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source: branches/2913_MatlabScriptProblemInstanceProvider/HeuristicLab.DataPreprocessing.Views/3.4/PreprocessingIcons.Designer.cs @ 16724

Last change on this file since 16724 was 15110, checked in by pfleck, 7 years ago

#2709: merged branch to trunk

File size: 3.9 KB
Line 
1//------------------------------------------------------------------------------
2// <auto-generated>
3//     This code was generated by a tool.
4//     Runtime Version:4.0.30319.42000
5//
6//     Changes to this file may cause incorrect behavior and will be lost if
7//     the code is regenerated.
8// </auto-generated>
9//------------------------------------------------------------------------------
10
11namespace HeuristicLab.DataPreprocessing.Views {
12    using System;
13   
14   
15    /// <summary>
16    ///   A strongly-typed resource class, for looking up localized strings, etc.
17    /// </summary>
18    // This class was auto-generated by the StronglyTypedResourceBuilder
19    // class via a tool like ResGen or Visual Studio.
20    // To add or remove a member, edit your .ResX file then rerun ResGen
21    // with the /str option, or rebuild your VS project.
22    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25    internal class PreprocessingIcons {
26       
27        private static global::System.Resources.ResourceManager resourceMan;
28       
29        private static global::System.Globalization.CultureInfo resourceCulture;
30       
31        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32        internal PreprocessingIcons() {
33        }
34       
35        /// <summary>
36        ///   Returns the cached ResourceManager instance used by this class.
37        /// </summary>
38        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39        internal static global::System.Resources.ResourceManager ResourceManager {
40            get {
41                if (object.ReferenceEquals(resourceMan, null)) {
42                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeuristicLab.DataPreprocessing.Views.PreprocessingIcons", typeof(PreprocessingIcons).Assembly);
43                    resourceMan = temp;
44                }
45                return resourceMan;
46            }
47        }
48       
49        /// <summary>
50        ///   Overrides the current thread's CurrentUICulture property for all
51        ///   resource lookups using this strongly typed resource class.
52        /// </summary>
53        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54        internal static global::System.Globalization.CultureInfo Culture {
55            get {
56                return resourceCulture;
57            }
58            set {
59                resourceCulture = value;
60            }
61        }
62       
63        /// <summary>
64        ///   Looks up a localized resource of type System.Drawing.Bitmap.
65        /// </summary>
66        internal static System.Drawing.Bitmap All {
67            get {
68                object obj = ResourceManager.GetObject("All", resourceCulture);
69                return ((System.Drawing.Bitmap)(obj));
70            }
71        }
72       
73        /// <summary>
74        ///   Looks up a localized resource of type System.Drawing.Bitmap.
75        /// </summary>
76        internal static System.Drawing.Bitmap Inputs {
77            get {
78                object obj = ResourceManager.GetObject("Inputs", resourceCulture);
79                return ((System.Drawing.Bitmap)(obj));
80            }
81        }
82       
83        /// <summary>
84        ///   Looks up a localized resource of type System.Drawing.Bitmap.
85        /// </summary>
86        internal static System.Drawing.Bitmap None {
87            get {
88                object obj = ResourceManager.GetObject("None", resourceCulture);
89                return ((System.Drawing.Bitmap)(obj));
90            }
91        }
92    }
93}
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