[15617] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using HeuristicLab.Core;
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[15520] | 23 | using System;
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| 24 | using System.Collections.Generic;
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| 25 | using System.Linq;
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| 26 | using System.Text;
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| 27 | using System.Threading.Tasks;
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| 28 | using HeuristicLab.Common;
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| 29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 30 | using HeuristicLab.Problems.BinPacking3D.Geometry;
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| 31 |
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| 32 | namespace HeuristicLab.Problems.BinPacking3D {
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| 33 | [Item("ResidualSpace", "Represents a residual space für a 3D bin-packing problem.")]
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| 34 | [StorableClass]
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| 35 | public class ResidualSpace : Item {
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| 36 |
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| 37 | public static ResidualSpace Create(int width, int height, int depth) {
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| 38 | return new ResidualSpace(width, height, depth);
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| 39 | }
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| 40 |
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| 41 | public static ResidualSpace Create(ResidualSpace other) {
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| 42 | return new ResidualSpace() {
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| 43 | Width = other.Width,
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| 44 | Height = other.Height,
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| 45 | Depth = other.Depth
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| 46 | };
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| 47 | }
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| 48 |
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| 49 | public ResidualSpace() {
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| 50 | SetZero();
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| 51 | }
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| 52 |
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| 53 | public ResidualSpace(int width, int height, int depth) {
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| 54 | Width = width;
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| 55 | Height = height;
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| 56 | Depth = depth;
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| 57 | }
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| 58 |
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| 59 | public ResidualSpace(Tuple<int, int, int> rs) {
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| 60 | Width = rs.Item1;
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| 61 | Height = rs.Item2;
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| 62 | Depth = rs.Item3;
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| 63 |
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| 64 | if (IsZero()) {
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| 65 | SetZero();
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| 66 | }
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| 67 | }
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| 68 |
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| 69 | public ResidualSpace(BinPacking3D binPacking, Vector3D point) {
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| 70 | Width = binPacking.BinShape.Width - point.X;
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| 71 | Height = binPacking.BinShape.Height - point.Y;
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| 72 | Depth = binPacking.BinShape.Depth - point.Z;
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| 73 |
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| 74 | if (IsZero()) {
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| 75 | SetZero();
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| 76 | }
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| 77 | }
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| 78 |
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| 79 | [StorableConstructor]
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| 80 | protected ResidualSpace(bool deserializing) : base(deserializing) { }
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| 81 |
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| 82 |
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| 83 | protected ResidualSpace(ResidualSpace original, Cloner cloner) : base(original, cloner) {
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| 84 | this.Width = original.Width;
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| 85 | this.Height = original.Height;
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| 86 | this.Depth = original.Depth;
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| 87 | }
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| 88 |
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| 89 | public override IDeepCloneable Clone(Cloner cloner) {
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| 90 | return new ResidualSpace(this, cloner);
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| 91 | }
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| 92 |
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| 93 | [Storable]
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| 94 | public int Width { get; set; }
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| 95 |
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| 96 | [Storable]
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| 97 | public int Height { get; set; }
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| 98 |
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| 99 | [Storable]
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| 100 | public int Depth { get; set; }
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| 101 |
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| 102 | public override bool Equals(object obj) {
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| 103 |
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| 104 | if (obj == null || GetType() != obj.GetType()) {
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| 105 | return false;
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| 106 | }
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| 107 | ResidualSpace rs = obj as ResidualSpace;
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| 108 | return this.Width == rs.Width && this.Height == rs.Height && this.Depth == rs.Depth;
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| 109 | }
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| 110 |
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| 111 | public override string ToString() {
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| 112 | return $"({Width},{Height},{Depth})";
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| 113 | }
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| 114 |
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| 115 | /*************************************************************
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| 116 | *
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| 117 | * ***********************************************************/
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| 118 |
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| 119 | public Tuple<int, int, int> ToTuple() {
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| 120 | return new Tuple<int, int, int>(Width, Height, Depth);
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| 121 | }
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| 122 |
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| 123 | public PackingItem ToPackingItem() {
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| 124 | return new PackingItem() {
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[15617] | 125 | OriginalWidth = this.Width,
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| 126 | OriginalHeight = this.Height,
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| 127 | OriginalDepth = this.Depth
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[15520] | 128 | };
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| 129 | }
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| 130 |
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| 131 | public bool IsZero() {
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| 132 | return Width == 0 || Height == 0 || Depth == 0;
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| 133 | }
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| 134 |
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| 135 | public void SetZero() {
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| 136 | Width = 0;
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| 137 | Height = 0;
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| 138 | Depth = 0;
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| 139 | }
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| 140 | }
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| 141 | }
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