[15003] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[15583] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[15003] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System.Collections.Generic;
|
---|
| 23 | using System.Windows.Forms;
|
---|
| 24 | using HeuristicLab.MainForm;
|
---|
| 25 |
|
---|
| 26 | namespace HeuristicLab.Optimizer.MenuItems {
|
---|
| 27 | internal class ChangeNestingLevelMenuItem : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
|
---|
| 28 | public override string Name {
|
---|
| 29 | get { return "Change &Nesting Level..."; }
|
---|
| 30 | }
|
---|
| 31 | public override IEnumerable<string> Structure {
|
---|
| 32 | get { return new[] { "&View" }; }
|
---|
| 33 | }
|
---|
| 34 | public override int Position {
|
---|
| 35 | get { return 4000; }
|
---|
| 36 | }
|
---|
| 37 | public override string ToolTipText {
|
---|
| 38 | get { return "Change the maximum nesting level of controls."; }
|
---|
| 39 | }
|
---|
| 40 | public override void Execute() {
|
---|
| 41 | using (var dialog = new ChangeNestingLevelDialog()) {
|
---|
| 42 | var mainForm = MainFormManager.MainForm as IWin32Window;
|
---|
| 43 | if (mainForm != null)
|
---|
| 44 | dialog.ShowDialog(mainForm);
|
---|
| 45 | else
|
---|
| 46 | dialog.ShowDialog();
|
---|
| 47 | }
|
---|
| 48 | }
|
---|
| 49 | }
|
---|
| 50 | }
|
---|