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source: branches/2701_MemPRAlgorithm/HeuristicLab.Clients.Hive.JobManager/3.3/Views/HiveJobManagerView.Designer.cs @ 16752

Last change on this file since 16752 was 14185, checked in by swagner, 8 years ago

#2526: Updated year of copyrights in license headers

File size: 3.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Clients.Hive.JobManager.Views {
23  partial class HiveJobManagerView {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing) {
35        if (components != null) components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Component Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.hiveExperimentListView = new RefreshableHiveJobListView();
48      this.refreshButton = new System.Windows.Forms.Button();
49      this.SuspendLayout();
50      //
51      // hiveExperimentListView
52      //
53      this.hiveExperimentListView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
54                  | System.Windows.Forms.AnchorStyles.Left)
55                  | System.Windows.Forms.AnchorStyles.Right)));
56      this.hiveExperimentListView.Caption = "HiveExperimentList View";
57      this.hiveExperimentListView.Content = null;
58      this.hiveExperimentListView.Location = new System.Drawing.Point(3, 33);
59      this.hiveExperimentListView.Name = "hiveExperimentListView";
60      this.hiveExperimentListView.ReadOnly = false;
61      this.hiveExperimentListView.Size = new System.Drawing.Size(729, 488);
62      this.hiveExperimentListView.TabIndex = 0;
63      //
64      // refreshButton
65      //
66      this.refreshButton.Image = HeuristicLab.Common.Resources.VSImageLibrary.Refresh;
67      this.refreshButton.Location = new System.Drawing.Point(3, 3);
68      this.refreshButton.Name = "refreshButton";
69      this.refreshButton.Size = new System.Drawing.Size(24, 24);
70      this.refreshButton.TabIndex = 1;
71      this.refreshButton.UseVisualStyleBackColor = true;
72      this.refreshButton.Click += new System.EventHandler(this.refreshButton_Click);
73      //
74      // HiveExperimentManagerView
75      //
76      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
77      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
78      this.Controls.Add(this.refreshButton);
79      this.Controls.Add(this.hiveExperimentListView);
80      this.Name = "JobManagerView";
81      this.Size = new System.Drawing.Size(735, 524);
82      this.ResumeLayout(false);
83
84    }
85    #endregion
86
87    private RefreshableHiveJobListView hiveExperimentListView;
88    private System.Windows.Forms.Button refreshButton;
89
90
91  }
92}
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