1 | using System;
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2 | using System.Collections.Generic;
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3 | using HeuristicLab.Core;
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4 | using HeuristicLab.Common.Resources;
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5 | using HeuristicLab.Common;
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6 | using HeuristicLab.Encodings.PermutationEncoding;
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7 | using System.Drawing;
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8 | using HEAL.Attic;
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9 |
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10 | namespace HeuristicLab.Analysis.FitnessLandscape.DistanceCalculators {
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11 |
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12 | [Item("PermutationDistanceCalculator", "Calculates the distance of two permutations")]
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13 | [StorableType("F2B93749-3059-4D37-91A5-FAE2DC9DB794")]
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14 | public class PermutationDistanceCalculator : NamedItem, IItemDistanceCalculator {
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15 |
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16 | #region Properties
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17 |
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18 | public override bool CanChangeName { get { return false; } }
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19 | public override bool CanChangeDescription { get { return false; } }
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20 | public static new Image StaticItemImage { get { return VSImageLibrary.Function; } }
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21 |
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22 | #endregion
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23 |
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24 | #region Construction & Cloning
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25 |
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26 | [StorableConstructor]
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27 | protected PermutationDistanceCalculator(StorableConstructorFlag _) : base(_) { }
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28 |
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29 | protected PermutationDistanceCalculator(PermutationDistanceCalculator original, Cloner cloner)
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30 | : base(original, cloner) {
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31 | }
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32 |
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33 | public PermutationDistanceCalculator() {
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34 | name = ItemName;
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35 | description = ItemDescription;
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36 | }
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37 |
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38 | public override IDeepCloneable Clone(Cloner cloner) {
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39 | return new PermutationDistanceCalculator(this, cloner);
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40 | }
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41 |
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42 | #endregion
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43 |
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44 | #region IItemDistanceCalculator Members
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45 |
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46 | public Type ItemType {
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47 | get { return typeof(Permutation); }
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48 | }
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49 |
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50 | public double Distance(IItem x, IItem y) {
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51 | Permutation a = (Permutation)x;
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52 | Permutation b = (Permutation)y;
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53 | if (a.PermutationType != b.PermutationType)
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54 | throw new InvalidOperationException("Cannot compare two permutations of different type");
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55 | if (a.Length != b.Length)
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56 | throw new InvalidOperationException("Cannot compare vectors of different lengths");
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57 | switch (a.PermutationType) {
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58 | case PermutationTypes.Absolute: return AbsoluteDistance(a, b);
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59 | case PermutationTypes.RelativeDirected: return RelativeDistance(a, b);
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60 | case PermutationTypes.RelativeUndirected: return RelativeDistance(a, b);
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61 | default: throw new NotImplementedException("Unknown permutation type " + a.PermutationType);
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62 | }
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63 | }
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64 |
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65 | private double AbsoluteDistance(Permutation a, Permutation b) {
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66 | int mismatches = 0;
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67 | for (int i = 0; i<a.Length; i++) {
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68 | if (a[i] != b[i])
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69 | mismatches++;
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70 | }
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71 | return (double)mismatches;
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72 | }
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73 |
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74 | private double RelativeDistance(Permutation a, Permutation b) {
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75 | HashSet<Point> edges = new HashSet<Point>();
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76 | for (int i = 0; i < a.Length; i++)
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77 | edges.Add(GetEdge(a, i));
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78 | int nCommonEdges = 0;
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79 | for (int i = 0; i < b.Length; i++) {
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80 | if (edges.Contains(GetEdge(b, i)))
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81 | nCommonEdges++;
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82 | }
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83 | return Math.Max(a.Length, b.Length) - nCommonEdges;
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84 | }
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85 |
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86 | private static Point GetEdge(Permutation a, int index) {
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87 | int start = a[index];
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88 | int end = a[(index + 1)%a.Length];
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89 | switch (a.PermutationType) {
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90 | case PermutationTypes.RelativeDirected: return new Point(start, end);
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91 | case PermutationTypes.RelativeUndirected: return new Point(Math.Min(start, end), Math.Max(start, end));
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92 | default: throw new ArgumentException("cannot derive edge from non-relative permutation type");
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93 | }
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94 | }
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95 |
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96 | #endregion
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97 | }
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98 | }
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