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source: branches/2520_PersistenceReintegration/HeuristicLab.Problems.GeneticProgramming/3.3/robocode/Symbols/ShotPower.cs @ 16752

Last change on this file since 16752 was 16559, checked in by jkarder, 6 years ago

#2520: renamed Fossil to Attic and set version to 1.0.0-pre01

File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
24using HEAL.Attic;
25
26namespace HeuristicLab.Problems.GeneticProgramming.Robocode {
27  [StorableType("95B53DAD-A47C-49CD-8157-6DF34A750F68")]
28  public class ShotPower : Symbol {
29    public override int MinimumArity { get { return 0; } }
30    public override int MaximumArity { get { return 0; } }
31
32    [StorableConstructor]
33    protected ShotPower(StorableConstructorFlag _) : base(_) { }
34    protected ShotPower(ShotPower original, Cloner cloner) : base(original, cloner) { }
35
36    public ShotPower() : base("ShotPower", "The power of a shot between 0.1 and 3.") { }
37
38    public override ISymbolicExpressionTreeNode CreateTreeNode() {
39      return new ShotPowerTreeNode(this);
40    }
41
42    public override IDeepCloneable Clone(Cloner cloner) {
43      return new ShotPower(this, cloner);
44    }
45  }
46}
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