1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Diagnostics;
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25 | using System.Linq;
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26 | using HeuristicLab.Common;
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27 | using HeuristicLab.Core;
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28 | using HeuristicLab.Data;
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29 | using HeuristicLab.Encodings.RealVectorEncoding;
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30 | using HeuristicLab.Parameters;
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31 | using HEAL.Attic;
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32 |
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33 | namespace HeuristicLab.Problems.TestFunctions.Evaluators {
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34 | [Item("MultinormalFunction", "Evaluates a random multinormal function on a given point.")]
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35 | [StorableType("55E0E22B-43BD-4408-8A78-8F918E66AFB1")]
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36 | public class MultinormalEvaluator : SingleObjectiveTestFunctionProblemEvaluator {
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37 | public override string FunctionName { get { return "Multinormal"; } }
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38 |
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39 | private ItemList<RealVector> centers {
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40 | get { return (ItemList<RealVector>)Parameters["Centers"].ActualValue; }
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41 | set { Parameters["Centers"].ActualValue = value; }
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42 | }
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43 | private RealVector s_2s {
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44 | get { return (RealVector)Parameters["s^2s"].ActualValue; }
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45 | set { Parameters["s^2s"].ActualValue = value; }
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46 | }
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47 | private static System.Random Random = new System.Random();
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48 |
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49 | private Dictionary<int, List<RealVector>> stdCenters;
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50 | public IEnumerable<RealVector> Centers(int nDim) {
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51 | if (stdCenters == null)
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52 | stdCenters = new Dictionary<int, List<RealVector>>();
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53 | if (!stdCenters.ContainsKey(nDim))
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54 | stdCenters[nDim] = GetCenters(nDim).ToList();
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55 | return stdCenters[nDim];
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56 | }
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57 |
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58 | private IEnumerable<RealVector> GetCenters(int nDim) {
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59 | RealVector r0 = new RealVector(nDim);
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60 | for (int i = 0; i < r0.Length; i++)
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61 | r0[i] = 5;
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62 | yield return r0;
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63 | for (int i = 1; i < 1 << nDim; i++) {
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64 | RealVector r = new RealVector(nDim);
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65 | for (int j = 0; j < nDim; j++) {
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66 | r[j] = (i >> j) % 2 == 0 ? Random.NextDouble() + 4.5 : Random.NextDouble() + 14.5;
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67 | }
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68 | yield return r;
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69 | }
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70 | }
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71 |
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72 | private Dictionary<int, List<double>> stdSigma_2s;
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73 | public IEnumerable<double> Sigma_2s(int nDim) {
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74 | if (stdSigma_2s == null)
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75 | stdSigma_2s = new Dictionary<int, List<double>>();
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76 | if (!stdSigma_2s.ContainsKey(nDim))
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77 | stdSigma_2s[nDim] = GetSigma_2s(nDim).ToList();
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78 | return stdSigma_2s[nDim];
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79 | }
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80 | private IEnumerable<double> GetSigma_2s(int nDim) {
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81 | yield return 0.2;
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82 | for (int i = 1; i < (1 << nDim) - 1; i++) {
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83 | yield return Random.NextDouble() * 0.5 + 0.75;
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84 | }
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85 | yield return 2;
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86 | }
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87 |
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88 | [StorableConstructor]
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89 | protected MultinormalEvaluator(StorableConstructorFlag _) : base(_) { }
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90 | protected MultinormalEvaluator(MultinormalEvaluator original, Cloner cloner) : base(original, cloner) { }
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91 | public MultinormalEvaluator() {
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92 | Parameters.Add(new ValueParameter<ItemList<RealVector>>("Centers", "Centers of normal distributions"));
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93 | Parameters.Add(new ValueParameter<RealVector>("s^2s", "sigma^2 of normal distributions"));
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94 | Parameters.Add(new LookupParameter<IRandom>("Random", "Random number generator"));
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95 | centers = new ItemList<RealVector>();
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96 | s_2s = new RealVector();
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97 | }
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98 |
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99 | public override IDeepCloneable Clone(Cloner cloner) {
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100 | return new MultinormalEvaluator(this, cloner);
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101 | }
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102 |
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103 | private double FastFindOptimum(out RealVector bestSolution) {
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104 | var optima = centers.Select((c, i) => new { f = Evaluate(c), i }).OrderBy(v => v.f).ToList();
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105 | if (optima.Count == 0) {
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106 | bestSolution = new RealVector();
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107 | return 0;
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108 | } else {
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109 | var best = optima.First();
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110 | bestSolution = centers[best.i];
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111 | return best.f;
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112 | }
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113 | }
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114 |
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115 | public static double N(RealVector x, RealVector x0, double s_2) {
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116 | Debug.Assert(x.Length == x0.Length);
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117 | double d = 0;
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118 | for (int i = 0; i < x.Length; i++) {
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119 | d += (x[i] - x0[i]) * (x[i] - x0[i]);
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120 | }
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121 | return Math.Exp(-d / (2 * s_2)) / (2 * Math.PI * s_2);
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122 | }
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123 |
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124 | public override bool Maximization {
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125 | get { return false; }
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126 | }
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127 |
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128 | public override DoubleMatrix Bounds {
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129 | get { return new DoubleMatrix(new double[,] { { 0, 20 } }); }
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130 | }
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131 |
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132 | public override double BestKnownQuality {
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133 | get {
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134 | if (centers.Count == 0) {
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135 | return -1 / (2 * Math.PI * 0.2);
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136 | } else {
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137 | RealVector bestSolution;
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138 | return FastFindOptimum(out bestSolution);
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139 | }
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140 | }
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141 | }
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142 |
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143 | public override int MinimumProblemSize { get { return 1; } }
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144 |
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145 | public override int MaximumProblemSize { get { return 100; } }
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146 |
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147 | private RealVector Shorten(RealVector x, int dimensions) {
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148 | return new RealVector(x.Take(dimensions).ToArray());
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149 | }
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150 |
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151 | public override RealVector GetBestKnownSolution(int dimension) {
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152 | if (centers.Count == 0) {
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153 | RealVector r = new RealVector(dimension);
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154 | for (int i = 0; i < r.Length; i++)
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155 | r[i] = 5;
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156 | return r;
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157 | } else {
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158 | RealVector bestSolution;
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159 | FastFindOptimum(out bestSolution);
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160 | return Shorten(bestSolution, dimension);
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161 | }
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162 | }
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163 |
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164 | public override double Evaluate(RealVector point) {
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165 | double value = 0;
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166 | if (centers.Count == 0) {
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167 | var c = Centers(point.Length).GetEnumerator();
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168 | var s = Sigma_2s(point.Length).GetEnumerator();
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169 | while (c.MoveNext() && s.MoveNext()) {
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170 | value -= N(point, c.Current, s.Current);
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171 | }
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172 | } else {
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173 | for (int i = 0; i < centers.Count; i++) {
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174 | value -= N(point, centers[i], s_2s[i]);
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175 | }
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176 | }
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177 | return value;
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178 | }
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179 | }
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180 | }
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