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source: branches/1888_OaaS/HeuristicLab.Optimization.Operators/3.3/SolutionSimilarityCalculator.cs @ 17573

Last change on this file since 17573 was 9363, checked in by spimming, 12 years ago

#1888:

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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Linq;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.Optimization.Operators {
29  /// <summary>
30  /// A base class for items that perform similarity calculation between two solutions.
31  /// </summary>
32  [Item("SimilarityCalculator", "A base class for items that perform similarity calculation between two solutions.")]
33  [StorableClass]
34  public abstract class SolutionSimilarityCalculator : Item, ISolutionSimilarityCalculator {
35    [StorableConstructor]
36    protected SolutionSimilarityCalculator(bool deserializing) : base(deserializing) { }
37    protected SolutionSimilarityCalculator(SolutionSimilarityCalculator original, Cloner cloner) : base(original, cloner) { }
38    protected SolutionSimilarityCalculator() : base() { }
39
40    public double[][] CalculateSolutionCrowdSimilarity(IScope leftSolutionCrowd, IScope rightSolutionCrowd) {
41      if (leftSolutionCrowd == null || rightSolutionCrowd == null)
42        throw new ArgumentException("Cannot calculate similarity because one of the provided crowds or both are null.");
43
44      var leftIndividuals = leftSolutionCrowd.SubScopes;
45      var rightIndividuals = rightSolutionCrowd.SubScopes;
46
47      if (!leftIndividuals.Any() || !rightIndividuals.Any())
48        throw new ArgumentException("Cannot calculate similarity because one of the provided crowds or both are empty.");
49
50      var similarityMatrix = new double[leftIndividuals.Count][];
51      for (int i = 0; i < leftIndividuals.Count; i++) {
52        similarityMatrix[i] = new double[rightIndividuals.Count];
53        for (int j = 0; j < rightIndividuals.Count; j++) {
54          similarityMatrix[i][j] = CalculateSolutionSimilarity(leftIndividuals[i], rightIndividuals[j]);
55        }
56      }
57
58      return similarityMatrix;
59    }
60
61    public double[][] CalculateSolutionCrowdSimilarity(IScope solutionCrowd) {
62      if (solutionCrowd == null)
63        throw new ArgumentException("Cannot calculate similarity because the provided crowd is null.");
64
65      var individuals = solutionCrowd.SubScopes;
66
67      if (!individuals.Any())
68        throw new ArgumentException("Cannot calculate similarity because the provided crowd is empty.");
69
70      var similarityMatrix = new double[individuals.Count][];
71      for (int i = 0; i < individuals.Count; i++) similarityMatrix[i] = new double[individuals.Count];
72
73      for (int i = 0; i < individuals.Count; i++) {
74        for (int j = i; j < individuals.Count; j++) {
75          similarityMatrix[i][j] = similarityMatrix[j][i] = CalculateSolutionSimilarity(individuals[i], individuals[j]);
76        }
77      }
78
79      return similarityMatrix;
80    }
81
82    public abstract double CalculateSolutionSimilarity(IScope leftSolution, IScope rightSolution);
83    public abstract bool Equals(IScope x, IScope y);
84    public abstract int GetHashCode(IScope obj);
85  }
86}
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