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source: branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/HeuristicLab.Problems.BinPacking-3.3.csproj @ 16147

Last change on this file since 16147 was 15959, checked in by rhanghof, 7 years ago

#2817:

  • Refactoring BinPackerFormClosure.cs -> BinPackerWidthBestFit.cs
  • Changes on the unit tests
File size: 14.5 KB
RevLine 
[14162]1<?xml version="1.0" encoding="utf-8"?>
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3  <PropertyGroup>
4    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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8    <ProjectGuid>{F8A55094-3CD5-4034-B0CA-5BD7FFB016D4}</ProjectGuid>
9    <OutputType>Library</OutputType>
10    <AppDesignerFolder>Properties</AppDesignerFolder>
11    <RootNamespace>HeuristicLab.Problems.BinPacking</RootNamespace>
12    <AssemblyName>HeuristicLab.Problems.BinPacking-3.3</AssemblyName>
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14    <FileAlignment>512</FileAlignment>
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[15233]21    <OutputPath>..\..\bin\</OutputPath>
[14162]22    <DefineConstants>DEBUG;TRACE</DefineConstants>
23    <ErrorReport>prompt</ErrorReport>
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[15233]29    <OutputPath>..\..\bin\</OutputPath>
[14162]30    <DefineConstants>TRACE</DefineConstants>
31    <ErrorReport>prompt</ErrorReport>
32    <WarningLevel>4</WarningLevel>
33  </PropertyGroup>
34  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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[15233]36    <OutputPath>..\..\bin\</OutputPath>
[14162]37    <DefineConstants>DEBUG;TRACE</DefineConstants>
38    <DebugType>full</DebugType>
39    <PlatformTarget>x64</PlatformTarget>
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[14162]44    <DefineConstants>TRACE</DefineConstants>
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46    <DebugType>pdbonly</DebugType>
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48    <ErrorReport>prompt</ErrorReport>
49    <Prefer32Bit>false</Prefer32Bit>
50  </PropertyGroup>
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[14162]54    <DefineConstants>DEBUG;TRACE</DefineConstants>
55    <DebugType>full</DebugType>
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62    <Optimize>true</Optimize>
63    <DebugType>pdbonly</DebugType>
64    <PlatformTarget>x86</PlatformTarget>
65    <ErrorReport>prompt</ErrorReport>
66  </PropertyGroup>
67  <PropertyGroup>
68    <SignAssembly>true</SignAssembly>
69  </PropertyGroup>
70  <PropertyGroup>
71    <AssemblyOriginatorKeyFile>HeuristicLab.snk</AssemblyOriginatorKeyFile>
72  </PropertyGroup>
73  <ItemGroup>
74    <Reference Include="System" />
75    <Reference Include="System.Core" />
76    <Reference Include="System.Drawing" />
77    <Reference Include="System.IO.Compression" />
78    <Reference Include="System.Windows.Forms" />
79  </ItemGroup>
80  <ItemGroup>
81    <Compile Include="2D\BinPacking2D.cs" />
82    <Compile Include="2D\Evaluators\BinUtilizationEvaluator.cs" />
83    <Compile Include="2D\Evaluators\PackingRatioEvaluator.cs" />
84    <Compile Include="2D\Instances\BPPData.cs" />
85    <Compile Include="2D\Instances\RandomDataDescriptor.cs" />
86    <Compile Include="2D\Instances\RandomInstanceProvider.cs" />
87    <Compile Include="2D\IntegerVectorEncoding\BottomLeftIntegerVectorDecoder.cs" />
88    <Compile Include="2D\IntegerVectorEncoding\ExtremePointIntegerVectorDecoder.cs" />
89    <Compile Include="2D\IntegerVectorEncoding\IntegerVectorDecoderBase.cs" />
90    <Compile Include="2D\IntegerVectorEncoding\IntegerVectorProblem.cs" />
91    <Compile Include="2D\Interfaces\IDecoder.cs" />
92    <Compile Include="2D\Interfaces\IEvaluator.cs" />
93    <Compile Include="2D\Interfaces\IOperator.cs" />
94    <Compile Include="2D\MoveEvaluatorBase.cs" />
95    <Compile Include="2D\PackingItem.cs" />
96    <Compile Include="2D\PackingPosition.cs" />
97    <Compile Include="2D\PackingShape.cs" />
98    <Compile Include="2D\PermutationEncoding\BottomLeftPermutationDecoder.cs" />
99    <Compile Include="2D\PermutationEncoding\ExtremePointPermutationDecoder.cs" />
100    <Compile Include="2D\PermutationEncoding\PermutationProblem.cs" />
101    <Compile Include="2D\PermutationEncoding\Swap2MoveEvaluator.cs" />
102    <Compile Include="2D\PermutationEncoding\TranslocationMoveEvaluator.cs" />
103    <Compile Include="2D\ProblemBase.cs" />
104    <Compile Include="2D\Solution.cs" />
[15488]105    <Compile Include="3D\BinPacking3DException.cs" />
106    <Compile Include="3D\ExtremePointCreation\ExtremePointCreatorFactory.cs" />
107    <Compile Include="3D\ExtremePointCreation\ExtremePointCreator.cs" />
108    <Compile Include="3D\ExtremePointCreation\IExtremePointCreator.cs" />
109    <Compile Include="3D\ExtremePointCreation\LineProjectionBasedEPCreator.cs" />
110    <Compile Include="3D\ExtremePointCreation\PointProjectionBasedEPCreator.cs" />
[15617]111    <Compile Include="3D\ExtremePointPruning\ExtremePointPruning.cs" />
112    <Compile Include="3D\ExtremePointPruning\ExtremePointPruningFactory.cs" />
113    <Compile Include="3D\ExtremePointPruning\IExtremePointPruning.cs" />
[15488]114    <Compile Include="3D\Geometry\Edge3D.cs" />
[15731]115    <Compile Include="3D\Graph\VertexWithItemId.cs" />
[15646]116    <Compile Include="3D\Material\MaterialType.cs" />
[15454]117    <Compile Include="3D\Packer\BinPacker.cs" />
[15462]118    <Compile Include="3D\Packer\BinPackerFactory.cs" />
[15454]119    <Compile Include="3D\Packer\BinPackerFirstFit.cs" />
[14162]120    <Compile Include="3D\BinPacking3D.cs" />
[15473]121    <Compile Include="3D\Encoding\ExtremePointPermutationDecoder.cs" />
[14162]122    <Compile Include="3D\Evaluators\BinUtilizationEvaluator.cs" />
123    <Compile Include="3D\Evaluators\PackingRatioEvaluator.cs" />
[15454]124    <Compile Include="3D\Instances\RandomInstanceProvider.cs" />
125    <Compile Include="3D\Geometry\Line3D.cs" />
126    <Compile Include="3D\Geometry\Plane3D.cs" />
127    <Compile Include="3D\Geometry\Vector3D.cs" />
128    <Compile Include="3D\Packer\BinPackerFreeVolumeBestFit.cs" />
[15617]129    <Compile Include="3D\Packer\BinPackerMinRSLeft.cs" />
[15959]130    <Compile Include="3D\Packer\BinPackerWidthBestFit.cs" />
[15454]131    <Compile Include="3D\Packer\BinPackerResidualSpaceBestFit.cs" />
[15230]132    <Compile Include="3D\Instances\ThreeDInstanceDescriptor.cs" />
[14162]133    <Compile Include="3D\Instances\BPPData.cs" />
134    <Compile Include="3D\Instances\RandomDataDescriptor.cs" />
[15230]135    <Compile Include="3D\Instances\RealWorldContainerPackingInstanceProvider.cs" />
[15473]136    <Compile Include="3D\Instances\ThreeDInstanceParser.cs" />
137    <Compile Include="3D\Encoding\IDecoder.cs" />
138    <Compile Include="3D\Evaluators\IEvaluator.cs" />
[15554]139    <Compile Include="3D\Packer\IBinPacker.cs" />
[15520]140    <Compile Include="3D\ResidualSpace.cs" />
141    <Compile Include="3D\ResidualSpaceCalculation\IResidualSpaceCalculator.cs" />
142    <Compile Include="3D\ResidualSpaceCalculation\ResidualSpaceCalculator.cs" />
143    <Compile Include="3D\ResidualSpaceCalculation\ResidualSpaceCalculatorFactory.cs" />
[15554]144    <Compile Include="3D\IOperator.cs" />
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[14162]146    <Compile Include="3D\PackingItem.cs" />
147    <Compile Include="3D\PackingPosition.cs" />
148    <Compile Include="3D\PackingShape.cs" />
[15473]149    <Compile Include="3D\Encoding\PermutationProblem.cs" />
150    <Compile Include="3D\Evaluators\Swap2MoveEvaluator.cs" />
151    <Compile Include="3D\Evaluators\TranslocationMoveEvaluator.cs" />
[14162]152    <Compile Include="3D\ProblemBase.cs" />
153    <Compile Include="3D\Solution.cs" />
[15617]154    <Compile Include="3D\Sorting\IPackingItemClusteredSorter.cs" />
155    <Compile Include="3D\Sorting\PackingItemAreaHeightSorter.cs" />
156    <Compile Include="3D\Sorting\IPackingItemSorter.cs" />
157    <Compile Include="3D\Sorting\PackingItemClusterdHeightAreaSorter.cs" />
158    <Compile Include="3D\Sorting\PackingItemClusteredAreaHeightSorter.cs" />
159    <Compile Include="3D\Sorting\PackingItemGivenSorter.cs" />
160    <Compile Include="3D\Sorting\PackingItemHeightAreaSorter.cs" />
161    <Compile Include="3D\Sorting\PackingItemHeightVolumeSorter.cs" />
162    <Compile Include="3D\Sorting\PackingItemSorterFactory.cs" />
163    <Compile Include="3D\Sorting\PackingItemVolumeHeightSorter.cs" />
[15473]164    <Compile Include="3D\Sorting\PermutationPackingItemSorter.cs" />
165    <Compile Include="3D\Algorithms\ExtremePointAlgorithm.cs" />
[14162]166    <Compile Include="BinPacking.cs" />
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168      <SubType>Code</SubType>
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170    <Compile Include="Interfaces\IPackingPosition.cs">
171      <SubType>Code</SubType>
172    </Compile>
173    <Compile Include="Interfaces\IPackingShape.cs">
174      <SubType>Code</SubType>
175    </Compile>
176    <Compile Include="PackingPlan.cs" />
177    <Compile Include="PackingPosition.cs" />
178    <Compile Include="PackingShape.cs" />
179    <Compile Include="Plugin.cs" />
180    <Compile Include="Properties\AssemblyInfo.cs" />
[15454]181    <Compile Include="Random\SRand48.cs" />
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183  <ItemGroup>
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186    <None Include="Properties\AssemblyInfo.cs.frame" />
187    <None Include="Plugin.cs.frame" />
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264      <Private>False</Private>
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266  </ItemGroup>
[14162]267  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
[14273]268  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
269       Other similar extension points exist, see Microsoft.Common.targets.
270  <Target Name="BeforeBuild">
271  </Target>
272  <Target Name="AfterBuild">
273  </Target>
274  -->
[14162]275  <PropertyGroup>
[14273]276    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
[14162]277set ProjectDir=$(ProjectDir)
278set SolutionDir=$(SolutionDir)
279set Outdir=$(Outdir)
280
281call PreBuildEvent.cmd
282</PreBuildEvent>
[14273]283    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
284export ProjectDir=$(ProjectDir)
285export SolutionDir=$(SolutionDir)
286
287$SolutionDir/PreBuildEvent.sh
288</PreBuildEvent>
[14162]289  </PropertyGroup>
290</Project>
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