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source: branches/2457_ExpertSystem/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj @ 17203

Last change on this file since 17203 was 16956, checked in by abeham, 6 years ago

#2457: merged trunk into branch

File size: 11.5 KB
Line 
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23    <PublishUrl>publish\</PublishUrl>
24    <Install>true</Install>
25    <InstallFrom>Disk</InstallFrom>
26    <UpdateEnabled>false</UpdateEnabled>
27    <UpdateMode>Foreground</UpdateMode>
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29    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
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32    <MapFileExtensions>true</MapFileExtensions>
33    <ApplicationRevision>0</ApplicationRevision>
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95    <PlatformTarget>x86</PlatformTarget>
96    <ErrorReport>prompt</ErrorReport>
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98    <Prefer32Bit>false</Prefer32Bit>
99  </PropertyGroup>
100  <ItemGroup>
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103      <Private>False</Private>
104    </Reference>
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116    </Reference>
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120    </Reference>
121    <Reference Include="HeuristicLab.Optimization.Operators-3.3">
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124    </Reference>
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129    <Reference Include="HeuristicLab.Persistence-3.3">
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133    <Reference Include="HeuristicLab.PluginInfrastructure-3.3">
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137    <Reference Include="System" />
138    <Reference Include="System.Core">
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141    <Reference Include="System.Drawing" />
142    <Reference Include="System.Xml.Linq">
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145    <Reference Include="System.Data.DataSetExtensions">
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156  <ItemGroup>
157    <Compile Include="BinaryVectorEncoding.cs" />
158    <Compile Include="BinaryVectorEqualityComparer.cs" />
159    <Compile Include="Creators\RandomBinaryVectorCreator.cs" />
160    <Compile Include="Crossovers\MultiBinaryVectorCrossover.cs" />
161    <Compile Include="Crossovers\UniformCrossover.cs" />
162    <Compile Include="Crossovers\SinglePointCrossover.cs" />
163    <Compile Include="Crossovers\NPointCrossover.cs" />
164    <Compile Include="BinaryVector.cs" />
165    <Compile Include="SimilarityCalculators\HammingSimilarityCalculator.cs" />
166    <Compile Include="Interfaces\IBinaryVectorMultiNeighborhoodShakingOperator.cs" />
167    <Compile Include="Interfaces\IOneBitflipMoveOperator.cs" />
168    <Compile Include="Interfaces\IBinaryVectorCreator.cs" />
169    <Compile Include="Interfaces\IBinaryVectorCrossover.cs" />
170    <Compile Include="Interfaces\IBinaryVectorManipulator.cs" />
171    <Compile Include="Interfaces\IBinaryVectorOperator.cs" />
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173    <Compile Include="BinaryVectorCrossover.cs" />
174    <Compile Include="BinaryVectorManipulator.cs" />
175    <Compile Include="Interfaces\IBinaryVectorMoveOperator.cs" />
176    <Compile Include="Manipulators\SomePositionsBitflipManipulator.cs" />
177    <Compile Include="Manipulators\SinglePositionBitflipManipulator.cs" />
178    <Compile Include="Moves\OneBitflipMove\ExhaustiveOneBitflipMoveGenerator.cs" />
179    <Compile Include="Moves\OneBitflipMove\OneBitflipMove.cs" />
180    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveGenerator.cs" />
181    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveMaker.cs" />
182    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveTabuChecker.cs" />
183    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveTabuMaker.cs" />
184    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveAttribute.cs" />
185    <Compile Include="Moves\OneBitflipMove\StochasticOneBitflipMultiMoveGenerator.cs" />
186    <Compile Include="Moves\OneBitflipMove\StochasticOneBitflipSingleMoveGenerator.cs" />
187    <Compile Include="Moves\OneIndexMove.cs" />
188    <Compile Include="Plugin.cs" />
189    <Compile Include="Properties\AssemblyInfo.cs" />
190    <Compile Include="ShakingOperators\BinaryVectorShakingOperator.cs" />
191    <Compile Include="SolutionModel\Univariate\UnivariateModelTrainer.cs" />
192    <Compile Include="SolutionModel\Univariate\UnivariateModel.cs" />
193    <Compile Include="SolutionModel\SolutionSamplingOperator.cs" />
194    <Compile Include="SolutionModel\Univariate\UnivariateModelTrainingOperator.cs" />
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196  <ItemGroup>
197    <ProjectReference Include="..\..\HeuristicLab.Optimization\3.3\HeuristicLab.Optimization-3.3.csproj">
198      <Project>{14AB8D24-25BC-400C-A846-4627AA945192}</Project>
199      <Name>HeuristicLab.Optimization-3.3</Name>
200      <Private>False</Private>
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202  </ItemGroup>
203  <ItemGroup>
204    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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206      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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208    </BootstrapperPackage>
209    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
210      <Visible>False</Visible>
211      <ProductName>.NET Framework 3.5 SP1</ProductName>
212      <Install>true</Install>
213    </BootstrapperPackage>
214    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
215      <Visible>False</Visible>
216      <ProductName>Windows Installer 3.1</ProductName>
217      <Install>true</Install>
218    </BootstrapperPackage>
219  </ItemGroup>
220  <ItemGroup>
221    <Reference Include="HEAL.Attic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=ba48961d6f65dcec, processorArchitecture=MSIL">
222      <SpecificVersion>False</SpecificVersion>
223      <HintPath>..\..\bin\HEAL.Attic.dll</HintPath>
224      <Private>False</Private>
225    </Reference>
226  </ItemGroup>
227  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
228  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
229       Other similar extension points exist, see Microsoft.Common.targets.
230  <Target Name="BeforeBuild">
231  </Target>
232  <Target Name="AfterBuild">
233  </Target>
234  -->
235  <PropertyGroup>
236    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
237set ProjectDir=$(ProjectDir)
238set SolutionDir=$(SolutionDir)
239set Outdir=$(Outdir)
240
241call PreBuildEvent.cmd
242</PreBuildEvent>
243    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
244export ProjectDir=$(ProjectDir)
245export SolutionDir=$(SolutionDir)
246
247$SolutionDir/PreBuildEvent.sh
248</PreBuildEvent>
249  </PropertyGroup>
250</Project>
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