1 | namespace HeuristicLab.CodeEditor {
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2 | partial class SimpleCodeEditor {
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3 | /// <summary>
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4 | /// Required designer variable.
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5 | /// </summary>
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6 | private System.ComponentModel.IContainer components = null;
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7 |
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8 | /// <summary>
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9 | /// Clean up any resources being used.
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10 | /// </summary>
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11 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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12 | protected override void Dispose(bool disposing) {
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13 | if (disposing && (components != null)) {
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14 | components.Dispose();
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15 | }
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16 | base.Dispose(disposing);
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17 | }
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18 |
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19 | #region Component Designer generated code
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20 |
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21 | /// <summary>
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22 | /// Required method for Designer support - do not modify
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23 | /// the contents of this method with the code editor.
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24 | /// </summary>
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25 | private void InitializeComponent() {
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26 | this.TextEditor = new System.Windows.Forms.TextBox();
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27 | this.SuspendLayout();
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28 | //
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29 | // TextEditor
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30 | //
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31 | this.TextEditor.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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32 | | System.Windows.Forms.AnchorStyles.Left)
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33 | | System.Windows.Forms.AnchorStyles.Right)));
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34 | this.TextEditor.Location = new System.Drawing.Point(3, 3);
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35 | this.TextEditor.Multiline = true;
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36 | this.TextEditor.Name = "TextEditor";
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37 | this.TextEditor.Size = new System.Drawing.Size(158, 57);
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38 | this.TextEditor.TabIndex = 0;
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39 | this.TextEditor.TextChanged += new System.EventHandler(this.TextEditor_TextChanged);
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40 | //
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41 | // SimpleCodeEditor
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42 | //
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43 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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44 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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45 | this.Controls.Add(this.TextEditor);
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46 | this.Name = "SimpleCodeEditor";
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47 | this.Size = new System.Drawing.Size(164, 63);
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48 | this.ResumeLayout(false);
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49 | this.PerformLayout();
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50 |
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51 | }
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52 |
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53 | #endregion
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54 |
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55 | private System.Windows.Forms.TextBox TextEditor;
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56 | }
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57 | }
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