1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HEAL.Attic;
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26 | using HeuristicLab.Common;
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27 | using HeuristicLab.Core;
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28 | using HeuristicLab.Optimization;
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29 | using HeuristicLab.PluginInfrastructure;
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30 |
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31 | namespace HeuristicLab.Encodings.LinearLinkageEncoding {
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32 | [Item("Linear Linkage Encoding", "Describes a linear linkage (LLE) encoding.")]
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33 | [StorableType("7AE11F39-E6BD-4FC7-8112-0A5EDCBFBDB6")]
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34 | public sealed class LinearLinkageEncoding : VectorEncoding {
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35 |
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36 | [StorableConstructor]
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37 | private LinearLinkageEncoding(StorableConstructorFlag _) : base(_) { }
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38 | [StorableHook(HookType.AfterDeserialization)]
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39 | private void AfterDeserialization() {
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40 | DiscoverOperators();
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41 | }
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42 |
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43 | public override IDeepCloneable Clone(Cloner cloner) { return new LinearLinkageEncoding(this, cloner); }
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44 | private LinearLinkageEncoding(LinearLinkageEncoding original, Cloner cloner) : base(original, cloner) { }
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45 |
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46 | public LinearLinkageEncoding() : this("LLE", 10) { }
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47 | public LinearLinkageEncoding(string name) : this(name, 10) { }
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48 | public LinearLinkageEncoding(int length) : this("LLE", length) { }
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49 | public LinearLinkageEncoding(string name, int length)
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50 | : base(name, length) {
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51 | DiscoverOperators();
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52 | }
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53 |
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54 | #region Operator Discovery
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55 | private static readonly IEnumerable<Type> encodingSpecificOperatorTypes;
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56 | static LinearLinkageEncoding() {
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57 | encodingSpecificOperatorTypes = new List<Type>() {
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58 | typeof (ILinearLinkageOperator),
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59 | typeof (ILinearLinkageCreator),
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60 | typeof (ILinearLinkageCrossover),
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61 | typeof (ILinearLinkageManipulator),
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62 | typeof (ILinearLinkageShakingOperator),
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63 | typeof (ILinearLinkageMoveOperator)
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64 | };
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65 | }
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66 | private void DiscoverOperators() {
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67 | var assembly = typeof(ILinearLinkageOperator).Assembly;
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68 | var discoveredTypes = ApplicationManager.Manager.GetTypes(encodingSpecificOperatorTypes, assembly, true, false, false);
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69 | var operators = discoveredTypes.Select(t => (IOperator)Activator.CreateInstance(t));
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70 | var newOperators = operators.Except(Operators, new TypeEqualityComparer<IOperator>()).ToList();
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71 |
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72 | ConfigureOperators(newOperators);
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73 | foreach (var @operator in newOperators)
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74 | AddOperator(@operator);
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75 | }
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76 | #endregion
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77 |
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78 | public override void ConfigureOperators(IEnumerable<IItem> operators) {
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79 | base.ConfigureOperators(operators);
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80 | ConfigureCreators(operators.OfType<ILinearLinkageCreator>());
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81 | ConfigureCrossovers(operators.OfType<ILinearLinkageCrossover>());
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82 | ConfigureManipulators(operators.OfType<ILinearLinkageManipulator>());
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83 | ConfigureShakingOperators(operators.OfType<ILinearLinkageShakingOperator>());
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84 | ConfigureMoveOperators(operators.OfType<ILinearLinkageMoveOperator>());
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85 | ConfigureSwap2MoveOperators(operators.OfType<ILinearLinkageSwap2MoveOperator>());
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86 | }
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87 |
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88 | #region specific operator wiring
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89 | private void ConfigureCreators(IEnumerable<ILinearLinkageCreator> creators) {
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90 | foreach (var creator in creators) {
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91 | creator.LengthParameter.ActualName = LengthParameter.Name;
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92 | creator.LLEParameter.ActualName = Name;
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93 | }
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94 | }
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95 | private void ConfigureCrossovers(IEnumerable<ILinearLinkageCrossover> crossovers) {
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96 | foreach (var crossover in crossovers) {
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97 | crossover.ChildParameter.ActualName = Name;
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98 | crossover.ParentsParameter.ActualName = Name;
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99 | }
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100 | }
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101 | private void ConfigureManipulators(IEnumerable<ILinearLinkageManipulator> manipulators) {
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102 | foreach (var manipulator in manipulators) {
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103 | manipulator.LLEParameter.ActualName = Name;
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104 | }
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105 | }
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106 | private void ConfigureShakingOperators(IEnumerable<ILinearLinkageShakingOperator> shakingOperators) {
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107 | foreach (var shakingOperator in shakingOperators) {
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108 | shakingOperator.LLEParameter.ActualName = Name;
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109 | }
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110 | }
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111 | private void ConfigureMoveOperators(IEnumerable<ILinearLinkageMoveOperator> moveOperators) {
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112 | foreach (var moveOperator in moveOperators) {
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113 | moveOperator.LLEParameter.ActualName = Name;
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114 | }
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115 | }
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116 | private void ConfigureSwap2MoveOperators(IEnumerable<ILinearLinkageSwap2MoveOperator> swap2MoveOperators) {
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117 | foreach (var swap2MoveOperator in swap2MoveOperators) {
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118 | swap2MoveOperator.Swap2MoveParameter.ActualName = Name + ".Swap2Move";
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119 | }
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120 | }
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121 | #endregion
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122 | }
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123 | }
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