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source: branches/1772_HeuristicLab.EvolutionTracking/HeuristicLab.EvolutionTracking/3.4/GenealogyGraph/GenealogyGraphNode.cs @ 16846

Last change on this file since 16846 was 15757, checked in by bburlacu, 7 years ago

#1772: Add operator for removing the population graph from the results at the end of the run (useful for hive experiments)

File size: 5.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.EvolutionTracking {
30  [StorableClass]
31  [Item("GenealogGraphNode", "A class representing a node in the GenealogyGraph")]
32  public class GenealogyGraphNode : Vertex<IDeepCloneable>, IGenealogyGraphNode {
33    [StorableConstructor]
34    protected GenealogyGraphNode(bool deserializing) : base(deserializing) { }
35
36    public override IDeepCloneable Clone(Cloner cloner) {
37      return new GenealogyGraphNode(this, cloner);
38    }
39
40    protected GenealogyGraphNode(GenealogyGraphNode original, Cloner cloner)
41      : base(original, cloner) {
42      Quality = original.Quality;
43      Rank = original.Rank;
44      IsElite = original.IsElite;
45      Id = Guid.NewGuid().ToString();
46    }
47
48    public GenealogyGraphNode() {
49      Id = Guid.NewGuid().ToString();
50    }
51
52    public GenealogyGraphNode(IDeepCloneable data)
53      : this() {
54      Data = data;
55    }
56
57    public new IEnumerable<IGenealogyGraphArc> InArcs {
58      get { return base.InArcs.Select(x => (IGenealogyGraphArc)x); }
59    }
60
61    public new IEnumerable<IGenealogyGraphArc> OutArcs {
62      get { return base.OutArcs.Select(x => (IGenealogyGraphArc)x); }
63    }
64
65    public IEnumerable<IGenealogyGraphNode> Parents {
66      get { return base.InArcs.Select(x => (IGenealogyGraphNode)x.Source); }
67    }
68
69    public IEnumerable<IGenealogyGraphNode> Children {
70      get { return base.OutArcs.Select(x => (IGenealogyGraphNode)x.Target); }
71    }
72
73    public IEnumerable<IGenealogyGraphNode> Ancestors {
74      get {
75        if (!Parents.Any())
76          return Enumerable.Empty<IGenealogyGraphNode>();
77        // for performance, we use a hashset for lookup and a list for iteration
78        var nodes = new HashSet<IGenealogyGraphNode>(Parents);
79        var list = new List<IGenealogyGraphNode>(nodes);
80        int i = 0;
81        while (i != list.Count) {
82          foreach (var arc in list[i].InArcs) {
83            if (nodes.Add(arc.Source))
84              list.Add(arc.Source);
85          }
86          ++i;
87        }
88        return list;
89      }
90    }
91
92    public IEnumerable<IGenealogyGraphNode> Descendants {
93      get {
94        var nodes = new HashSet<IGenealogyGraphNode>(Children);
95        var list = new List<IGenealogyGraphNode>(nodes);
96        int i = 0;
97        while (i != list.Count) {
98          foreach (var e in list[i].OutArcs) {
99            if (nodes.Add(e.Target))
100              list.Add(e.Target);
101          }
102          ++i;
103        }
104        return list;
105      }
106    }
107
108    [Storable]
109    public string Id { get; private set; }
110
111    [Storable]
112    private double rank;
113    public double Rank {
114      get { return rank; }
115      set { rank = value; }
116    }
117    [Storable]
118    private double quality;
119    public double Quality {
120      get { return quality; }
121      set { quality = value; }
122    }
123    [Storable]
124    private bool isElite;
125    public bool IsElite {
126      get { return isElite; }
127      set { isElite = value; }
128    }
129    public int CompareTo(IGenealogyGraphNode other) {
130      return Quality.CompareTo(other.Quality);
131    }
132  }
133
134  [StorableClass]
135  [Item("GenealogyGraphNode", "A genealogy graph node which also has a Content")]
136  public class GenealogyGraphNode<T> : GenealogyGraphNode, IGenealogyGraphNode<T> where T : class, IItem {
137    public new T Data {
138      get { return (T)base.Data; }
139      set { base.Data = value; }
140    }
141
142    [StorableConstructor]
143    protected GenealogyGraphNode(bool deserializing) : base(deserializing) { }
144
145    public GenealogyGraphNode(IDeepCloneable content) : base(content) { }
146
147    protected GenealogyGraphNode(GenealogyGraphNode<T> original, Cloner cloner)
148      : base(original, cloner) {
149    }
150    public override IDeepCloneable Clone(Cloner cloner) {
151      return new GenealogyGraphNode<T>(this, cloner);
152    }
153    public new IEnumerable<IGenealogyGraphNode<T>> Parents {
154      get { return base.Parents.Select(x => (IGenealogyGraphNode<T>)x); }
155    }
156    public new IEnumerable<IGenealogyGraphNode<T>> Children {
157      get { return base.Children.Select(x => (IGenealogyGraphNode<T>)x); }
158    }
159    public new IEnumerable<IGenealogyGraphNode<T>> Ancestors {
160      get { return base.Ancestors.Select(x => (IGenealogyGraphNode<T>)x); }
161    }
162    public new IEnumerable<IGenealogyGraphNode<T>> Descendants {
163      get { return base.Descendants.Select(x => (IGenealogyGraphNode<T>)x); }
164    }
165  }
166}
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