1 | // |
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2 | // TextNode.cs |
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3 | // |
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4 | // Author: |
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5 | // Mike KrÃŒger <mkrueger@xamarin.com> |
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6 | // |
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7 | // Copyright (c) 2012 Xamarin Inc. (http://xamarin.com) |
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8 | // |
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9 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
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10 | // of this software and associated documentation files (the "Software"), to deal |
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11 | // in the Software without restriction, including without limitation the rights |
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12 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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13 | // copies of the Software, and to permit persons to whom the Software is |
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14 | // furnished to do so, subject to the following conditions: |
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15 | // |
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16 | // The above copyright notice and this permission notice shall be included in |
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17 | // all copies or substantial portions of the Software. |
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18 | // |
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19 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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20 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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21 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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22 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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23 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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24 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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25 | // THE SOFTWARE. |
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26 | |
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27 | using System; |
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28 | namespace ICSharpCode.NRefactory.CSharp |
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29 | { |
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30 | /// <summary> |
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31 | /// A text node contains text without syntactic or semantic information. |
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32 | /// (non parseable part of a text) |
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33 | /// </summary> |
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34 | public class TextNode : AstNode |
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35 | { |
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36 | public override NodeType NodeType { |
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37 | get { |
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38 | return NodeType.Whitespace; |
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39 | } |
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40 | } |
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41 | |
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42 | public string Text { |
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43 | get; |
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44 | set; |
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45 | } |
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46 | |
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47 | TextLocation startLocation; |
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48 | public override TextLocation StartLocation { |
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49 | get { |
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50 | return startLocation; |
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51 | } |
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52 | } |
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53 | |
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54 | TextLocation endLocation; |
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55 | public override TextLocation EndLocation { |
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56 | get { |
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57 | return endLocation; |
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58 | } |
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59 | } |
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60 | |
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61 | public TextNode(string text) : this (text, TextLocation.Empty, TextLocation.Empty) |
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62 | { |
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63 | } |
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64 | |
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65 | public TextNode(string text, TextLocation startLocation, TextLocation endLocation) |
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66 | { |
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67 | this.Text = text; |
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68 | this.startLocation = startLocation; |
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69 | this.endLocation = endLocation; |
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70 | } |
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71 | |
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72 | public override void AcceptVisitor(IAstVisitor visitor) |
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73 | { |
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74 | visitor.VisitText (this); |
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75 | } |
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76 | |
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77 | public override T AcceptVisitor<T>(IAstVisitor<T> visitor) |
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78 | { |
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79 | return visitor.VisitText (this); |
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80 | } |
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81 | |
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82 | public override S AcceptVisitor<T, S>(IAstVisitor<T, S> visitor, T data) |
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83 | { |
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84 | return visitor.VisitText (this, data); |
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85 | } |
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86 | |
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87 | protected internal override bool DoMatch(AstNode other, PatternMatching.Match match) |
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88 | { |
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89 | var o = other as TextNode; |
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90 | return o != null && o.Text == Text; |
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91 | } |
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92 | } |
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93 | } |
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94 | |
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