1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Linq;
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4 | using System.Text;
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5 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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6 | using HeuristicLab.Common;
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7 | using HeuristicLab.PDPSimulation.DomainModel;
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8 | using HeuristicLab.PDPSimulation.DistanceMeasures;
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9 |
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10 | namespace HeuristicLab.PDPSimulation {
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11 | public enum VehicleAction { Wait, Pickup, Deliver, Park, Invalid }
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12 |
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13 | [StorableClass]
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14 | public class MoveVehicleAction: PDAction {
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15 | [Storable]
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16 | double sourceX;
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17 |
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18 | public double SourceX {
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19 | get { return sourceX; }
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20 | }
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21 |
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22 | [Storable]
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23 | double sourceY;
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24 |
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25 | public double SourceY {
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26 | get { return sourceY; }
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27 | }
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28 |
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29 | [Storable]
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30 | double targetX;
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31 |
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32 | public double TargetX {
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33 | get { return targetX; }
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34 | }
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35 |
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36 | [Storable]
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37 | double targetY;
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38 |
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39 | public double TargetY {
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40 | get { return targetY; }
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41 | }
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42 |
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43 | [Storable]
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44 | VehicleAction action;
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45 |
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46 | [Storable]
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47 | Order order;
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48 |
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49 | [Storable]
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50 | double serviceTime;
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51 |
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52 | [Storable]
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53 | bool interruptable;
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54 |
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55 | [Storable]
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56 | bool completed;
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57 |
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58 | [Storable]
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59 | DistanceMeasure distMeasure;
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60 |
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61 | [Storable]
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62 | bool diversionAllowed;
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63 |
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64 | public MoveVehicleAction(
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65 | Guid vehicleId,
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66 | double targetX, double targetY, VehicleAction action, Order order, bool diversionAllowed, DistanceMeasure distMeasure)
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67 | : base(vehicleId) {
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68 | this.targetX = targetX;
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69 | this.targetY = targetY;
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70 | this.action = action;
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71 | this.order = order;
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72 | this.serviceTime = 0;
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73 | this.completed = false;
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74 | this.diversionAllowed = diversionAllowed;
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75 | this.interruptable = diversionAllowed;
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76 | this.distMeasure = distMeasure;
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77 |
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78 | this.sourceX = -1;
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79 | this.sourceY = -1;
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80 | }
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81 | [StorableConstructor]
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82 | protected MoveVehicleAction(bool deserializing) : base(deserializing) {
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83 | }
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84 | protected MoveVehicleAction(MoveVehicleAction original, Cloner cloner)
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85 | : base(original, cloner) {
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86 | this.targetX = original.targetX;
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87 | this.sourceX = original.sourceX;
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88 | this.targetY = original.targetY;
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89 | this.sourceY = original.sourceY;
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90 | this.action = original.action;
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91 | this.order = cloner.Clone<Order>(original.order);
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92 | this.serviceTime = original.serviceTime;
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93 | this.completed = original.completed;
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94 | this.interruptable = original.interruptable;
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95 | this.distMeasure = cloner.Clone<DistanceMeasure>(original.distMeasure);
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96 | this.diversionAllowed = original.diversionAllowed;
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97 | }
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98 | public override IDeepCloneable Clone(Cloner cloner) {
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99 | return new MoveVehicleAction(this, cloner);
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100 | }
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101 |
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102 | protected override bool ActionInterruptable() {
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103 | return interruptable;
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104 | }
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105 |
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106 | public override bool ActionCompleted() {
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107 | return completed;
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108 | }
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109 |
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110 | protected override double Perform(BaseObject baseObject, double simulationTime, double tickTime, List<PDChange> changes) {
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111 | Vehicle vehicle = baseObject as Vehicle;
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112 | lock (vehicle) {
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113 | if ((action == VehicleAction.Pickup && (order.OrderState != OrderState.Waiting && order.OrderState != OrderState.PickingUp)) ||
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114 | (action == VehicleAction.Deliver && ((order.OrderState != OrderState.PickedUp && order.OrderState != OrderState.Delivering)
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115 | || !vehicle.PickedUpOrders.Contains(order.Id))) ||
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116 | (order != null && (order.Vehicle != Guid.Empty && order.Vehicle != vehicle.Id))) {
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117 | if (vehicle.VehicleState != VehicleState.InvalidAction) {
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118 | vehicle.InvalidActions++;
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119 |
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120 | vehicle.VehicleState = VehicleState.InvalidAction;
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121 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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122 | }
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123 |
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124 | if (diversionAllowed)
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125 | vehicle.ReadyTime = simulationTime;
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126 | interruptable = diversionAllowed;
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127 | completed = diversionAllowed;
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128 |
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129 | if (diversionAllowed)
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130 | return simulationTime;
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131 | else {
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132 | if (order != null) {
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133 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.OrderFailed, BaseObject = order });
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134 | order = null;
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135 | action = VehicleAction.Invalid;
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136 | }
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137 | }
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138 | }
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139 |
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140 | if (sourceX == -1) {
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141 | sourceX = vehicle.PositionX;
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142 | sourceY = vehicle.PositionY;
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143 | }
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144 |
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145 | vehicle.TargetPositionX = targetX;
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146 | vehicle.TargetPositionY = targetY;
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147 | vehicle.CurrentAction = action;
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148 | if (order == null)
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149 | vehicle.CurrentOrder = Guid.Empty;
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150 | else {
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151 | if (!diversionAllowed)
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152 | order.Vehicle = vehicle.Id;
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153 | vehicle.CurrentOrder = order.Id;
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154 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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155 | }
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156 |
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157 | if (action == VehicleAction.Wait || action == VehicleAction.Park)
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158 | if (diversionAllowed)
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159 | vehicle.ReadyTime = simulationTime;
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160 |
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161 | double tx, ty, length;
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162 | distMeasure.Move(sourceX, sourceY, vehicle.PositionX, vehicle.PositionY, targetX, targetY, tickTime, vehicle.MoveInfo,
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163 | out tx, out ty, out length);
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164 |
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165 | if (!diversionAllowed) {
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166 | double time = simulationTime;
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167 | time += distMeasure.GetDistance(sourceX, sourceY, vehicle.PositionX, vehicle.PositionY, targetX, targetY);
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168 | if (action == VehicleAction.Pickup) {
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169 | if (time < order.PickupReadyTime)
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170 | time = order.PickupReadyTime;
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171 |
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172 | time += order.PickupServiceTime - serviceTime;
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173 | } else if (action == VehicleAction.Deliver) {
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174 | if (time < order.DeliveryReadyTime)
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175 | time = order.DeliveryReadyTime;
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176 |
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177 | time += order.DeliveryServiceTime - serviceTime;
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178 | }
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179 |
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180 | vehicle.ReadyTime = time;
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181 | }
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182 |
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183 | vehicle.PositionX = tx;
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184 | vehicle.PositionY = ty;
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185 |
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186 | if (length > 0) {
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187 | vehicle.Distance += length;
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188 | tickTime -= length;
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189 | simulationTime += length;
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190 |
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191 | if (vehicle.VehicleState != VehicleState.Moving) {
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192 | vehicle.VehicleState = VehicleState.Moving;
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193 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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194 | }
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195 | changes.Add(
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196 | new PDChange() { ChangeType = SimulationStateChange.VehicleMoved, BaseObject = baseObject });
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197 | }
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198 |
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199 | if (vehicle.PositionX == targetX && vehicle.PositionY == targetY) {
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200 | if (action == VehicleAction.Pickup) {
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201 | if (order.Vehicle != Guid.Empty && order.Vehicle != vehicle.Id)
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202 | throw new Exception("Order already assigned");
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203 |
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204 | if (simulationTime < order.PickupReadyTime) {
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205 | if (vehicle.VehicleState != VehicleState.Waiting) {
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206 | if (diversionAllowed)
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207 | vehicle.ReadyTime = simulationTime;
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208 |
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209 | vehicle.VehicleState = VehicleState.Waiting;
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210 | interruptable = diversionAllowed;
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211 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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212 | }
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213 |
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214 | double waitTime = Math.Min(tickTime,
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215 | order.PickupReadyTime - simulationTime);
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216 |
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217 | simulationTime += waitTime;
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218 | tickTime -= waitTime;
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219 | }
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220 |
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221 | //pickup
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222 | if (simulationTime >= order.PickupReadyTime &&
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223 | tickTime > 0) {
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224 | if (vehicle.VehicleState != VehicleState.Servicing) {
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225 | if (diversionAllowed) {
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226 | vehicle.ReadyTime = simulationTime;
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227 | vehicle.ReadyTime += order.PickupServiceTime;
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228 | }
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229 |
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230 | vehicle.VehicleState = VehicleState.Servicing;
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231 | interruptable = false;
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232 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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233 | }
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234 |
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235 | if (order.OrderState != OrderState.PickingUp) {
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236 | order.Vehicle = vehicle.Id;
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237 | order.OrderState = OrderState.PickingUp;
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238 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.OrderState, BaseObject = order });
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239 | }
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240 |
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241 | if (serviceTime == 0 && simulationTime > order.PickupDueTime) {
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242 | order.Tardiness += simulationTime - order.PickupDueTime;
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243 | }
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244 |
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245 | double service = Math.Min(tickTime,
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246 | order.PickupServiceTime - serviceTime);
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247 |
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248 | serviceTime += service;
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249 | simulationTime += service;
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250 | tickTime -= service;
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251 |
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252 | //load
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253 | if (serviceTime == order.PickupServiceTime) {
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254 | vehicle.Capacity -= order.Demand;
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255 |
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256 | if (vehicle.Capacity < 0) {
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257 | vehicle.Overload = -vehicle.Capacity;
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258 | vehicle.Capacity = 0;
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259 | }
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260 |
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261 | vehicle.PickedUpOrders.Add(order.Id);
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262 | order.Vehicle = vehicle.Id;
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263 | order.OrderState = OrderState.PickedUp;
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264 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.OrderState, BaseObject = order });
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265 |
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266 | vehicle.VehicleState = VehicleState.Waiting;
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267 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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268 | completed = true;
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269 | }
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270 | }
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271 | } else if (action == VehicleAction.Deliver) {
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272 | if (order.Vehicle != Guid.Empty && order.Vehicle != vehicle.Id)
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273 | throw new Exception("Order already assigned");
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274 |
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275 | if (simulationTime < order.DeliveryReadyTime) {
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276 | if (vehicle.VehicleState != VehicleState.Waiting) {
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277 | if (diversionAllowed)
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278 | vehicle.ReadyTime = simulationTime;
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279 |
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280 | vehicle.VehicleState = VehicleState.Waiting;
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281 | interruptable = diversionAllowed;
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282 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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283 | }
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284 |
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285 | double waitTime = Math.Min(tickTime,
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286 | order.DeliveryReadyTime - simulationTime);
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287 |
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288 | simulationTime += waitTime;
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289 | tickTime -= waitTime;
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290 | }
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291 |
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292 | //deliver
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293 | if (simulationTime >= order.DeliveryReadyTime &&
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294 | tickTime > 0) {
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295 | if (vehicle.VehicleState != VehicleState.Servicing) {
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296 | if (diversionAllowed) {
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297 | vehicle.ReadyTime = simulationTime;
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298 | vehicle.ReadyTime += order.DeliveryServiceTime;
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299 | }
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300 |
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301 | vehicle.VehicleState = VehicleState.Servicing;
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302 | interruptable = false;
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303 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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304 | }
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305 |
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306 | if (order.OrderState != OrderState.Delivering) {
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307 | order.OrderState = OrderState.Delivering;
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308 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.OrderState, BaseObject = order });
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309 | }
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310 |
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311 | if (serviceTime == 0 && simulationTime > order.DeliveryDueTime) {
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312 | order.Tardiness += simulationTime - order.DeliveryDueTime;
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313 | }
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314 |
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315 | double service = Math.Min(tickTime,
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316 | order.DeliveryServiceTime - serviceTime);
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317 |
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318 | serviceTime += service;
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319 | simulationTime += service;
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320 | tickTime -= service;
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321 |
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322 | //load
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323 | if (serviceTime == order.DeliveryServiceTime) {
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324 | vehicle.Capacity += order.Demand;
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325 | vehicle.PickedUpOrders.Remove(order.Id);
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326 | order.OrderState = OrderState.Delivered;
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327 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.OrderState, BaseObject = order });
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328 |
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329 | vehicle.VehicleState = VehicleState.Waiting;
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330 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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331 | completed = true;
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332 | }
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333 | }
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334 | } else if (action == VehicleAction.Park) {
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335 | completed = true;
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336 |
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337 | if (vehicle.VehicleState != VehicleState.Parked) {
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338 | vehicle.VehicleState = VehicleState.Parked;
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339 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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340 |
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341 | if (vehicle.PositionX == vehicle.DepotX && vehicle.PositionY == vehicle.DepotY) {
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342 | if (simulationTime > vehicle.DueTime) {
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343 | vehicle.Tardiness = simulationTime - vehicle.DueTime;
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344 | }
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345 | }
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346 | }
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347 | } else if (action == VehicleAction.Wait) {
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348 | completed = true;
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349 |
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350 | if (vehicle.VehicleState != VehicleState.Waiting) {
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351 | vehicle.VehicleState = VehicleState.Waiting;
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352 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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353 | }
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354 | } else if (action == VehicleAction.Invalid) {
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355 | completed = true;
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356 |
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357 | if (vehicle.VehicleState != VehicleState.InvalidAction) {
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358 | vehicle.VehicleState = VehicleState.InvalidAction;
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359 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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360 | }
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361 | }
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362 | }
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363 |
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364 | return simulationTime;
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365 | }
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366 | }
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367 | }
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368 | }
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