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source: branches/2521_ProblemRefactoring/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/Scramble/ScrambleMove.cs @ 17226

Last change on this file since 17226 was 17226, checked in by mkommend, 5 years ago

#2521: Merged trunk changes into problem refactoring branch.

File size: 2.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HEAL.Attic;
25
26namespace HeuristicLab.Encodings.PermutationEncoding {
27  [Item("ScrambleMove", "Item that describes a scramble move.")]
28  [StorableType("DBE9C007-10AA-4B8A-8092-23C9ACBA411A")]
29  public sealed class ScrambleMove : Item {
30    [Storable]
31    public int StartIndex { get; private set; }
32    [Storable]
33    public int[] ScrambledIndices { get; private set; }
34
35    [StorableConstructor]
36    private ScrambleMove(StorableConstructorFlag _) : base(_) { }
37    private ScrambleMove(ScrambleMove original, Cloner cloner)
38      : base(original, cloner) {
39      this.StartIndex = original.StartIndex;
40      if (original.ScrambledIndices != null)
41        this.ScrambledIndices = (int[])original.ScrambledIndices.Clone();
42    }
43    public ScrambleMove() : this(-1, null) { }
44    public ScrambleMove(int startIndex, int[] scrambledIndices)
45      : base() {
46      this.StartIndex = startIndex;
47      this.ScrambledIndices = scrambledIndices;
48    }
49
50    public override IDeepCloneable Clone(Cloner cloner) {
51      return new ScrambleMove(this, cloner);
52    }
53  }
54}
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