1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Data;
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25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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26 | using HeuristicLab.Optimization;
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27 | using HeuristicLab.Parameters;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.Problems.GeneticProgramming.Robocode {
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31 | [StorableClass]
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32 | [Creatable(CreatableAttribute.Categories.GeneticProgrammingProblems, Priority = 360)]
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33 | [Item("Robocode Problem", "Evolution of a robocode program in java using genetic programming.")]
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34 | public class Problem : SymbolicExpressionTreeProblem {
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35 | #region Parameter Names
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36 | private const string RobocodePathParamaterName = "RobocodePath";
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37 | private const string NrOfRoundsParameterName = "NrOfRounds";
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38 | private const string EnemiesParameterName = "Enemies";
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39 | #endregion
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40 |
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41 | #region Parameters
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42 | public IFixedValueParameter<DirectoryValue> RobocodePathParameter {
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43 | get { return (IFixedValueParameter<DirectoryValue>)Parameters[RobocodePathParamaterName]; }
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44 | }
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45 | public IFixedValueParameter<IntValue> NrOfRoundsParameter {
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46 | get { return (IFixedValueParameter<IntValue>)Parameters[NrOfRoundsParameterName]; }
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47 | }
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48 | public IValueParameter<EnemyCollection> EnemiesParameter {
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49 | get { return (IValueParameter<EnemyCollection>)Parameters[EnemiesParameterName]; }
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50 | }
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51 |
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52 | public string RobocodePath {
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53 | get { return RobocodePathParameter.Value.Value; }
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54 | set { RobocodePathParameter.Value.Value = value; }
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55 | }
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56 |
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57 | public int NrOfRounds {
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58 | get { return NrOfRoundsParameter.Value.Value; }
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59 | set { NrOfRoundsParameter.Value.Value = value; }
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60 | }
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61 |
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62 | public EnemyCollection Enemies {
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63 | get { return EnemiesParameter.Value; }
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64 | set { EnemiesParameter.Value = value; }
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65 | }
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66 | #endregion
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67 |
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68 | [StorableConstructor]
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69 | protected Problem(bool deserializing) : base(deserializing) { }
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70 | protected Problem(Problem original, Cloner cloner)
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71 | : base(original, cloner) {
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72 | RegisterEventHandlers();
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73 | }
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74 |
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75 | public Problem()
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76 | : base() {
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77 | DirectoryValue robocodeDir = new DirectoryValue { Value = @"robocode" };
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78 |
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79 | var robotList = EnemyCollection.ReloadEnemies(robocodeDir.Value);
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80 | robotList.RobocodePath = robocodeDir.Value;
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81 |
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82 |
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83 | Parameters.Add(new FixedValueParameter<DirectoryValue>(RobocodePathParamaterName, "Path of the Robocode installation.", robocodeDir));
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84 | Parameters.Add(new FixedValueParameter<IntValue>(NrOfRoundsParameterName, "Number of rounds a robot has to fight against each opponent.", new IntValue(3)));
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85 | Parameters.Add(new ValueParameter<EnemyCollection>(EnemiesParameterName, "The enemies that should be battled.", robotList));
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86 |
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87 | Encoding = new SymbolicExpressionTreeEncoding(new Grammar(), 1000, 10);
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88 | Encoding.FunctionArguments = 0;
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89 | Encoding.FunctionDefinitions = 0;
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90 |
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91 | RegisterEventHandlers();
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92 | }
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93 |
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94 | public override IDeepCloneable Clone(Cloner cloner) {
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95 | return new Problem(this, cloner);
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96 | }
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97 |
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98 | [StorableHook(HookType.AfterDeserialization)]
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99 | private void AfterDeserialization() { RegisterEventHandlers(); }
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100 |
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101 | public override double Evaluate(ISymbolicExpressionTree tree, IRandom random) {
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102 | return Interpreter.EvaluateTankProgram(tree, RobocodePath, Enemies, null, false, NrOfRounds);
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103 | }
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104 |
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105 | public override void Analyze(ISymbolicExpressionTree[] trees, double[] qualities, ResultCollection results, IRandom random) {
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106 | // find the tree with the best quality
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107 | double maxQuality = double.NegativeInfinity;
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108 | ISymbolicExpressionTree bestTree = null;
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109 | for (int i = 0; i < qualities.Length; i++) {
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110 | if (qualities[i] > maxQuality) {
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111 | maxQuality = qualities[i];
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112 | bestTree = trees[i];
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113 | }
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114 | }
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115 |
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116 | // create a solution instance
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117 | var bestSolution = new Solution(bestTree, RobocodePath, NrOfRounds, Enemies);
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118 |
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119 | // also add the best solution as a result to the result collection
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120 | // or alternatively update the existing result
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121 | if (!results.ContainsKey("BestSolution")) {
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122 | results.Add(new Result("BestSolution", "The best tank program", bestSolution));
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123 | } else {
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124 | results["BestSolution"].Value = bestSolution;
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125 | }
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126 | }
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127 |
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128 | public override bool Maximization {
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129 | get { return true; }
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130 | }
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131 |
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132 | private void RegisterEventHandlers() {
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133 | RobocodePathParameter.Value.StringValue.ValueChanged += RobocodePathParameter_ValueChanged;
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134 | }
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135 |
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136 | void RobocodePathParameter_ValueChanged(object sender, System.EventArgs e) {
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137 | EnemiesParameter.Value.RobocodePath = RobocodePathParameter.Value.Value;
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138 | }
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139 | }
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140 | } |
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