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source: branches/1837_Sliding Window GP/HeuristicLab.Problems.DataAnalysis.Symbolic/3.4/Symbols/Cosine.cs

Last change on this file was 17687, checked in by fbaching, 4 years ago

#1837: merged changes from trunk

  • apply changes from Attic release to all SlidingWindow specific code files (replace StorableClass with StorableType)
File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
25using HEAL.Attic;
26namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
27  [StorableType("06203C9F-F299-44E6-97B9-D0221ED340BA")]
28  [Item("Cosine", "Symbol that represents the cosine function.")]
29  public sealed class Cosine : Symbol {
30    private const int minimumArity = 1;
31    private const int maximumArity = 1;
32
33    public override int MinimumArity {
34      get { return minimumArity; }
35    }
36    public override int MaximumArity {
37      get { return maximumArity; }
38    }
39
40    [StorableConstructor]
41    private Cosine(StorableConstructorFlag _) : base(_) { }
42    private Cosine(Cosine original, Cloner cloner) : base(original, cloner) { }
43    public override IDeepCloneable Clone(Cloner cloner) {
44      return new Cosine(this, cloner);
45    }
46    public Cosine() : base("Cosine", "Symbol that represents the cosine function.") { }
47  }
48}
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