1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Threading;
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24 | using HeuristicLab.Algorithms.MemPR.Binary;
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25 | using HeuristicLab.Algorithms.MemPR.Grouping;
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26 | using HeuristicLab.Algorithms.MemPR.Permutation;
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27 | using HeuristicLab.Analysis.FitnessLandscape;
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28 | using HeuristicLab.Core;
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29 | using HeuristicLab.Encodings.BinaryVectorEncoding;
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30 | using HeuristicLab.Optimization;
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31 |
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32 | namespace HeuristicLab.Algorithms.MemPR.Interfaces {
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33 |
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34 | /*************************************************
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35 | * ********************************************* *
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36 | * DATA *
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37 | * ********************************************* *
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38 | *************************************************/
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39 |
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40 | public interface ISolutionSubspace<TSolution> : IItem { }
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41 |
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42 | /*************************************************
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43 | * ********************************************* *
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44 | * OPERATORS *
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45 | * ********************************************* *
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46 | *************************************************/
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47 |
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48 | public interface ISolutionModelTrainer<TContext> : IItem {
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49 | bool Bias { get; }
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50 | void TrainModel(TContext context);
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51 | }
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52 |
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53 | public interface ILocalSearch<TContext> : IItem {
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54 | void Optimize(TContext context);
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55 | }
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56 |
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57 | /*************************************************
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58 | * ********************************************* *
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59 | * CONTEXTS *
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60 | * ********************************************* *
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61 | *************************************************/
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62 |
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63 | public interface IHeuristicAlgorithmContext<TProblem, TSolution> : IExecutionContext
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64 | where TProblem : class, ISingleObjectiveHeuristicOptimizationProblem {
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65 | TProblem Problem { get; }
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66 | bool Maximization { get; }
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67 | IRandom Random { get; }
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68 | int Iterations { get; set; }
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69 | int EvaluatedSolutions { get; }
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70 | void IncrementEvaluatedSolutions(int byEvaluations);
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71 | double BestQuality { get; set; }
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72 | TSolution BestSolution { get; set; }
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73 | }
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74 |
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75 | public interface ILocalSearchPathContext<TSolution> : IExecutionContext where TSolution : class, IItem {
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76 | DirectedPath<TSolution> LocalSearchPaths { get; }
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77 | }
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78 |
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79 | public interface IEvaluationServiceContext<TSolution> : IExecutionContext {
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80 | double Evaluate(TSolution solution, CancellationToken token);
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81 | void Evaluate(ISingleObjectiveSolutionScope<TSolution> scope, CancellationToken token);
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82 | }
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83 |
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84 | public interface IPopulationBasedHeuristicAlgorithmContext<TProblem, TSolution> : IHeuristicAlgorithmContext<TProblem, TSolution>
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85 | where TProblem : class, ISingleObjectiveHeuristicOptimizationProblem {
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86 | IEnumerable<ISingleObjectiveSolutionScope<TSolution>> Population { get; }
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87 | int PopulationCount { get; }
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88 | }
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89 |
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90 | public interface ISingleSolutionHeuristicAlgorithmContext<TProblem, TSolution> : IHeuristicAlgorithmContext<TProblem, TSolution>
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91 | where TProblem : class, ISingleObjectiveHeuristicOptimizationProblem {
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92 | ISingleObjectiveSolutionScope<TSolution> Solution { get; }
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93 | }
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94 |
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95 | public interface ISolutionModelContext<TSolution> : IExecutionContext {
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96 | ISolutionModel<TSolution> Model { get; set; }
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97 | }
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98 |
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99 | public interface ISolutionSubspaceContext<TSolution> : IExecutionContext {
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100 | ISolutionSubspace<TSolution> Subspace { get; }
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101 | }
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102 | public interface IBinaryVectorSubspaceContext : ISolutionSubspaceContext<BinaryVector> {
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103 | new BinarySolutionSubspace Subspace { get; }
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104 | }
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105 | public interface IPermutationSubspaceContext : ISolutionSubspaceContext<Encodings.PermutationEncoding.Permutation> {
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106 | new PermutationSolutionSubspace Subspace { get; }
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107 | }
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108 | public interface ILinearLinkageSubspaceContext : ISolutionSubspaceContext<Encodings.LinearLinkageEncoding.LinearLinkage> {
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109 | new LinearLinkageSolutionSubspace Subspace { get; }
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110 | }
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111 |
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112 |
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113 | /*************************************************
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114 | * ********************************************* *
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115 | * SCOPES *
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116 | * ********************************************* *
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117 | *************************************************/
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118 |
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119 | public interface ISingleObjectiveSolutionScope<TSolution> : IScope {
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120 | TSolution Solution { get; set; }
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121 | double Fitness { get; set; }
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122 |
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123 | void Adopt(ISingleObjectiveSolutionScope<TSolution> orphan);
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124 | }
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125 | }
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