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source: branches/2520_PersistenceReintegration/HeuristicLab.Data/3.3/Interfaces/IStringConvertibleMatrix.cs @ 16605

Last change on this file since 16605 was 16559, checked in by jkarder, 6 years ago

#2520: renamed Fossil to Attic and set version to 1.0.0-pre01

File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using HeuristicLab.Common;
25using HEAL.Attic;
26
27namespace HeuristicLab.Data {
28  [StorableType("5da53526-d2cd-4f2c-bbc9-de34b457892c")]
29  public interface IStringConvertibleMatrix : IContent {
30    int Rows { get; set; }
31    int Columns { get; set; }
32    IEnumerable<string> ColumnNames { get; set; }
33    IEnumerable<string> RowNames { get; set; }
34
35    bool SortableView { get; set; }
36    bool ReadOnly { get; }
37
38    bool Validate(string value, out string errorMessage);
39    string GetValue(int rowIndex, int columnIndex);
40    bool SetValue(string value, int rowIndex, int columnIndex);
41
42    event EventHandler ColumnsChanged;
43    event EventHandler RowsChanged;
44    event EventHandler ColumnNamesChanged;
45    event EventHandler RowNamesChanged;
46    event EventHandler SortableViewChanged;
47    event EventHandler<EventArgs<int, int>> ItemChanged;
48    event EventHandler Reset;
49
50  }
51}
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