1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Encodings.IntegerVectorEncoding;
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28 | using HeuristicLab.Encodings.RealVectorEncoding;
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29 | using HeuristicLab.Operators;
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30 | using HeuristicLab.Optimization;
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31 | using HeuristicLab.Parameters;
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32 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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33 |
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34 | namespace HeuristicLab.Problems.Scheduling.MRCPSP {
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35 |
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36 | [Item("MRCPSP TwoPoint Crossover", "Applies two-point crossovers to cross a multi-encoding.")]
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37 | [StorableClass]
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38 | public sealed class MrcpspTwoPointCrossover : SingleSuccessorOperator, ICrossover, IStochasticOperator {
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39 |
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40 | public MrcpspTwoPointCrossover() {
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41 | Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
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42 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("RandomKeyParents", ""));
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43 | Parameters.Add(new ScopeTreeLookupParameter<IntegerVector>("ModeListParents", ""));
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44 | Parameters.Add(new LookupParameter<RealVector>("RandomKeyChild", ""));
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45 | Parameters.Add(new LookupParameter<IntegerVector>("ModeListChild", ""));
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46 | }
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47 |
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48 | [StorableConstructor]
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49 | private MrcpspTwoPointCrossover(bool deserializing) : base(deserializing) { }
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50 |
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51 | private MrcpspTwoPointCrossover(MrcpspTwoPointCrossover original, Cloner cloner) : base(original, cloner) {
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52 | }
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53 |
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54 | public ILookupParameter<IntegerVector> ModeListChild => (ILookupParameter<IntegerVector>)Parameters["ModeListChild"];
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55 |
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56 | public IScopeTreeLookupParameter<IntegerVector> ModeListParents => (IScopeTreeLookupParameter<IntegerVector>)Parameters["ModeListParents"];
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57 |
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58 | public ILookupParameter<RealVector> RandomKeyChild => (ILookupParameter<RealVector>)Parameters["RandomKeyChild"];
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59 |
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60 | public IScopeTreeLookupParameter<RealVector> RandomKeyParents =>
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61 | (IScopeTreeLookupParameter<RealVector>)Parameters["RandomKeyParents"];
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62 |
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63 | public ILookupParameter<IRandom> RandomParameter => (ILookupParameter<IRandom>)Parameters["Random"];
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64 |
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65 | public override IOperation Apply() {
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66 | var random = RandomParameter.ActualValue;
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67 | var length = RandomKeyParents.ActualValue[0].Length;
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68 | var breakpoint1 = random.Next(0, length);
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69 | var breakpoint2 = (breakpoint1 + random.Next(1, length)) % length;
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70 | var breakpoints = new[] { breakpoint1, breakpoint2 };
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71 | Array.Sort(breakpoints);
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72 |
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73 | RandomKeyChild.ActualValue = Cross(RandomKeyParents.ActualValue, breakpoints);
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74 | ModeListChild.ActualValue = Cross(ModeListParents.ActualValue, breakpoints);
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75 |
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76 | return base.Apply();
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77 | }
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78 |
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79 | public override IDeepCloneable Clone(Cloner cloner) {
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80 | return new MrcpspTwoPointCrossover(this, cloner);
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81 | }
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82 |
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83 | private static IntegerVector Cross(ItemArray<IntegerVector> parents, IReadOnlyList<int> breakpoints) {
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84 | var parent1 = parents.First();
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85 | var parent2 = parents.Last();
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86 | var length = parent1.Length;
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87 | var result = new int[length];
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88 |
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89 | //perform crossover
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90 | var arrayIndex = 0;
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91 | var breakPointIndex = 0;
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92 | var firstParent = true;
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93 |
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94 | while (arrayIndex < length) {
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95 | if (breakPointIndex < breakpoints.Count &&
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96 | arrayIndex == breakpoints[breakPointIndex]) {
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97 | breakPointIndex++;
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98 | firstParent = !firstParent;
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99 | }
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100 |
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101 | result[arrayIndex] = firstParent ? parent1[arrayIndex] : parent2[arrayIndex];
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102 |
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103 | arrayIndex++;
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104 | }
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105 |
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106 | return new IntegerVector(result);
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107 | }
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108 |
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109 | private static double Scale(double value, double min, double max, double newMin = 0.0, double newMax = 1.0) =>
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110 | (newMax - newMin) * (value - min) / (max - min) + newMin;
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111 |
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112 | private static RealVector Scale(RealVector vector) {
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113 | var min = vector.Min();
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114 | var max = vector.Max();
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115 |
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116 | var scaledVector = new RealVector(vector.Length);
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117 | for (var i = 0; i < vector.Length; i++) {
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118 | scaledVector[i] = Scale(vector[i], min, max);
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119 | }
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120 |
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121 | return scaledVector;
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122 | }
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123 |
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124 | private static RealVector Cross(ItemArray<RealVector> parents, IReadOnlyList<int> breakpoints) {
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125 | var parent1 = Scale(parents.First());
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126 | var parent2 = Scale(parents.Last());
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127 | var length = parent1.Length;
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128 | var result = new double[length];
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129 |
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130 | //perform crossover
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131 | var arrayIndex = 0;
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132 | var breakPointIndex = 0;
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133 | var firstParent = true;
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134 |
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135 | while (arrayIndex < length) {
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136 | if (breakPointIndex < breakpoints.Count &&
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137 | arrayIndex == breakpoints[breakPointIndex]) {
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138 | breakPointIndex++;
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139 | firstParent = !firstParent;
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140 | }
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141 |
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142 | result[arrayIndex] = firstParent ? parent1[arrayIndex] : parent2[arrayIndex];
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143 |
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144 | arrayIndex++;
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145 | }
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146 |
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147 | return new RealVector(result);
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148 | }
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149 | }
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150 | }
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