1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Core;
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26 |
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27 | namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding {
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28 |
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29 | //This class should not be used anymore. Use HeuristicLab.Random.RandomEnumberable instead
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30 | //This could not be fixed right now, because the algorithm behavior would be modified => version increment
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31 | [Obsolete("This class will be removed in the future, because the functionality is provided in HeuristicLab.Random.RandomEnumerable.")]
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32 | public static class EnumerableExtensions {
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33 | [Obsolete("This method should not be used anymore. Use the extensions provided by HeuristicLab.Random.RandomEnumberable instead.")]
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34 | public static T SelectRandom<T>(this IEnumerable<T> xs, IRandom random) {
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35 | var list = xs as IList<T>;
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36 | if (list != null) {
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37 | return list[random.Next(list.Count)];
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38 | } else {
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39 | list = xs.ToList();
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40 | return list[random.Next(list.Count)];
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41 | }
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42 | }
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43 | [Obsolete("This method should not be used anymore. Use the extensions provided by HeuristicLab.Random.RandomEnumberable instead.")]
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44 | public static T SelectRandom<T>(this IEnumerable<T> xs, IEnumerable<double> weights, IRandom random) {
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45 | var list = xs as IList<T>;
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46 | var weightsList = weights as IList<double>;
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47 | if (list == null) {
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48 | list = xs.ToList();
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49 | }
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50 | if (weightsList == null) {
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51 | weightsList = weights.ToList();
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52 | }
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53 | if (list.Count != weightsList.Count) throw new ArgumentException("Number of elements in enumerations doesn't match.");
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54 | if (list.Count == 0) throw new ArgumentException("Enumeration is empty", "xs");
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55 |
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56 | double sum = weightsList.Sum();
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57 | double r = random.NextDouble() * sum;
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58 | double agg = 0;
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59 | for (int i = 0; i < list.Count; i++) {
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60 | agg += weightsList[i];
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61 | if (agg > r) return list[i];
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62 | }
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63 | return list[random.Next(list.Count)];
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64 | }
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65 | }
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66 | }
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