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source: branches/2708_ScopedAlgorithms/HeuristicLab.Problems.DataAnalysis.Views/3.4/DoubleLimitView.Designer.cs @ 17800

Last change on this file since 17800 was 12012, checked in by ascheibe, 10 years ago

#2212 merged r12008, r12009, r12010 back into trunk

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21namespace HeuristicLab.Problems.DataAnalysis.Views {
22  public partial class DoubleLimitView {
23    /// <summary>
24    /// Required designer variable.
25    /// </summary>
26    private System.ComponentModel.IContainer components = null;
27
28    /// <summary>
29    /// Clean up any resources being used.
30    /// </summary>
31    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
32    protected override void Dispose(bool disposing) {
33      if (disposing && (components != null)) {
34        components.Dispose();
35      }
36      base.Dispose(disposing);
37    }
38
39    #region Component Designer generated code
40
41    /// <summary>
42    /// Required method for Designer support - do not modify
43    /// the contents of this method with the code editor.
44    /// </summary>
45    private void InitializeComponent() {
46      this.SuspendLayout();
47      //
48      // Item1Label
49      //
50      this.Item1Label.Size = new System.Drawing.Size(39, 13);
51      this.Item1Label.Text = "Lower:";
52      //
53      // Item2Label
54      //
55      this.Item2Label.Size = new System.Drawing.Size(39, 13);
56      this.Item2Label.Text = "Upper:";
57      //
58      // DoubleLimitView
59      //
60      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
61      this.Name = "DoubleLimitView";
62      this.ResumeLayout(false);
63      this.PerformLayout();
64
65    }
66
67    #endregion
68  }
69}
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