1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Drawing;
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23 |
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24 | namespace HeuristicLab.Visualization {
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25 | public class FixedSizeCircle : FixedSizePrimitiveBase {
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26 | public FixedSizeCircle(IChart chart, PointD point, int diameter)
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27 | : base(chart, point, new Size(diameter, diameter)) {
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28 | }
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29 | public FixedSizeCircle(IChart chart, PointD point, int diameter, Pen pen, Brush brush)
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30 | : base(chart, point, new Size(diameter, diameter), pen, brush) {
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31 | }
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32 |
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33 | public override void Draw(Graphics graphics) {
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34 | Point p = Chart.TransformWorldToPixel(Point);
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35 |
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36 | graphics.FillEllipse(Brush,
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37 | p.X - (Size.Width / 2),
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38 | p.Y - (Size.Height / 2),
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39 | Size.Width,
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40 | Size.Height);
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41 | graphics.DrawEllipse(Pen,
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42 | p.X - (Size.Width / 2),
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43 | p.Y - (Size.Height / 2),
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44 | Size.Width,
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45 | Size.Height);
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46 | }
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47 |
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48 | public override bool ContainsPoint(PointD point) {
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49 | PointD center = Chart.TransformWorldToPixel(this.Point);
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50 | PointD x = Chart.TransformWorldToPixel(point);
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51 | double xDistance = x.X - center.X;
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52 | double yDistance = x.Y - center.Y;
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53 |
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54 | return Size.Height * Size.Height / 4.0 >= (xDistance * xDistance + yDistance * yDistance);
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55 | }
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56 | }
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57 | }
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