1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System.Collections.Generic;
|
---|
23 | using System.Linq;
|
---|
24 | using HEAL.Attic;
|
---|
25 | using HeuristicLab.Algorithms.DataAnalysis;
|
---|
26 | using HeuristicLab.Common;
|
---|
27 | using HeuristicLab.Core;
|
---|
28 | using HeuristicLab.Encodings.RealVectorEncoding;
|
---|
29 |
|
---|
30 | // ReSharper disable once CheckNamespace
|
---|
31 | namespace HeuristicLab.Algorithms.EGO {
|
---|
32 |
|
---|
33 | [StorableType("96160d45-3abb-460b-aa31-c00204c1e914")]
|
---|
34 | [Item("NeighbourDistance", "Exploration by maximizing the distance to the nearest neighbour")]
|
---|
35 | public class NeighbourDistance : InfillCriterionBase {
|
---|
36 |
|
---|
37 | private VantagePointTree<IEnumerable<double>> Points;
|
---|
38 | #region Constructors, Serialization and Cloning
|
---|
39 | [StorableConstructor]
|
---|
40 | protected NeighbourDistance(StorableConstructorFlag deserializing) : base(deserializing) { }
|
---|
41 | protected NeighbourDistance(NeighbourDistance original, Cloner cloner) : base(original, cloner) { }
|
---|
42 | public NeighbourDistance() { }
|
---|
43 | public override IDeepCloneable Clone(Cloner cloner) { return new NeighbourDistance(this, cloner); }
|
---|
44 | #endregion
|
---|
45 |
|
---|
46 | public override double Evaluate(RealVector vector) {
|
---|
47 | if (Points == null) Points = CreateTree();
|
---|
48 | IList<IEnumerable<double>> neighbours;
|
---|
49 | IList<double> distances;
|
---|
50 | Points.Search(vector, 1, out neighbours, out distances);
|
---|
51 | return distances[0];
|
---|
52 | }
|
---|
53 |
|
---|
54 | public override void Initialize() {
|
---|
55 | Points = CreateTree();
|
---|
56 | }
|
---|
57 |
|
---|
58 | private VantagePointTree<IEnumerable<double>> CreateTree() {
|
---|
59 | var data = RegressionSolution.ProblemData.Dataset;
|
---|
60 | var rows = RegressionSolution.ProblemData.AllIndices;
|
---|
61 | var cols = RegressionSolution.ProblemData.AllowedInputVariables;
|
---|
62 | return new VantagePointTree<IEnumerable<double>>(new EuclideanDistance(), rows.Select(r => cols.Select(c => data.GetDoubleValue(c, r)).ToArray()));
|
---|
63 | }
|
---|
64 | }
|
---|
65 | }
|
---|