Last change
on this file since 16752 was
15771,
checked in by bburlacu, 7 years ago
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#2895: Add solution skeleton for PushGP with genealogy analysis.
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File size:
928 bytes
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Rev | Line | |
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[15771] | 1 | namespace HeuristicLab.Problems.ProgramSynthesis { |
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[15273] | 2 | using System;
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| 3 | using System.Collections.Generic;
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| 4 | using System.Linq;
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| 5 |
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| 6 | using HeuristicLab.Core;
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| 7 | using HeuristicLab.Random;
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| 8 |
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| 9 | public static class EnumerableExtensions {
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| 10 | public static T RandomWeightedOrDefault<T>(this IEnumerable<T> items, IRandom random, Func<T, double> weightResolver) {
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| 11 | random = random ?? new MersenneTwister();
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| 12 | var totalWeight = items.Sum(weightResolver);
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| 13 |
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| 14 | // The weight we are after...
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| 15 | var itemWeightIndex = random.NextDouble() * totalWeight;
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| 16 | var currentWeightIndex = 0d;
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| 17 |
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| 18 | foreach (var item in items) {
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| 19 | currentWeightIndex += weightResolver(item);
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| 20 |
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| 21 | // If we've hit or passed the weight we are after for this item then it's the one we want....
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| 22 | if (currentWeightIndex >= itemWeightIndex)
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| 23 | return item;
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| 24 | }
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| 25 |
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| 26 | return default(T);
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| 27 | }
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| 28 | }
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| 29 | }
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