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source: branches/2817-BinPackingSpeedup/HeuristicLab.ExtLibs/HeuristicLab.Netron/3.0.2672.12446/Netron.Diagramming.Core-3.0.2672.12446/Diagram elements/Shapes/ClassShape.cs

Last change on this file was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 23.5 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.Drawing;
4using System.Drawing.Drawing2D;
5using System.IO;
6using System.Reflection;
7
8namespace Netron.Diagramming.Core {
9  // ----------------------------------------------------------------------
10  /// <summary>
11  /// The typical shape shipping with Visual Studio 2005 in the class
12  /// designer.
13  /// </summary> 
14  // ----------------------------------------------------------------------
15  [Shape(
16      "Class shape",
17      "ClassShape",
18      "Special",
19      "The typical shape shipping with Visual Studio 2005 in the class " +
20      "designer.")]
21  public partial class ClassShape : ComplexShapeBase {
22
23    #region Fields
24
25    // ------------------------------------------------------------------
26    /// <summary>
27    /// Implementation of IVersion - the current version of
28    /// ClassShape.
29    /// </summary>
30    // ------------------------------------------------------------------
31    protected const double classShapeVersion = 1.0;
32
33    private Color mHeadColor = ArtPalette.RandomLowSaturationColor;
34
35    // ------------------------------------------------------------------
36    /// <summary>
37    /// the xpansion icon
38    /// </summary>
39    // ------------------------------------------------------------------
40    private SwitchIconMaterial xicon;
41
42    // ------------------------------------------------------------------
43    /// <summary>
44    /// the pen used to draw the edge of the shape, which is switching
45    /// between the highlighted and normal state.
46    /// </summary>
47    // ------------------------------------------------------------------
48    private Pen pen;
49
50    /// <summary>
51    /// holds the connectors
52    /// </summary>
53    private Connector cBottom, cLeft, cRight, cTop;
54    /// <summary>
55    /// the height of the body
56    /// </summary>
57    private int bodyHeight;
58    /// <summary>
59    /// the type of body
60    /// </summary>
61    private BodyType mBodyType = BodyType.None;
62    /// <summary>
63    /// the main text in the head
64    /// </summary>
65    private string mTitle;
66    /// <summary>
67    /// the mSubTitle
68    /// </summary>
69    private string mSubTitle;
70    /// <summary>
71    /// the collapse state is a flagged enum
72    /// </summary>
73    private bool mCollapsed = true;
74    /// <summary>
75    /// the list of items when set to list-type
76    /// </summary>
77    private CollectionBase<ClassShapeItem> mList = new CollectionBase<ClassShapeItem>();
78    /// <summary>
79    /// the <see cref="LabelMaterial"/> to display the free text
80    /// </summary>
81    private LabelMaterial textMaterial;
82    /// <summary>
83    /// graphics utility to paint the shape
84    /// </summary>
85    private GraphicsPath path, gradientPath;
86    /// <summary>
87    /// graphics utility to paint the shape
88    /// </summary>
89    private Region darkRegion, gradientRegion;
90    /// <summary>
91    /// the brush used to paint the gradient of the shape-head
92    /// </summary>
93    private Brush gradientBrush;
94    /// <summary>
95    /// typographic string formatting
96    /// </summary>
97    StringFormat sf = StringFormat.GenericTypographic;
98
99    // ------------------------------------------------------------------
100    /// <summary>
101    /// The collection of <see cref="FolderMaterial"/> folders displayed
102    /// when the shape is in <see cref="BodyType.List"/> mode.
103    /// </summary>
104    // ------------------------------------------------------------------
105    private CollectionBase<FolderMaterial> mFolders =
106        new CollectionBase<FolderMaterial>();
107
108    #endregion
109
110    #region Properties
111
112    // ------------------------------------------------------------------
113    /// <summary>
114    /// Gets the current version.
115    /// </summary>
116    // ------------------------------------------------------------------
117    public override double Version {
118      get {
119        return classShapeVersion;
120      }
121    }
122
123    private FolderMaterial mPropertiesNode;
124    private FolderMaterial mMethodsNode;
125
126    public FolderMaterial PropertiesNode {
127      get { return mPropertiesNode; }
128    }
129    public FolderMaterial MethodsNode {
130      get { return mMethodsNode; }
131    }
132
133    /// <summary>
134    /// Gets or sets the color of the head.
135    /// </summary>
136    /// <value>The color of the head.</value>
137    public Color HeadColor {
138      get { return mHeadColor; }
139      set {
140        mHeadColor = value;
141
142        if (PaintStyle is GradientPaintStyle)
143          (PaintStyle as GradientPaintStyle).StartColor = value;
144        else if (PaintStyle is SolidPaintStyle)
145          (PaintStyle as SolidPaintStyle).SolidColor = value;
146      }
147    }
148
149    /// <summary>
150    /// Gets the friendly name of the entity to be displayed in the UI
151    /// </summary>
152    /// <value></value>
153    public override string EntityName {
154      get {
155        return "Class Shape";
156      }
157    }
158
159    /// <summary>
160    /// Gets or sets the type of content displayed in the body of the bundle
161    /// </summary>
162    public BodyType BodyType {
163      get {
164        return mBodyType;
165      }
166      set {
167        mBodyType = value;
168        this.UpdateBody();
169      }
170    }
171
172    /// <summary>
173    /// Collapses the shape
174    /// </summary>
175    public void Collapse() {
176      this.mCollapsed = true;
177      UpdateBody();
178      this.Invalidate();
179    }
180
181    /// <summary>
182    /// Expands the bundle to display the body
183    /// </summary>
184    public void Expand() {
185      mCollapsed = false;
186
187      UpdateBody();
188      this.Invalidate();
189    }
190
191    /// <summary>
192    /// Collapses the bundle and hides the body
193    /// </summary>
194    public bool Collapsed {
195      get {
196        return mCollapsed;
197      }
198      //set{mCollapsed = value;}
199    }
200
201    /// <summary>
202    /// Gets the list of items displayed in the body
203    /// </summary>
204    public CollectionBase<ClassShapeItem> List {
205      get {
206        return this.mList;
207      }
208    }
209
210    /// <summary>
211    /// Gets or sets the mSubTitle of the bundle
212    /// </summary>
213    public string SubTitle {
214      get {
215        return mSubTitle;
216      }
217      set {
218        mSubTitle = value;
219        this.Invalidate();
220      }
221    }
222
223    /// <summary>
224    /// Gets or sets the text to be displayed if the body-type is set to FreeText
225    /// </summary>
226    public string FreeText {
227      get {
228        return textMaterial.Text;
229      }
230      set {
231        textMaterial.Text = value;
232        //UpdateBody();
233      }
234    }
235
236    /// <summary>
237    /// Gets or sets the mTitle of the bundle
238    /// </summary>
239    public string Title {
240      get {
241        return mTitle;
242      }
243      set {
244        mTitle = value;
245      }
246    }
247    public override string Text {
248      get {
249        if (BodyType == BodyType.FreeText)
250          return textMaterial.Text;
251        else
252          return string.Empty;
253
254
255      }
256      set {
257        if (BodyType == BodyType.FreeText)
258          textMaterial.Text = value;
259      }
260    }
261
262    /// <summary>
263    /// Gets the folders of the shape which are displayed when its in <see cref="BodyType.List"/> mode.
264    /// </summary>
265    /// <value>The folders.</value>
266    public CollectionBase<FolderMaterial> Folders {
267      get { return mFolders; }
268      internal set { mFolders = value; }
269    }
270    #endregion
271
272    #region Constructors
273
274    // ------------------------------------------------------------------
275    /// <summary>
276    /// Constructor
277    /// </summary>
278    // ------------------------------------------------------------------
279    public ClassShape(IModel model)
280      : base(model) {
281    }
282
283    // ------------------------------------------------------------------
284    /// <summary>
285    /// Initializes a new instance of the <see cref="T:ClassShape"/>
286    /// class.
287    /// </summary>
288    // ------------------------------------------------------------------
289    public ClassShape()
290      : base() {
291    }
292
293    // ------------------------------------------------------------------
294    /// <summary>
295    /// Initialize of the bundle
296    /// </summary>
297    // ------------------------------------------------------------------
298    protected override void Initialize() {
299      base.Initialize();
300      Name = "Class Shape";
301      mTitle = "Class shape";
302      mSubTitle = "by The Netron Project";
303      this.Resizable = false;
304      sf.Trimming = StringTrimming.EllipsisCharacter;
305      //the initial size
306      Transform(0, 0, 200, 50);
307
308
309      //mList.OnItemAdded += new EventHandler<CollectionEventArgs<ClassShapeItem>>(mList_OnItemAdded);
310
311      #region The icon material
312      CreateShapeIcon();
313      #endregion
314
315      #region The xpand icon material
316      CreateXpansionIcon();
317      #endregion
318
319      #region The free text
320      textMaterial = new LabelMaterial();
321      textMaterial.Transform(new Rectangle(Rectangle.X + 5, Rectangle.Y + 18, Rectangle.Width - 10, bodyHeight));
322      textMaterial.Text = GetQuotation();
323      textMaterial.Visible = false;
324      Children.Add(textMaterial);
325
326      #endregion
327
328      #region The folders
329
330      /* The following code is only an example of what is possible.
331             * You can add any shape material here but I guess the properties/methods nodes
332             * are quite useful for many purposes.
333             */
334
335      string[] props = new string[] { "Rectangle", "Size", "Visible" };
336      FolderMaterial folder1 = new FolderMaterial("Properties", props, "Resources.PublicProperty.ico");
337      folder1.Transform(new Rectangle(Rectangle.X + 5, Rectangle.Y + 55, Rectangle.Width - 10, FolderMaterial.HeaderHeight));
338      folder1.Visible = false;
339      folder1.ShowLines = true;
340      mFolders.Add(folder1);
341      folder1.OnFolderChanged += new EventHandler<RectangleEventArgs>(folders_OnFolderChanged);
342      Children.Add(folder1);
343      mPropertiesNode = folder1;
344
345      string[] methds = new string[] { "Invalidate", "Transform", "Update", "Reset", "Delete" };
346      FolderMaterial folder2 = new FolderMaterial("Methods", methds, "Resources.PublicMethod.ico");
347      folder2.Transform(new Rectangle(Rectangle.X + 5, Rectangle.Y + 55 + FolderMaterial.HeaderHeight + 10, Rectangle.Width - 10, FolderMaterial.HeaderHeight));
348      folder2.Visible = false;
349      folder2.ShowLines = true;
350      mFolders.Add(folder2);
351      folder2.OnFolderChanged += new EventHandler<RectangleEventArgs>(folders_OnFolderChanged);
352      Children.Add(folder2);
353      mMethodsNode = folder2;
354
355      #region this calculates the initial body height
356
357
358      foreach (FolderMaterial folder in mFolders)
359        bodyHeight += folder.Rectangle.Height + 3;
360
361      //UpdateBody();
362      #endregion
363
364      #endregion
365
366      #region Connectors
367      cTop = new Connector(new Point((int)(Rectangle.Left + Rectangle.Width / 2), Rectangle.Top), Model);
368      cTop.Name = "Top connector";
369      cTop.Parent = this;
370      Connectors.Add(cTop);
371
372      cRight = new Connector(new Point(Rectangle.Right, (int)(Rectangle.Top + Rectangle.Height / 2)), Model);
373      cRight.Name = "Right connector";
374      cRight.Parent = this;
375      Connectors.Add(cRight);
376
377      cBottom = new Connector(new Point((int)(Rectangle.Left + Rectangle.Width / 2), Rectangle.Bottom), Model);
378      cBottom.Name = "Bottom connector";
379      cBottom.Parent = this;
380      Connectors.Add(cBottom);
381
382      cLeft = new Connector(new Point(Rectangle.Left, (int)(Rectangle.Top + Rectangle.Height / 2)), Model);
383      cLeft.Name = "Left connector";
384      cLeft.Parent = this;
385      Connectors.Add(cLeft);
386      #endregion
387
388
389
390    }
391
392    private void CreateXpansionIcon() {
393      //we use a custom version of the ClickableIconMaterial
394      xicon = new SwitchIconMaterial(SwitchIconType.UpDown);
395      //Rectangle rec = new Rectangle(new Point(Rectangle.Right -20, Rectangle.Y + 5), xicon.Icon.Size);           
396      xicon.Transform(new Rectangle(new Point(Rectangle.Right - 20, Rectangle.Y + 7), xicon.Icon.Size));
397      xicon.Gliding = false;
398      xicon.OnExpand += new EventHandler(xicon_OnExpand);
399      xicon.OnCollapse += new EventHandler(xicon_OnCollapse);
400      Children.Add(xicon);
401    }
402
403    private void CreateShapeIcon() {
404      ClickableIconMaterial icon = new ClickableIconMaterial("Resources.ClassShape.png");
405      //IconMaterial icon = new IconMaterial("Resources.idea.gif");
406      if (icon.Icon == null)
407        throw new InconsistencyException("The icon resource of the class shape could not be found.");
408      //Rectangle rec = new Rectangle(new Point(Rectangle.X + 5, Rectangle.Y + 3), icon.Icon.Size);
409      icon.Transform(new Rectangle(new Point(Rectangle.X + 5, Rectangle.Y + 5), icon.Icon.Size));
410      icon.Gliding = false;
411      Children.Add(icon);
412    }
413    /// <summary>
414    /// Handles the <see cref="FolderMaterial.OnFolderChanged"/> event and recalculates the bounding rectangle of the body, which
415    /// depends on the state of the folders when the class shape is in <see cref="BodyType.List"/> mode.
416    /// </summary>
417    /// <param name="sender"></param>
418    /// <param name="e"></param>
419    void folders_OnFolderChanged(object sender, RectangleEventArgs e) {
420      if (mFolders.Count == 0) return;
421      bodyHeight = 0;
422      if (mFolders.Count > 1) //shifting of the folder with respect to its predecessor
423            {
424        for (int k = 1; k < mFolders.Count; k++) {
425          mFolders[k].Transform(new Rectangle(Rectangle.X + 5, mFolders[k - 1].Rectangle.Bottom + 10, Rectangle.Width - 10, FolderMaterial.HeaderHeight));
426        }
427      }
428      foreach (FolderMaterial folder in mFolders)
429        bodyHeight += folder.Rectangle.Height + 3;
430
431      UpdateBody();
432    }
433    /// <summary>
434    /// Handles the <see cref="SwitchIconMaterial.OnCollapse"/> event and sets the state of the class shape to 'collapsed'.
435    /// </summary>
436    /// <param name="sender"></param>
437    /// <param name="e"></param>
438    void xicon_OnCollapse(object sender, EventArgs e) {
439      Collapse();
440    }
441
442    /// <summary>
443    /// Handles the <see cref="SwitchIconMaterial.OnCollapse"/> event and sets the state of the class shape to 'expanded'.
444    /// </summary>
445    /// <param name="sender"></param>
446    /// <param name="e"></param>
447    void xicon_OnExpand(object sender, EventArgs e) {
448      Expand();
449    }
450
451    #endregion
452
453    #region Methods
454
455    /// <summary>
456    /// Updates pens and brushes
457    /// </summary>
458    protected override void UpdatePaintingMaterial() {
459      base.UpdatePaintingMaterial();
460      if (PaintStyle is GradientPaintStyle)
461        mHeadColor = (PaintStyle as GradientPaintStyle).StartColor;
462      else if (PaintStyle is SolidPaintStyle)
463        mHeadColor = (PaintStyle as SolidPaintStyle).SolidColor;
464
465    }
466
467    /// <summary>
468    /// You can safely delete this method, it's gives some variety and tests different text sizes.
469    /// </summary>
470    /// <returns></returns>
471    private string GetQuotation() {
472      Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Netron.Diagramming.Core.Resources.Quotations.txt");
473      if (stream != null) {
474        Random rnd = new Random();
475        StreamReader reader = new StreamReader(stream);
476        string all = reader.ReadToEnd();
477        string[] quotes = all.Split((char)10);
478        reader.Close();
479        stream.Close();
480        return quotes[rnd.Next(0, quotes.Length)];
481
482      } else
483        return "Intelligence is characterized by a natural incomprehension of life.";
484    }
485
486    /// <summary>
487    /// Paints the bundle on the canvas
488    /// </summary>
489    /// <param name="g"></param>
490    public override void Paint(Graphics g) {
491      #region Set the quality of the drawing
492      g.SmoothingMode = SmoothingMode.HighQuality;
493      #endregion
494
495      #region Artist's material
496      if (Hovered)
497        pen = ArtPalette.HighlightPen;
498      else
499        pen = mPenStyle.DrawingPen();
500      #endregion
501
502      #region Shape's shadow and container
503      path = new GraphicsPath();
504      path.AddArc(Rectangle.X, Rectangle.Y, 20, 20, -180, 90);
505      path.AddLine(Rectangle.X + 10, Rectangle.Y, Rectangle.X + Rectangle.Width - 10, Rectangle.Y);
506      path.AddArc(Rectangle.X + Rectangle.Width - 20, Rectangle.Y, 20, 20, -90, 90);
507      path.AddLine(Rectangle.X + Rectangle.Width, Rectangle.Y + 10, Rectangle.X + Rectangle.Width, Rectangle.Y + Rectangle.Height - 10);
508      path.AddArc(Rectangle.X + Rectangle.Width - 20, Rectangle.Y + Rectangle.Height - 20, 20, 20, 0, 90);
509      path.AddLine(Rectangle.X + Rectangle.Width - 10, Rectangle.Y + Rectangle.Height, Rectangle.X + 10, Rectangle.Y + Rectangle.Height);
510      path.AddArc(Rectangle.X, Rectangle.Y + Rectangle.Height - 20, 20, 20, 90, 90);
511      path.AddLine(Rectangle.X, Rectangle.Y + Rectangle.Height - 10, Rectangle.X, Rectangle.Y + 10);
512      //shadow
513      if (ArtPalette.EnableShadows) {
514        darkRegion = new Region(path);
515        darkRegion.Translate(5, 5);
516        g.FillRegion(ArtPalette.ShadowBrush, darkRegion);
517      }
518      //background
519      g.FillPath(Brush, path);
520
521      #endregion
522
523      #region the header
524      if (mCollapsed) {
525        //paint the gradient               
526        using (gradientBrush = new LinearGradientBrush(Rectangle.Location, new Point(Rectangle.X + Rectangle.Width, Rectangle.Y), HeadColor, Color.White)) {
527          gradientRegion = new Region(path);
528          g.FillRegion(gradientBrush, gradientRegion);
529        }
530      } else {
531        gradientPath = new GraphicsPath();
532        gradientPath.AddArc(Rectangle.X + 1, Rectangle.Y + 1, 18, 18, -180, 90);
533        gradientPath.AddLine(Rectangle.X + 11, Rectangle.Y + 1, Rectangle.X + Rectangle.Width - 11, Rectangle.Y + 1);
534        gradientPath.AddArc(Rectangle.X + Rectangle.Width - 19, Rectangle.Y + 1, 18, 18, -90, 90);
535        gradientPath.AddLine(Rectangle.X + Rectangle.Width - 1, Rectangle.Y + 50, Rectangle.X + 1, Rectangle.Y + 50);
536        //gradient
537        using (gradientBrush = new LinearGradientBrush(Rectangle.Location, new Point(((int)(Rectangle.X + Rectangle.Width)), ((int)(Rectangle.Y))), HeadColor, Color.White)) {
538          gradientRegion = new Region(gradientPath);
539          g.FillRegion(gradientBrush, gradientRegion);
540        }
541      }
542      #endregion
543
544      #region Border
545      //the border
546      g.DrawPath(pen, path);
547      #endregion
548
549      #region Text and body
550
551      g.DrawString(mTitle, ArtPalette.DefaultBoldFont, Brushes.Black, new Rectangle(Rectangle.X + 20, Rectangle.Y + 5, Rectangle.Width - 45, 27));
552      g.DrawString(mSubTitle, ArtPalette.DefaultFont, Brushes.Black, new RectangleF(Rectangle.X + 20, Rectangle.Y + 35, Rectangle.Width - 10, 30), sf);
553
554
555      #endregion
556
557      #region The material
558      foreach (IPaintable material in Children) {
559        material.Paint(g);
560      }
561      #endregion
562
563      #region The connectors
564      //the connectors
565      if (this.ShowConnectors) {
566        for (int k = 0; k < Connectors.Count; k++) {
567          Connectors[k].Paint(g);
568        }
569      }
570      #endregion
571
572    }
573
574    /// <summary>
575    /// Updates the collapsible body in function of the added properties and methods
576    /// </summary>
577    private void UpdateBody() {
578      if (mCollapsed) {
579
580        if (BodyType == BodyType.None) {
581          xicon.Visible = false;
582        } else
583          xicon.Visible = true;
584        Transform(Rectangle.X, Rectangle.Y, 200, 50);
585
586        textMaterial.Visible = false;
587        foreach (IShapeMaterial material in mFolders)
588          material.Visible = false;
589        return;
590      } else {
591
592        if (BodyType == BodyType.FreeText) {
593          textMaterial.Visible = true;
594          xicon.Visible = true;
595          foreach (IShapeMaterial material in mFolders)
596            material.Visible = false;
597          Transform(Rectangle.X, Rectangle.Y, 200, 90 + 60 + 10);
598
599        } else if (BodyType == BodyType.List) {
600          xicon.Visible = true;
601          textMaterial.Visible = false;
602          foreach (IShapeMaterial material in mFolders)
603            material.Visible = true;
604          Transform(Rectangle.X, Rectangle.Y, 200, bodyHeight + 60 + 10);
605        } else if (BodyType == BodyType.None) {
606          textMaterial.Visible = false;
607          foreach (IShapeMaterial material in mFolders)
608            material.Visible = false;
609          Transform(Rectangle.X, Rectangle.Y, 200, 60 + 10);
610          xicon.Visible = false;
611        }
612      }
613
614
615    }
616
617    /// <summary>
618    /// Updates the body of the bundle when an item is added to the list
619    /// </summary>
620    /// <param name="sender">The sender.</param>
621    /// <param name="e">The e.</param>
622    private void mList_OnItemAdded(object sender, CollectionEventArgs<ClassShapeItem> e) {
623      if (this.mBodyType == BodyType.List)
624        this.UpdateBody();
625    }
626    #endregion
627  }
628
629  #region Utility classes
630  /// <summary>
631  /// The <see cref="ClassShape"/>'s two possible variations
632  /// </summary>
633  public enum BodyType {
634    /// <summary>
635    /// The class shape displays a series of <see cref="FolderMaterial"/> folders.
636    /// </summary>
637    List,
638    /// <summary>
639    /// The class shape displays a simple <see cref="LabelMaterial"/> in its body.
640    /// </summary>
641    FreeText,
642    /// <summary>
643    /// The class shape displays only a header and no body content.
644    /// </summary>
645    None
646  }
647
648  [Obsolete]
649  public class ClassShapeItemCollection : Netron.Diagramming.Core.CollectionBase<ClassShapeItem>, IEnumerable<ClassShapeItem> {
650
651
652  }
653
654
655
656
657  /// <summary>
658  /// An item in the <see cref="ClassShape"/>.
659  /// </summary>
660  public class ClassShapeItem {
661    #region Fields
662    private string mText;
663    private Bitmap mIcon;
664    #endregion
665
666    #region Properties
667    /// <summary>
668    /// Gets or sets the text.
669    /// </summary>
670    /// <value>The text.</value>
671    public string Text {
672      get {
673        return mText;
674      }
675      set {
676        mText = value;
677      }
678    }
679
680    /// <summary>
681    /// Gets or sets the icon.
682    /// </summary>
683    /// <value>The icon.</value>
684    public Bitmap Icon {
685      get {
686        return mIcon;
687      }
688      set {
689        mIcon = value;
690      }
691    }
692
693    #endregion
694
695    /// <summary>
696    /// Initializes a new instance of the <see cref="T:ClassShapeItem"/> class.
697    /// </summary>
698    public ClassShapeItem() {
699    }
700
701    /// <summary>
702    /// Initializes a new instance of the <see cref="T:ClassShapeItem"/> class.
703    /// </summary>
704    /// <param name="text">The text.</param>
705    public ClassShapeItem(string text) {
706      this.mText = text;
707    }
708
709    /// <summary>
710    /// Initializes a new instance of the <see cref="T:ClassShapeItem"/> class.
711    /// </summary>
712    /// <param name="text">The text.</param>
713    /// <param name="icon">The icon.</param>
714    public ClassShapeItem(string text, Bitmap icon)
715      : this(text) {
716      this.mIcon = icon;
717    }
718
719  }
720  /// <summary>
721  /// Utility class to pass ClassShape info via events.
722  /// </summary>
723  public class ClassShapeEventArgs : EventArgs {
724    private ClassShapeItem item;
725
726    /// <summary>
727    /// Gets or sets the item.
728    /// </summary>
729    /// <value>The item.</value>
730    public ClassShapeItem Item {
731      get {
732        return item;
733      }
734      set {
735        item = value;
736      }
737    }
738
739    /// <summary>
740    /// Initializes a new instance of the <see cref="T:ClassShapeEventArgs"/> class.
741    /// </summary>
742    /// <param name="item">The item.</param>
743    public ClassShapeEventArgs(ClassShapeItem item) {
744      this.item = item;
745    }
746  }
747  #endregion
748}
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