1 | // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team |
---|
2 | // |
---|
3 | // Permission is hereby granted, free of charge, to any person obtaining a copy of this |
---|
4 | // software and associated documentation files (the "Software"), to deal in the Software |
---|
5 | // without restriction, including without limitation the rights to use, copy, modify, merge, |
---|
6 | // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
---|
7 | // to whom the Software is furnished to do so, subject to the following conditions: |
---|
8 | // |
---|
9 | // The above copyright notice and this permission notice shall be included in all copies or |
---|
10 | // substantial portions of the Software. |
---|
11 | // |
---|
12 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
---|
13 | // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
---|
14 | // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
---|
15 | // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
---|
16 | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
---|
17 | // DEALINGS IN THE SOFTWARE. |
---|
18 | |
---|
19 | using System; |
---|
20 | |
---|
21 | namespace ICSharpCode.AvalonEdit.Rendering |
---|
22 | { |
---|
23 | /// <summary> |
---|
24 | /// Abstract base class for generators that produce new visual line elements. |
---|
25 | /// </summary> |
---|
26 | public abstract class VisualLineElementGenerator |
---|
27 | { |
---|
28 | /// <summary> |
---|
29 | /// Gets the text run construction context. |
---|
30 | /// </summary> |
---|
31 | protected ITextRunConstructionContext CurrentContext { get; private set; } |
---|
32 | |
---|
33 | /// <summary> |
---|
34 | /// Initializes the generator for the <see cref="ITextRunConstructionContext"/> |
---|
35 | /// </summary> |
---|
36 | public virtual void StartGeneration(ITextRunConstructionContext context) |
---|
37 | { |
---|
38 | if (context == null) |
---|
39 | throw new ArgumentNullException("context"); |
---|
40 | this.CurrentContext = context; |
---|
41 | } |
---|
42 | |
---|
43 | /// <summary> |
---|
44 | /// De-initializes the generator. |
---|
45 | /// </summary> |
---|
46 | public virtual void FinishGeneration() |
---|
47 | { |
---|
48 | this.CurrentContext = null; |
---|
49 | } |
---|
50 | |
---|
51 | /// <summary> |
---|
52 | /// Should only be used by VisualLine.ConstructVisualElements. |
---|
53 | /// </summary> |
---|
54 | internal int cachedInterest; |
---|
55 | |
---|
56 | /// <summary> |
---|
57 | /// Gets the first offset >= startOffset where the generator wants to construct an element. |
---|
58 | /// Return -1 to signal no interest. |
---|
59 | /// </summary> |
---|
60 | public abstract int GetFirstInterestedOffset(int startOffset); |
---|
61 | |
---|
62 | /// <summary> |
---|
63 | /// Constructs an element at the specified offset. |
---|
64 | /// May return null if no element should be constructed. |
---|
65 | /// </summary> |
---|
66 | /// <remarks> |
---|
67 | /// Avoid signalling interest and then building no element by returning null - doing so |
---|
68 | /// causes the generated <see cref="VisualLineText"/> elements to be unnecessarily split |
---|
69 | /// at the position where you signalled interest. |
---|
70 | /// </remarks> |
---|
71 | public abstract VisualLineElement ConstructElement(int offset); |
---|
72 | } |
---|
73 | |
---|
74 | internal interface IBuiltinElementGenerator |
---|
75 | { |
---|
76 | void FetchOptions(TextEditorOptions options); |
---|
77 | } |
---|
78 | } |
---|