[6413] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[16057] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[6413] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 | namespace HeuristicLab.PluginInfrastructure.Advanced {
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| 22 | partial class PluginUpdaterForm {
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| 23 | /// <summary>
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| 24 | /// Required designer variable.
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| 25 | /// </summary>
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| 26 | private System.ComponentModel.IContainer components = null;
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| 27 |
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| 28 | /// <summary>
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| 29 | /// Clean up any resources being used.
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| 30 | /// </summary>
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| 31 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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| 32 | protected override void Dispose(bool disposing) {
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| 33 | if (disposing && (components != null)) {
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| 34 | components.Dispose();
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| 35 | }
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| 36 | base.Dispose(disposing);
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| 37 | }
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| 38 |
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| 39 | #region Windows Form Designer generated code
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| 40 |
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| 41 | /// <summary>
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| 42 | /// Required method for Designer support - do not modify
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| 43 | /// the contents of this method with the code editor.
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| 44 | /// </summary>
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| 45 | private void InitializeComponent() {
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| 46 | this.components = new System.ComponentModel.Container();
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| 47 | this.toolTip = new System.Windows.Forms.ToolTip(this.components);
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| 48 | this.progressBar = new System.Windows.Forms.ProgressBar();
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| 49 | this.statusLabel = new System.Windows.Forms.Label();
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| 50 | this.okButton = new System.Windows.Forms.Button();
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| 51 | this.SuspendLayout();
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| 52 | //
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| 53 | // progressBar
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| 54 | //
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| 55 | this.progressBar.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| 56 | | System.Windows.Forms.AnchorStyles.Right)));
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| 57 | this.progressBar.Location = new System.Drawing.Point(12, 73);
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| 58 | this.progressBar.Name = "progressBar";
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| 59 | this.progressBar.Size = new System.Drawing.Size(350, 23);
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| 60 | this.progressBar.TabIndex = 1;
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| 61 | this.progressBar.UseWaitCursor = true;
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| 62 | //
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| 63 | // statusLabel
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| 64 | //
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| 65 | this.statusLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| 66 | | System.Windows.Forms.AnchorStyles.Right)));
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| 67 | this.statusLabel.AutoSize = true;
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| 68 | this.statusLabel.Location = new System.Drawing.Point(13, 13);
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| 69 | this.statusLabel.Name = "statusLabel";
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| 70 | this.statusLabel.Size = new System.Drawing.Size(61, 13);
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| 71 | this.statusLabel.TabIndex = 2;
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| 72 | this.statusLabel.Text = "statusLabel";
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| 73 | this.statusLabel.UseWaitCursor = true;
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| 74 | //
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| 75 | // okButton
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| 76 | //
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| 77 | this.okButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| 78 | | System.Windows.Forms.AnchorStyles.Right)));
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| 79 | this.okButton.Location = new System.Drawing.Point(12, 73);
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| 80 | this.okButton.Name = "okButton";
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| 81 | this.okButton.Size = new System.Drawing.Size(78, 23);
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| 82 | this.okButton.TabIndex = 3;
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| 83 | this.okButton.Text = "Ok";
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| 84 | this.okButton.UseVisualStyleBackColor = true;
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| 85 | this.okButton.UseWaitCursor = true;
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| 86 | this.okButton.Visible = false;
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| 87 | this.okButton.Click += new System.EventHandler(this.okButton_Click);
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| 88 | //
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| 89 | // PluginUpdaterForm
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| 90 | //
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| 91 | this.AcceptButton = this.okButton;
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| 92 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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[7967] | 93 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
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[6413] | 94 | this.ClientSize = new System.Drawing.Size(374, 108);
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| 95 | this.Controls.Add(this.okButton);
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| 96 | this.Controls.Add(this.statusLabel);
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| 97 | this.Controls.Add(this.progressBar);
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| 98 | this.Cursor = System.Windows.Forms.Cursors.WaitCursor;
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| 99 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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| 100 | this.Icon = global::HeuristicLab.PluginInfrastructure.Resources.HeuristicLab;
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| 101 | this.MaximizeBox = false;
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| 102 | this.MinimizeBox = false;
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| 103 | this.Name = "PluginUpdaterForm";
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| 104 | this.ShowInTaskbar = false;
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| 105 | this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
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| 106 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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| 107 | this.Text = "Plugin Updater";
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| 108 | this.UseWaitCursor = true;
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| 109 | this.Load += new System.EventHandler(this.PluginUpdaterForm_Load);
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| 110 | this.ResumeLayout(false);
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| 111 | this.PerformLayout();
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| 112 |
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| 113 | }
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| 114 |
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| 115 | #endregion
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| 116 |
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| 117 | private System.Windows.Forms.ToolTip toolTip;
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| 118 | private System.Windows.Forms.ProgressBar progressBar;
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| 119 | private System.Windows.Forms.Label statusLabel;
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| 120 | private System.Windows.Forms.Button okButton;
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| 121 | }
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| 122 | } |
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