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source: branches/2893_BNLR/HeuristicLab.ExtLibs/HeuristicLab.AvalonEdit/5.0.1/AvalonEdit-5.0.1/CodeCompletion/ICompletionData.cs @ 18242

Last change on this file since 18242 was 11700, checked in by jkarder, 10 years ago

#2077: created branch and added first version

File size: 2.9 KB
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1// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
2//
3// Permission is hereby granted, free of charge, to any person obtaining a copy of this
4// software and associated documentation files (the "Software"), to deal in the Software
5// without restriction, including without limitation the rights to use, copy, modify, merge,
6// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
7// to whom the Software is furnished to do so, subject to the following conditions:
8//
9// The above copyright notice and this permission notice shall be included in all copies or
10// substantial portions of the Software.
11//
12// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
13// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
15// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
16// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
17// DEALINGS IN THE SOFTWARE.
18
19using System;
20using System.Windows.Media;
21using ICSharpCode.AvalonEdit.Editing;
22#if NREFACTORY
23using ICSharpCode.NRefactory.Editor;
24#else
25using ICSharpCode.AvalonEdit.Document;
26#endif
27
28namespace ICSharpCode.AvalonEdit.CodeCompletion
29{
30  /// <summary>
31  /// Describes an entry in the <see cref="CompletionList"/>.
32  /// </summary>
33  public interface ICompletionData
34  {
35    /// <summary>
36    /// Gets the image.
37    /// </summary>
38    ImageSource Image { get; }
39   
40    /// <summary>
41    /// Gets the text. This property is used to filter the list of visible elements.
42    /// </summary>
43    string Text { get; }
44   
45    /// <summary>
46    /// The displayed content. This can be the same as 'Text', or a WPF UIElement if
47    /// you want to display rich content.
48    /// </summary>
49    object Content { get; }
50   
51    /// <summary>
52    /// Gets the description.
53    /// </summary>
54    object Description { get; }
55   
56    /// <summary>
57    /// Gets the priority. This property is used in the selection logic. You can use it to prefer selecting those items
58    /// which the user is accessing most frequently.
59    /// </summary>
60    double Priority { get; }
61   
62    /// <summary>
63    /// Perform the completion.
64    /// </summary>
65    /// <param name="textArea">The text area on which completion is performed.</param>
66    /// <param name="completionSegment">The text segment that was used by the completion window if
67    /// the user types (segment between CompletionWindow.StartOffset and CompletionWindow.EndOffset).</param>
68    /// <param name="insertionRequestEventArgs">The EventArgs used for the insertion request.
69    /// These can be TextCompositionEventArgs, KeyEventArgs, MouseEventArgs, depending on how
70    /// the insertion was triggered.</param>
71    void Complete(TextArea textArea, ISegment completionSegment, EventArgs insertionRequestEventArgs);
72  }
73}
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