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source: branches/2520_PersistenceReintegration/HeuristicLab.Operators.Views.GraphVisualization/3.3/General/ShapeInfo.cs @ 16462

Last change on this file since 16462 was 16462, checked in by jkarder, 6 years ago

#2520: worked on reintegration of new persistence

  • added nuget references to HEAL.Fossil
  • added StorableType attributes to many classes
  • changed signature of StorableConstructors
  • removed some classes in old persistence
  • removed some unnecessary usings
File size: 1.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using HeuristicLab.Common;
26using HEAL.Fossil;
27
28namespace HeuristicLab.Operators.Views.GraphVisualization {
29  [StorableType("330945A7-D7AF-42B9-91D2-06C1B00BC078")]
30  public abstract class ShapeInfo : DeepCloneable, IShapeInfo {
31    [StorableConstructor]
32    protected ShapeInfo(StorableConstructorFlag _) { }
33    protected ShapeInfo(ShapeInfo original, Cloner cloner)
34      : base(original, cloner) {
35      location = original.location;
36    }
37
38    protected ShapeInfo() : base() { }
39
40    [Storable]
41    private Point location;
42    public Point Location {
43      get { return this.location; }
44      set {
45        if (this.location != value) {
46          this.location = value;
47          this.OnChanged();
48        }
49      }
50    }
51
52    public abstract IEnumerable<string> Connectors { get; }
53
54    public event EventHandler Changed;
55    protected virtual void OnChanged() {
56      EventHandler handler = this.Changed;
57      if (handler != null) this.Changed(this, EventArgs.Empty);
58    }
59  }
60}
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