Last change
on this file since 17189 was
15771,
checked in by bburlacu, 7 years ago
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#2895: Add solution skeleton for PushGP with genealogy analysis.
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File size:
819 bytes
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1 | using System;
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2 |
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3 | using HeuristicLab.Core;
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4 | using HeuristicLab.Random; |
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5 | |
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6 | namespace HeuristicLab.Problems.ProgramSynthesis { |
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7 |
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8 | public class SeededRandomPool {
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9 | public int Seed;
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10 | protected readonly ObjectPool<IRandom> Pool;
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11 |
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12 | public SeededRandomPool() : this(new System.Random().Next()) { }
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13 |
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14 | public SeededRandomPool(int seed) : this(seed, () => new FastRandom()) { }
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15 |
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16 | public SeededRandomPool(int seed, Func<IRandom> randomCreator) {
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17 | Seed = seed;
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18 | Pool = new ObjectPool<IRandom>(randomCreator);
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19 | }
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20 |
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21 | public IRandom ResetAndAllocate() {
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22 | var random = Pool.Allocate();
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23 | random.Reset(Seed);
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24 |
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25 | return random;
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26 | }
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27 |
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28 | public void Free(IRandom random) {
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29 | Pool.Free(random);
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30 | }
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31 |
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32 | public void Clear() {
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33 | Pool.Clear();
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34 | }
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35 | }
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36 | }
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