1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Drawing;
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24 |
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25 | namespace HeuristicLab.Visualization {
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26 | public struct SizeD {
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27 | public static readonly SizeD Empty;
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28 |
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29 | private double myWidth;
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30 | public double Width {
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31 | get { return myWidth; }
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32 | set { myWidth = value; }
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33 | }
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34 | private double myHeight;
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35 | public double Height {
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36 | get { return myHeight; }
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37 | set { myHeight = value; }
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38 | }
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39 | public bool IsEmpty {
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40 | get { return this == Empty; }
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41 | }
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42 |
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43 | public SizeD(double width, double height) {
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44 | myWidth = width;
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45 | myHeight = height;
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46 | }
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47 | public SizeD(PointD point) {
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48 | myWidth = point.X;
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49 | myHeight = point.Y;
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50 | }
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51 | public SizeD(Offset offset) {
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52 | myWidth = offset.DX;
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53 | myHeight = offset.DY;
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54 | }
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55 |
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56 | public override bool Equals(object obj) {
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57 | if (obj is SizeD) {
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58 | return ((SizeD)obj) == this;
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59 | } else {
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60 | return base.Equals(obj);
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61 | }
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62 | }
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63 | public override int GetHashCode() {
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64 | return (int)Math.Pow(Width, Height);
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65 | }
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66 | public override string ToString() {
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67 | return "(" + Width.ToString() + ";" + Height.ToString() + ")";
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68 | }
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69 |
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70 | public static SizeD operator +(SizeD size1, SizeD size2) {
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71 | return new SizeD(size1.Width + size2.Width, size1.Height + size2.Height);
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72 | }
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73 | public static SizeD operator -(SizeD size1, SizeD size2) {
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74 | return new SizeD(size1.Width - size2.Width, size1.Height - size2.Height);
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75 | }
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76 | public static bool operator ==(SizeD size1, SizeD size2) {
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77 | return (size1.Width == size2.Width) && (size1.Height == size2.Height);
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78 | }
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79 | public static bool operator !=(SizeD size1, SizeD size2) {
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80 | return (size1.Width != size2.Width) && (size1.Height != size2.Height);
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81 | }
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82 | public static explicit operator PointD(SizeD size) {
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83 | return new PointD(size.Width, size.Height);
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84 | }
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85 | public static explicit operator Offset(SizeD size) {
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86 | return new Offset(size.Width, size.Height);
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87 | }
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88 | public static implicit operator SizeD(Size size) {
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89 | return new SizeD(size.Width, size.Height);
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90 | }
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91 | public static implicit operator SizeD(SizeF size) {
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92 | return new SizeD(size.Width, size.Height);
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93 | }
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94 |
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95 | public static SizeD Add(SizeD size1, SizeD size2) {
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96 | return new SizeD(size1.Width + size2.Width, size1.Height + size2.Height);
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97 | }
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98 | public static SizeD Subtract(SizeD size1, SizeD size2) {
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99 | return new SizeD(size1.Width - size2.Width, size1.Height - size2.Height);
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100 | }
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101 | }
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102 | }
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