1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Encodings.PermutationEncoding;
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26 |
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27 | namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin {
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28 |
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29 | public class KMeansAlgorithm<TData> where TData : class {
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30 |
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31 | private class ClusterInfo {
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32 | public TData Mean;
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33 | public double Variance;
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34 | public int Size;
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35 | }
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36 |
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37 | private readonly Func<List<TData>, TData> meanCalculator;
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38 | private readonly Func<TData, TData, double> distanceCalculator;
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39 |
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40 | public KMeansAlgorithm(Func<List<TData>, TData> meanCalculator, Func<TData, TData, double> distanceCalculator) {
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41 | this.meanCalculator = meanCalculator;
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42 | this.distanceCalculator = distanceCalculator;
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43 | }
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44 |
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45 | public List<List<int>> Run(List<TData> data, int k, double changeThreshold, IRandom random) {
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46 | int numClusters = Math.Min(k, data.Count);
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47 |
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48 | var assignments = new int[data.Count];
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49 | for (int i = 0; i < assignments.Length; i++)
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50 | assignments[i] = -1; // unassigned
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51 |
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52 | // (1) initialize each cluster with a random element as mean
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53 | var clusters = new ClusterInfo[numClusters];
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54 | var initIndices = new Permutation(PermutationTypes.Absolute, data.Count, random);
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55 | for (int c = 0; c < numClusters; c++) {
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56 | assignments[initIndices[c]] = c;
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57 | clusters[c] = new ClusterInfo {
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58 | Mean = data[initIndices[c]],
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59 | Size = 1
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60 | };
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61 | }
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62 |
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63 | // (2) repeat clustering until change rate is below the threshold
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64 | double changeRate;
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65 | do {
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66 | int changes = Iterate(data, assignments, clusters);
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67 | changeRate = (double)changes / data.Count;
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68 | } while (changeRate > changeThreshold);
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69 |
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70 | // (3) return non-empty clusters
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71 | var clustersData = new List<List<int>>(numClusters);
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72 | for (int c = 0; c < numClusters; c++)
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73 | clustersData.Add(new List<int>());
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74 | for (int i = 0; i < assignments.Length; i++)
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75 | clustersData[assignments[i]].Add(i);
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76 | clustersData.RemoveAll(c => c.Count == 0);
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77 | return clustersData;
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78 | }
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79 |
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80 | private int Iterate(List<TData> data, int[] assignments, ClusterInfo[] clusters) {
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81 | int changes = 0;
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82 |
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83 | var newAssignments = new int[data.Count];
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84 | assignments.CopyTo(newAssignments, 0);
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85 |
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86 | // assign elements to currently most suited cluster
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87 | for (int i = 0; i < data.Count; i++) {
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88 | int bestCluster = 0;
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89 | double bestImpact = CalculateImpact(data[i], clusters[0]);
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90 | for (int c = 1; c < clusters.Length; c++) {
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91 | double impact = CalculateImpact(data[i], clusters[c]);
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92 | if (impact < bestImpact) {
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93 | bestImpact = impact;
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94 | bestCluster = c;
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95 | }
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96 | }
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97 | newAssignments[i] = bestCluster;
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98 | if (newAssignments[i] != assignments[i])
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99 | changes++;
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100 | }
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101 |
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102 | // update clusters
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103 | var clustersData = new List<List<TData>>(clusters.Length);
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104 | for (int c = 0; c < clusters.Length; c++)
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105 | clustersData.Add(new List<TData>());
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106 | for (int i = 0; i < data.Count; i++) {
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107 | assignments[i] = newAssignments[i];
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108 | clustersData[assignments[i]].Add(data[i]);
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109 | }
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110 | for (int c = 0; c < clusters.Length; c++) {
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111 | var clusterData = clustersData[c];
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112 | if (clusterData.Count == 0)
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113 | continue;
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114 |
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115 | clusters[c].Mean = meanCalculator(clusterData);
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116 |
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117 | clusters[c].Variance = 0;
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118 | foreach (var e in clusterData)
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119 | clusters[c].Variance += Math.Pow(distanceCalculator(e, clusters[c].Mean), 2);
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120 | clusters[c].Variance /= clusterData.Count;
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121 |
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122 | clusters[c].Size = clusterData.Count;
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123 | }
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124 |
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125 | return changes;
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126 | }
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127 |
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128 | private double CalculateImpact(TData datum, ClusterInfo cluster) {
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129 | double newVariance = (cluster.Variance * cluster.Size + Math.Pow(distanceCalculator(datum, cluster.Mean), 2)) / (cluster.Size + 1);
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130 | return newVariance - cluster.Variance;
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131 | }
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132 | }
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133 | }
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