[4387] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[16140] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[4387] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System.Collections.Generic;
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| 23 | using System.Windows.Forms;
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[16141] | 24 | using HeuristicLab.Clients.Access;
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[4387] | 25 | using HeuristicLab.Clients.Common;
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| 26 | using HeuristicLab.MainForm;
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| 27 |
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| 28 | namespace HeuristicLab.Optimizer.MenuItems {
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| 29 | internal class UserNamePasswordMenuItem : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
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| 30 | public override string Name {
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| 31 | get { return "Set &Username / Password..."; }
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| 32 | }
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| 33 | public override IEnumerable<string> Structure {
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| 34 | get { return new string[] { "&Services" }; }
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| 35 | }
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| 36 | public override int Position {
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| 37 | get { return 4100; }
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| 38 | }
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| 39 | public override string ToolTipText {
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| 40 | get { return "Set username and password for accessing HeuristicLab services"; }
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| 41 | }
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| 42 |
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| 43 | public override void Execute() {
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| 44 | using (PasswordDialog dialog = new PasswordDialog()) {
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| 45 | dialog.ShowDialog((IWin32Window)MainFormManager.MainForm);
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[16141] | 46 | UserInformation.Instance.Refresh();
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[4387] | 47 | }
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| 48 | }
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| 49 | }
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| 50 | }
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