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source: branches/2520_PersistenceReintegration/HeuristicLab.Problems.TestFunctions/3.3/MoveEvaluators/RandomAdditiveMoveEvaluator.cs @ 16462

Last change on this file since 16462 was 16462, checked in by jkarder, 5 years ago

#2520: worked on reintegration of new persistence

  • added nuget references to HEAL.Fossil
  • added StorableType attributes to many classes
  • changed signature of StorableConstructors
  • removed some classes in old persistence
  • removed some unnecessary usings
File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Encodings.RealVectorEncoding;
25using HeuristicLab.Parameters;
26using HEAL.Fossil;
27
28namespace HeuristicLab.Problems.TestFunctions {
29  [Item("RandomAdditiveMoveEvaluator", "Class for evaluating an additive move on the Random function.")]
30  [StorableType("B8C621D3-6F11-417C-947B-F02484987313")]
31  public class RandomAdditiveMoveEvaluator : AdditiveMoveEvaluator {
32    public override System.Type EvaluatorType {
33      get { return typeof(RandomEvaluator); }
34    }
35
36    public ILookupParameter<IRandom> RandomParameter {
37      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
38    }
39
40    [StorableConstructor]
41    protected RandomAdditiveMoveEvaluator(StorableConstructorFlag _) : base(_) { }
42    protected RandomAdditiveMoveEvaluator(RandomAdditiveMoveEvaluator original, Cloner cloner) : base(original, cloner) { }
43    public RandomAdditiveMoveEvaluator()
44      : base() {
45      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
46    }
47
48    public override IDeepCloneable Clone(Cloner cloner) {
49      return new RandomAdditiveMoveEvaluator(this, cloner);
50    }
51
52    protected override double Evaluate(double quality, RealVector point, AdditiveMove move) {
53      return RandomParameter.ActualValue.NextDouble();
54    }
55  }
56}
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