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source: branches/2839_HiveProjectManagement/HeuristicLab.ExtLibs/HeuristicLab.NRefactory/5.5.0/NRefactory-5.5.0/PatternMatching/NamedNode.cs

Last change on this file was 11700, checked in by jkarder, 10 years ago

#2077: created branch and added first version

File size: 1.8 KB
Line 
1// Copyright (c) 2011-2013 AlphaSierraPapa for the SharpDevelop Team
2//
3// Permission is hereby granted, free of charge, to any person obtaining a copy of this
4// software and associated documentation files (the "Software"), to deal in the Software
5// without restriction, including without limitation the rights to use, copy, modify, merge,
6// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
7// to whom the Software is furnished to do so, subject to the following conditions:
8//
9// The above copyright notice and this permission notice shall be included in all copies or
10// substantial portions of the Software.
11//
12// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
13// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
15// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
16// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
17// DEALINGS IN THE SOFTWARE.
18
19using System;
20
21namespace ICSharpCode.NRefactory.PatternMatching
22{
23  /// <summary>
24  /// Represents a named node within a pattern.
25  /// </summary>
26  public class NamedNode : Pattern
27  {
28    readonly string groupName;
29    readonly INode childNode;
30   
31    public string GroupName {
32      get { return groupName; }
33    }
34   
35    public INode ChildNode {
36      get { return childNode; }
37    }
38   
39    public NamedNode(string groupName, INode childNode)
40    {
41      if (childNode == null)
42        throw new ArgumentNullException("childNode");
43      this.groupName = groupName;
44      this.childNode = childNode;
45    }
46   
47    public override bool DoMatch(INode other, Match match)
48    {
49      match.Add(this.groupName, other);
50      return childNode.DoMatch(other, match);
51    }
52  }
53}
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