary<int, Process>();
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276 |
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277 | var resources = ResourceCapacities
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278 | .ToDictionary(resource => resource.Number, resource => new Container(env, resource.Capacity, resource.Capacity));
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279 |
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280 | foreach (var activity in activities) {
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281 | procActivities[activity.Item1.Number] =
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282 | env.Process(Job(env, procActivities, activity, resources, dependencies[activity.Item1.Number]));
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283 | }
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284 |
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285 | // fitness function by Hartmann (2001)
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286 | try {
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287 | env.Run();
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288 | return env.NowD;
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289 | } catch (InvalidOperationException) {
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290 | var T = Activities.Sum(a => a.Modes.Max(m => m.Duration));
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291 | return T + CalculateERR(individual);
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292 | }
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293 | }
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294 |
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295 | private bool IsRenewable(int resourceNumber) => ResourceCapacities.Single(r => r.Number == resourceNumber).IsRenewable;
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296 |
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297 | private IEnumerable<Event> Job(Environment env, IReadOnlyDictionary<int, Process> procActivities,
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298 | Tuple<Activity, double, int> activity, IReadOnlyDictionary<int, Container> resources, IEnumerable<int> deps) {
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299 | var mode = activity.Item1.Modes[activity.Item3 - 1];
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300 | var demands = mode.ResourceDemands.Where(d => d.Demand > 0).ToList();
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301 | var rres = demands.Where(d => IsRenewable(d.Number)).Select(d => Tuple.Create(resources[d.Number], d.Demand));
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302 | var nres = demands.Where(d => !IsRenewable(d.Number)).Select(d => Tuple.Create(resources[d.Number], d.Demand));
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303 |
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304 | yield return new AllOf(env, deps.Select(d => procActivities[d]));
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305 |
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306 | foreach (var nr in nres) {
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307 | if (nr.Item2 > nr.Item1.Level)
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308 | throw new InvalidOperationException();
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309 | yield return nr.Item1.Get(nr.Item2);
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310 | }
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311 |
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312 | foreach (var rr in rres) {
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313 | yield return rr.Item1.Get(rr.Item2);
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314 | yield return env.TimeoutD(mode.Duration);
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315 | yield return rr.Item1.Put(rr.Item2);
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316 | }
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317 | }
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318 | }
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319 | }
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