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source: branches/2434_crossvalidation/HeuristicLab.Problems.GeneticProgramming/3.3/robocode/Symbols/ShotPower.cs

Last change on this file was 13210, checked in by gkronber, 9 years ago

#2069: copied relevant files for robocode problem from branch to trunk

File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Globalization;
24using HeuristicLab.Common;
25using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.Problems.GeneticProgramming.Robocode {
29  [StorableClass]
30  public class ShotPower : Symbol {
31    public override int MinimumArity { get { return 0; } }
32    public override int MaximumArity { get { return 0; } }
33
34    [StorableConstructor]
35    protected ShotPower(bool deserializing) : base(deserializing) { }
36    protected ShotPower(ShotPower original, Cloner cloner) : base(original, cloner) { }
37
38    public ShotPower() : base("ShotPower", "The power of a shot between 0.1 and 3.") { }
39
40    public override ISymbolicExpressionTreeNode CreateTreeNode() {
41      return new ShotPowerTreeNode(this);
42    }
43
44    public override IDeepCloneable Clone(Cloner cloner) {
45      return new ShotPower(this, cloner);
46    }
47  }
48}
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