[3221] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[16453] | 3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[3221] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[4722] | 22 | using HeuristicLab.Common;
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[3221] | 23 | using HeuristicLab.Core;
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[3418] | 24 | using HeuristicLab.Optimization.Operators;
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[3221] | 25 | using HeuristicLab.Parameters;
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[16462] | 26 | using HEAL.Fossil;
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[3221] | 27 |
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| 28 | namespace HeuristicLab.Encodings.PermutationEncoding {
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[3232] | 29 | [Item("TranslocationMoveTabuMaker", "Declares a given translocation or insertion move (3-opt) as tabu, by adding its attributes to the tabu list.")]
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[16462] | 30 | [StorableType("A5B9AC7B-3A83-4BF4-914A-A0FD17AE8A94")]
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[3232] | 31 | public class TranslocationMoveTabuMaker : TabuMaker, IPermutationTranslocationMoveOperator {
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[3221] | 32 | public ILookupParameter<Permutation> PermutationParameter {
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| 33 | get { return (ILookupParameter<Permutation>)Parameters["Permutation"]; }
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| 34 | }
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[3232] | 35 | public ILookupParameter<TranslocationMove> TranslocationMoveParameter {
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| 36 | get { return (LookupParameter<TranslocationMove>)Parameters["TranslocationMove"]; }
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[3221] | 37 | }
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| 38 |
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[4722] | 39 | [StorableConstructor]
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[16462] | 40 | protected TranslocationMoveTabuMaker(StorableConstructorFlag _) : base(_) { }
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[4722] | 41 | protected TranslocationMoveTabuMaker(TranslocationMoveTabuMaker original, Cloner cloner) : base(original, cloner) { }
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[3232] | 42 | public TranslocationMoveTabuMaker()
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[3221] | 43 | : base() {
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[3232] | 44 | Parameters.Add(new LookupParameter<TranslocationMove>("TranslocationMove", "The move that was made."));
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[3221] | 45 | Parameters.Add(new LookupParameter<Permutation>("Permutation", "The solution as permutation."));
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| 46 | }
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| 47 |
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[4722] | 48 | public override IDeepCloneable Clone(Cloner cloner) {
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| 49 | return new TranslocationMoveTabuMaker(this, cloner);
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| 50 | }
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| 51 |
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[3340] | 52 | protected override IItem GetTabuAttribute(bool maximization, double quality, double moveQuality) {
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[3232] | 53 | TranslocationMove move = TranslocationMoveParameter.ActualValue;
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[3221] | 54 | Permutation permutation = PermutationParameter.ActualValue;
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[3340] | 55 | double baseQuality = moveQuality;
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| 56 | if (maximization && quality > moveQuality || !maximization && quality < moveQuality) baseQuality = quality; // we make an uphill move, the lower bound is the solution quality
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| 57 | if (permutation.PermutationType == PermutationTypes.Absolute) {
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| 58 | int[] numbers = new int[move.Index2 - move.Index1 + 1];
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| 59 | for (int i = 0; i < numbers.Length; i++) {
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| 60 | numbers[i] = permutation[i + move.Index1];
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| 61 | }
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| 62 | return new TranslocationMoveAbsoluteAttribute(numbers, move.Index1, move.Index3, baseQuality); ;
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| 63 | } else {
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| 64 | if (move.Index3 > move.Index1)
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| 65 | return new TranslocationMoveRelativeAttribute(permutation.GetCircular(move.Index1 - 1),
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| 66 | permutation[move.Index1],
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| 67 | permutation[move.Index2],
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| 68 | permutation.GetCircular(move.Index2 + 1),
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| 69 | permutation.GetCircular(move.Index3 + move.Index2 - move.Index1),
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| 70 | permutation.GetCircular(move.Index3 + move.Index2 - move.Index1 + 1),
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| 71 | baseQuality);
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| 72 | else
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| 73 | return new TranslocationMoveRelativeAttribute(permutation.GetCircular(move.Index1 - 1),
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| 74 | permutation[move.Index1],
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| 75 | permutation[move.Index2],
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| 76 | permutation.GetCircular(move.Index2 + 1),
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| 77 | permutation.GetCircular(move.Index3 - 1),
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| 78 | permutation.GetCircular(move.Index3),
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| 79 | baseQuality);
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| 80 | }
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[3221] | 81 | }
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| 82 | }
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| 83 | }
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