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source: branches/2747_CFSAP/HeuristicLab.Problems.Scheduling.CFSAP/3.3/OneOptAssignment.cs @ 16124

Last change on this file since 16124 was 15533, checked in by ddorfmei, 7 years ago

#2747: Improved hard-coded genetic algorithm

  • implemented restart strategy
  • implemented 1-Opt algorithm
  • added parameters to control restart strategy and optimal assignment strategy
  • additional results: best solution found after number of generations, jobs/nests (for evaluation only)
File size: 2.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2017 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Linq;
23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Encodings.BinaryVectorEncoding;
26using HeuristicLab.Encodings.PermutationEncoding;
27
28namespace HeuristicLab.Problems.Scheduling.CFSAP {
29  public static class OneOptAssignment {
30
31    public static BinaryVector MakeAssignment(Permutation order, BinaryVector assignment, IntMatrix processingTimes, ItemList<IntMatrix> setupTimes, out int T) {
32      var oneOptAssignment = (BinaryVector)assignment.Clone();
33      T = CFSAP.EvaluateAssignment(order, assignment, processingTimes, setupTimes);
34
35      while (true) {
36        var foundBetterSolution = false;
37
38        for (var i = 0; i < oneOptAssignment.Length; ++i) {
39          var newAssignment = (BinaryVector)oneOptAssignment.Clone();
40          newAssignment[i] = !newAssignment[i];
41          int newT = CFSAP.EvaluateAssignment(order, newAssignment, processingTimes, setupTimes);
42          if (newT < T) { // new best solution has been found
43            oneOptAssignment = newAssignment;
44            T = newT;
45            foundBetterSolution = true;
46            break;
47          }
48        }
49
50        if (!foundBetterSolution)
51          return oneOptAssignment;
52      }
53    }
54  }
55}
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