[9176] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17246] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[9176] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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[9744] | 24 | using System.Linq;
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[9176] | 25 | using HeuristicLab.Common;
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| 26 |
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[9743] | 27 | namespace HeuristicLab.Problems.DataAnalysis.Trading {
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[9176] | 28 | public class OnlineProfitCalculator : IOnlineCalculator {
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| 29 |
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[9938] | 30 | private int position; // currently held position: -1: short, 0: out of market, 1: long
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[9744] | 31 | private readonly double transactionCost;
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[9938] | 32 | private int count; // only necessary to reset position and total profit on the first data point
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| 33 | private double totalProfit;
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[9176] | 34 | public double Profit {
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[9938] | 35 | get { return totalProfit; }
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[9176] | 36 | }
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| 37 |
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| 38 | public OnlineProfitCalculator(double transactionCost) {
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| 39 | this.transactionCost = transactionCost;
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| 40 | Reset();
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| 41 | }
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| 42 |
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| 43 | #region IOnlineCalculator Members
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| 44 | public OnlineCalculatorError ErrorState {
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| 45 | get { return OnlineCalculatorError.None; }
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| 46 | }
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| 47 | public double Value {
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| 48 | get { return Profit; }
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| 49 | }
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| 50 | public void Reset() {
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[9938] | 51 | position = 0;
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| 52 | count = 0;
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| 53 | totalProfit = 0.0;
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[9176] | 54 | }
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| 55 |
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| 56 | public void Add(double actualReturn, double signal) {
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[9938] | 57 | double profit = 0.0;
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| 58 | if (count == 0) {
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| 59 | position = (int)signal;
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| 60 | profit = 0;
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| 61 | count++;
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[9176] | 62 | } else {
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[9938] | 63 | if (position == 0 && signal.IsAlmost(0)) {
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| 64 | } else if (position == 0 && signal.IsAlmost(1)) {
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| 65 | position = 1;
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| 66 | profit = -transactionCost;
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| 67 | } else if (position == 0 && signal.IsAlmost(-1)) {
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| 68 | position = -1;
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| 69 | profit = -transactionCost;
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| 70 | } else if (position == 1 && signal.IsAlmost(1)) {
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| 71 | profit = actualReturn;
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| 72 | } else if (position == 1 && signal.IsAlmost(0)) {
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| 73 | profit = actualReturn - transactionCost;
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| 74 | position = 0;
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| 75 | } else if (position == 1 && signal.IsAlmost(-1)) {
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| 76 | profit = actualReturn - transactionCost;
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| 77 | position = -1;
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| 78 | } else if (position == -1 && signal.IsAlmost(-1)) {
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| 79 | profit = -actualReturn;
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| 80 | } else if (position == -1 && signal.IsAlmost(0)) {
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| 81 | profit = -actualReturn - transactionCost;
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| 82 | position = 0;
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| 83 | } else if (position == -1 && signal.IsAlmost(1)) {
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| 84 | profit = -actualReturn - transactionCost;
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| 85 | position = 1;
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[9176] | 86 | }
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[9938] | 87 | count++;
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[9176] | 88 | }
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[9938] | 89 | totalProfit += profit;
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[9176] | 90 | }
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| 91 | #endregion
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| 92 |
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| 93 | public static double Calculate(IEnumerable<double> returns, IEnumerable<double> signals, double transactionCost, out OnlineCalculatorError errorState) {
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[9744] | 94 | errorState = OnlineCalculatorError.None;
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| 95 | return GetProfits(returns, signals, transactionCost).Sum();
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| 96 | }
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| 97 |
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| 98 | public static IEnumerable<double> GetProfits(IEnumerable<double> returns, IEnumerable<double> signals, double transactionCost) {
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| 99 | var calc = new OnlineProfitCalculator(transactionCost);
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| 100 |
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[9176] | 101 | IEnumerator<double> returnsEnumerator = returns.GetEnumerator();
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| 102 | IEnumerator<double> signalsEnumerator = signals.GetEnumerator();
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| 103 |
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| 104 | // always move forward both enumerators (do not use short-circuit evaluation!)
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| 105 | while (returnsEnumerator.MoveNext() & signalsEnumerator.MoveNext()) {
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| 106 | double signal = signalsEnumerator.Current;
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| 107 | double @return = returnsEnumerator.Current;
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[9744] | 108 |
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| 109 | double prevTotalProfit = calc.Profit;
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| 110 | calc.Add(@return, signal);
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| 111 | double curTotalProfit = calc.Profit;
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| 112 |
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| 113 | yield return curTotalProfit - prevTotalProfit;
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[9176] | 114 | }
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| 115 |
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| 116 | // check if both enumerators are at the end to make sure both enumerations have the same length
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| 117 | if (returnsEnumerator.MoveNext() || signalsEnumerator.MoveNext()) {
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| 118 | throw new ArgumentException("Number of elements in first and second enumeration doesn't match.");
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| 119 | }
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| 120 | }
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| 121 | }
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| 122 | }
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