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source: branches/2434_crossvalidation/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj @ 17578

Last change on this file since 17578 was 11961, checked in by abeham, 10 years ago

#2174: Integrated programmable problem into trunk

  • Fixed build configuration
  • Fixed some assembly references that had CopyLocal set to true
  • Added a missing license header
  • Cleaned some usings
  • Fixed the version number in ExternalEvaluation.GP
  • Added ProgrammableProblem and new ExternalEvaluationProblem as a reference to unit tests
  • Fixed plugin dependencies and assembly references
  • Changed icon of programmable problem to script icon
  • Fixed name clash in VRP that also had defined a "PermutationEncoding" class
  • (Hopefully) fixed all output paths
File size: 11.5 KB
Line 
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25    <InstallFrom>Disk</InstallFrom>
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33    <ApplicationRevision>0</ApplicationRevision>
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96    <ErrorReport>prompt</ErrorReport>
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99  </PropertyGroup>
100  <ItemGroup>
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102    <Reference Include="System.Core">
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104    </Reference>
105    <Reference Include="System.Drawing" />
106    <Reference Include="System.Xml.Linq">
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124    <Compile Include="Crossovers\UniformCrossover.cs" />
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128    <Compile Include="Interfaces\IBinaryVectorMultiNeighborhoodShakingOperator.cs" />
129    <Compile Include="Interfaces\IOneBitflipMoveOperator.cs" />
130    <Compile Include="Interfaces\IBinaryVectorCreator.cs" />
131    <Compile Include="Interfaces\IBinaryVectorCrossover.cs" />
132    <Compile Include="Interfaces\IBinaryVectorManipulator.cs" />
133    <Compile Include="Interfaces\IBinaryVectorOperator.cs" />
134    <Compile Include="BinaryVectorCreator.cs" />
135    <Compile Include="BinaryVectorCrossover.cs" />
136    <Compile Include="BinaryVectorManipulator.cs" />
137    <Compile Include="Interfaces\IBinaryVectorMoveOperator.cs" />
138    <Compile Include="Manipulators\SomePositionsBitflipManipulator.cs" />
139    <Compile Include="Manipulators\SinglePositionBitflipManipulator.cs" />
140    <Compile Include="Moves\OneBitflipMove\ExhaustiveOneBitflipMoveGenerator.cs" />
141    <Compile Include="Moves\OneBitflipMove\OneBitflipMove.cs" />
142    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveGenerator.cs" />
143    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveMaker.cs" />
144    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveTabuChecker.cs" />
145    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveTabuMaker.cs" />
146    <Compile Include="Moves\OneBitflipMove\OneBitflipMoveAttribute.cs" />
147    <Compile Include="Moves\OneBitflipMove\StochasticOneBitflipMultiMoveGenerator.cs" />
148    <Compile Include="Moves\OneBitflipMove\StochasticOneBitflipSingleMoveGenerator.cs" />
149    <Compile Include="Moves\OneIndexMove.cs" />
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151    <Compile Include="Properties\AssemblyInfo.cs" />
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209      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
210      <Install>false</Install>
211    </BootstrapperPackage>
212    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
213      <Visible>False</Visible>
214      <ProductName>.NET Framework 3.5 SP1</ProductName>
215      <Install>true</Install>
216    </BootstrapperPackage>
217    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
218      <Visible>False</Visible>
219      <ProductName>Windows Installer 3.1</ProductName>
220      <Install>true</Install>
221    </BootstrapperPackage>
222  </ItemGroup>
223  <ItemGroup />
224  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
225  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
226       Other similar extension points exist, see Microsoft.Common.targets.
227  <Target Name="BeforeBuild">
228  </Target>
229  <Target Name="AfterBuild">
230  </Target>
231  -->
232  <PropertyGroup>
233    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
234set ProjectDir=$(ProjectDir)
235set SolutionDir=$(SolutionDir)
236set Outdir=$(Outdir)
237
238call PreBuildEvent.cmd
239</PreBuildEvent>
240    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
241export ProjectDir=$(ProjectDir)
242export SolutionDir=$(SolutionDir)
243
244$SolutionDir/PreBuildEvent.sh
245</PreBuildEvent>
246  </PropertyGroup>
247</Project>
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