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source: brances/2913_MatlabScriptProblemInstanceProvider/HeuristicLab.ExtLibs/HeuristicLab.AvalonEdit/5.0.1/AvalonEdit-5.0.1/Rendering/IBackgroundRenderer.cs @ 15887

Last change on this file since 15887 was 11700, checked in by jkarder, 10 years ago

#2077: created branch and added first version

File size: 1.7 KB
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1// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
2//
3// Permission is hereby granted, free of charge, to any person obtaining a copy of this
4// software and associated documentation files (the "Software"), to deal in the Software
5// without restriction, including without limitation the rights to use, copy, modify, merge,
6// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
7// to whom the Software is furnished to do so, subject to the following conditions:
8//
9// The above copyright notice and this permission notice shall be included in all copies or
10// substantial portions of the Software.
11//
12// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
13// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
15// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
16// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
17// DEALINGS IN THE SOFTWARE.
18
19using System;
20using System.Windows.Media;
21
22namespace ICSharpCode.AvalonEdit.Rendering
23{
24  /// <summary>
25  /// Background renderers draw in the background of a known layer.
26  /// You can use background renderers to draw non-interactive elements on the TextView
27  /// without introducing new UIElements.
28  /// </summary>
29  public interface IBackgroundRenderer
30  {
31    /// <summary>
32    /// Gets the layer on which this background renderer should draw.
33    /// </summary>
34    KnownLayer Layer { get; }
35   
36    /// <summary>
37    /// Causes the background renderer to draw.
38    /// </summary>
39    void Draw(TextView textView, DrawingContext drawingContext);
40  }
41}
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