1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Drawing;
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24 |
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25 | namespace HeuristicLab.Visualization {
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26 | public class Grid : PrimitiveBase, IGrid {
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27 | protected const int CellSpacing = 10;
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28 |
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29 | public virtual PointD Origin { get; set; }
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30 | public virtual double XPrecision { get; set; }
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31 | public virtual double YPrecision { get; set; }
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32 |
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33 | public virtual PointD GetBottomLeftGridPoint(PointD point) {
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34 | var nx = (int)Math.Floor((point.X - Origin.X) / XPrecision);
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35 | var ny = (int)Math.Floor((point.Y - Origin.Y) / YPrecision);
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36 | return new PointD(Origin.X + nx * XPrecision, Origin.Y + ny * YPrecision);
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37 | }
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38 |
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39 | public virtual PointD GetUpperRightGridPoint(PointD point) {
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40 | var nx = (int)Math.Ceiling((point.X - Origin.X) / XPrecision);
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41 | var ny = (int)Math.Ceiling((point.Y - Origin.Y) / YPrecision);
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42 | return new PointD(Origin.X + nx * XPrecision, Origin.Y + ny * YPrecision);
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43 | }
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44 |
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45 | public virtual PointD GetNearestGridPoint(PointD point) {
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46 | var bl = GetBottomLeftGridPoint(point);
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47 | var ur = GetUpperRightGridPoint(point);
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48 | return new PointD(
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49 | Math.Abs(bl.X - point.X) <= Math.Abs(ur.X - point.X) ? bl.X : ur.X,
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50 | Math.Abs(bl.Y - point.Y) <= Math.Abs(ur.Y - point.Y) ? bl.Y : ur.Y);
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51 | }
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52 |
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53 | public Grid(IChart chart) : this(chart, 1.0) { }
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54 | public Grid(IChart chart, double precision) : base(chart) {
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55 | Origin = new PointD(0, 0);
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56 | XPrecision = precision;
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57 | YPrecision = precision;
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58 | }
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59 |
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60 | public override bool ContainsPoint(PointD point) {
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61 | return false;
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62 | }
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63 |
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64 | public override void Move(Offset delta) { }
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65 |
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66 | public override void Move(PointD point, Offset delta) { }
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67 |
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68 | public override void SnapToGrid(IGrid grid) { }
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69 |
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70 | public override void SnapToGrid(PointD point, IGrid grid) { }
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71 |
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72 | public override void Draw(Graphics graphics) {
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73 | if (!(Chart.Size.Width > 0) || !(Chart.Size.Height > 0)) return;
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74 | graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixelGridFit;
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75 | var pen = new Pen(Color.LightGray, 1.0f);
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76 | var pixelSize = Chart.TransformWorldToPixel(Chart.Size); // size of the drawing area in pixel coordinates
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77 |
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78 | var numberOfXParallelLines = (int)Math.Floor(pixelSize.Height / (double)CellSpacing); // how many x parallel lines can be drawn
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79 | var numberOfYParallelLines = (int)Math.Floor(pixelSize.Width / (double)CellSpacing); // how many y parallel lines can be drawn
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80 | if (numberOfXParallelLines <= 0 || numberOfYParallelLines <= 0) return;
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81 | var cellWorldSize = new SizeD(Chart.Size.Width / numberOfYParallelLines, Chart.Size.Height / numberOfXParallelLines); // the cellSize in world coordinates
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82 | cellWorldSize.Width = Math.Pow(10, Math.Floor(Math.Log10(cellWorldSize.Width)));
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83 | cellWorldSize.Height = Math.Pow(10, Math.Floor(Math.Log10(cellWorldSize.Width)));
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84 | var cellPixelSize = Chart.TransformWorldToPixel(cellWorldSize);
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85 | while (cellPixelSize.Width < 25 || cellPixelSize.Height < 25) {
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86 | if (cellPixelSize.Width < 25) cellWorldSize.Width *= 2;
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87 | if (cellPixelSize.Height < 25) cellWorldSize.Height *= 2;
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88 | cellPixelSize = Chart.TransformWorldToPixel(cellWorldSize);
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89 | if (cellPixelSize.Width < 25) cellWorldSize.Width *= 2.5;
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90 | if (cellPixelSize.Height < 25) cellWorldSize.Height *= 2.5;
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91 | cellPixelSize = Chart.TransformWorldToPixel(cellWorldSize);
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92 | }
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93 | var firstX = Math.Floor(Chart.LowerLeft.X / cellWorldSize.Width) * cellWorldSize.Width;
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94 | var firstY = Math.Floor(Chart.LowerLeft.Y / cellWorldSize.Height) * cellWorldSize.Height;
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95 | double x = firstX, y = firstY;
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96 | var axisyLabel = new Font(FontFamily.GenericMonospace, 7.0f, FontStyle.Regular, GraphicsUnit.Point, 0);
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97 | var axisxLabel = new Font(FontFamily.GenericMonospace, 7.0f, FontStyle.Regular, GraphicsUnit.Point, 0, true);
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98 | var axisDrawing = new SolidBrush(Color.DarkGray);
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99 | try {
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100 | var bottom = Chart.TransformWorldToPixel(Chart.Size).Height;
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101 | while (x <= Chart.LowerLeft.X + Chart.Size.Width) {
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102 | var start = Chart.TransformWorldToPixel(new PointD(x, firstY));
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103 | var end = Chart.TransformWorldToPixel(new PointD(x, Chart.LowerLeft.Y + Chart.Size.Height));
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104 | graphics.DrawLine(pen, start, end);
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105 | var axis = x.ToString("0.##");
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106 | double stringwidth = graphics.MeasureString(axis, axisyLabel).Width;
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107 | graphics.DrawString(axis, axisyLabel, axisDrawing, end.X - (int)(stringwidth / 2.0), bottom - 15);
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108 | x += cellWorldSize.Width;
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109 | }
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110 | while (y <= Chart.LowerLeft.Y + Chart.Size.Height) {
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111 | var start = Chart.TransformWorldToPixel(new PointD(firstX, y));
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112 | var end = Chart.TransformWorldToPixel(new PointD(Chart.LowerLeft.X + Chart.Size.Width, y));
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113 | graphics.DrawLine(pen, start, end);
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114 | graphics.DrawString(y.ToString("0.##"), axisxLabel, axisDrawing, 0, start.Y);
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115 | y += cellWorldSize.Height;
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116 | }
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117 | } finally {
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118 | axisDrawing.Dispose();
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119 | axisxLabel.Dispose();
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120 | axisyLabel.Dispose();
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121 | }
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122 | }
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123 | }
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124 | }
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