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source: branches/2521_ProblemRefactoring/HeuristicLab.Encodings.ScheduleEncoding/3.3/JobSequenceMatrix/JobSequenceMatrixEncoding.cs @ 16725

Last change on this file since 16725 was 16725, checked in by abeham, 5 years ago

#2521:

  • Adapt Encodings.ScheduleEncoding to new persistence
  • Adapt Problems.Programmable to new persistence
File size: 2.6 KB
Line 
1#region License Information
2
3/* HeuristicLab
4 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
5 *
6 * This file is part of HeuristicLab.
7 *
8 * HeuristicLab is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * HeuristicLab is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
20 */
21
22#endregion
23
24using System;
25using System.Collections.Generic;
26using System.Linq;
27using HEAL.Attic;
28using HeuristicLab.Common;
29using HeuristicLab.Core;
30using HeuristicLab.PluginInfrastructure;
31
32namespace HeuristicLab.Encodings.ScheduleEncoding {
33  [StorableType("9C090369-0214-42E6-8C3E-369751F5A9E1")]
34  public sealed class JobSequenceMatrixEncoding : ScheduleEncoding<JSMEncoding> {
35    [StorableConstructor]
36    private JobSequenceMatrixEncoding(StorableConstructorFlag _) : base(_) { }
37    private JobSequenceMatrixEncoding(JobSequenceMatrixEncoding original, Cloner cloner) : base(original, cloner) { }
38    public override IDeepCloneable Clone(Cloner cloner) {
39      return new JobSequenceMatrixEncoding(this, cloner);
40    }
41
42    public JobSequenceMatrixEncoding()
43      : base() {
44      SolutionCreator = new JSMRandomCreator();
45      Decoder = new JSMDecoder();
46      DiscoverOperators();
47    }
48
49    #region Operator Discovery
50    private static readonly IEnumerable<Type> encodingSpecificOperatorTypes;
51    static JobSequenceMatrixEncoding() {
52      encodingSpecificOperatorTypes = new List<Type>() {
53          typeof (IJSMOperator)
54      };
55    }
56    private void DiscoverOperators() {
57      var assembly = typeof(IDirectScheduleOperator).Assembly;
58      var discoveredTypes = ApplicationManager.Manager.GetTypes(encodingSpecificOperatorTypes, assembly, true, false, false);
59      var operators = discoveredTypes.Select(t => (IOperator)Activator.CreateInstance(t));
60      var newOperators = operators.Except(Operators, new TypeEqualityComparer<IOperator>()).ToList();
61
62      ConfigureOperators(newOperators);
63      foreach (var @operator in newOperators)
64        AddOperator(@operator);
65    }
66    #endregion
67  }
68}
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