Last change
on this file was
17013,
checked in by dpiringe, 5 years ago
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#2924:
- some changes in CLIApplication.cs to reduce unnecessary allocation of string objects
- renamed AppTest to ConsoleOptimizer and fixed race condition
- replaced enum RunnerJob with class RunnerMessage for more control of saved data
- changed usage of BinaryFormatter with HEAL.Attic, following types are now Storable:
- ConsoleOptimizer
- InspectApplication
- ApplicationBase
- ApplicationRunner
- AssemblyInfo
- Runner
- UniPath
- RunnerMessage
- switched QuietMode from ApplicationRunner to IRunner
- DockerRunnerHost can now automatically build docker images for linux and windows containers (also identifies which container type is active) -> removes the condition to have the image preinstalled
- to achieve this, there are two new folders DockerLinuxBuild and DockerWindowsBuild included in build output, which include Dockerfiles to build images for linux and windows container
- added NuGet package System.CodeDom to project HeuristicLab.Scripting-3.3
- added method Send(RunnerMessage) to IRunnerHost and transferred methods Pause and Resume to IRunner
- added internal reference of RunnerHost in Runner
- added abstract method SendMessage(RunnerMessage) in RunnerHost which gets called from method Send(RunnerMessage)
- because of a Google.Protobuf "bug", RunnerMessages cannot get serialized/deserialized directly on stream -> workaround with a byte array, which gets written and read
- additionally, the length of the array gets sent first (length as integer -> 4 bytes)
- static method in RunnerMessage to read a message from a stream
- the method SendMessage(RunnerMessage) in RunnerHost implements this functionality
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File size:
1.4 KB
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1 | using System.IO;
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2 | using System.Runtime.InteropServices;
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3 | using System.Text.RegularExpressions;
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4 | using HEAL.Attic;
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5 |
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6 | namespace HeuristicLab.PluginInfrastructure {
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7 | [StorableType("8911C8DC-FDA0-4CF6-A0CD-C67E72094D62")]
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8 | public class UniPath {
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9 |
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10 | #region Vars
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11 | [Storable]
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12 | private string fullPath = "";
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13 | #endregion
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14 |
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15 | #region Constructors
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16 | [StorableConstructor]
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17 | private UniPath(StorableConstructorFlag _) { }
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18 | public UniPath(string path) {
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19 | fullPath = Path.GetFullPath(path);
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20 | }
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21 | #endregion
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22 |
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23 | private bool IsWindowsAbsolutePath(string path) => Regex.IsMatch(path, @"^[A-Z]:");
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24 |
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25 | private string Rebuild(char split, string startStr, string seperator) {
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26 | string[] splits = fullPath.Split(split);
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27 | string tmp = startStr;
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28 | int i = 1;
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29 | while (i < (splits.Length - 1)) {
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30 | tmp += splits[i] + seperator;
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31 | ++i;
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32 | }
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33 | tmp += splits[i];
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34 | return tmp;
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35 | }
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36 |
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37 | public override string ToString() {
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38 | bool isWindows = RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
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39 | if (isWindows) {
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40 | if (IsWindowsAbsolutePath(fullPath))
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41 | return fullPath;
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42 | else return Rebuild('/', @"C:\", @"\");
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43 | } else {
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44 | if (IsWindowsAbsolutePath(fullPath))
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45 | return Rebuild('\\', "/", "/");
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46 | else return fullPath;
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47 | }
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48 | }
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49 | }
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50 | }
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