1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HEAL.Attic;
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26 |
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27 | namespace HeuristicLab.DataImporter.Data.Model {
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28 | [StorableType("92C9DDC3-8C5D-4496-9C72-E7F9E8624D5B")]
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29 | public class DataSet {
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30 |
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31 | [Storable]
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32 | private List<ColumnGroup> columnGroups;
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33 | public IEnumerable<ColumnGroup> ColumnGroups {
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34 | get { return this.columnGroups; }
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35 | }
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36 | [StorableConstructor]
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37 | protected DataSet(StorableConstructorFlag _) { }
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38 | public DataSet() {
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39 | this.columnGroups = new List<ColumnGroup>();
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40 | }
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41 |
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42 | public event EventHandler Changed;
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43 | protected virtual void OnChanged() {
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44 | if (this.Changed != null)
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45 | this.Changed(this, EventArgs.Empty);
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46 | }
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47 | public void FireChanged() {
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48 | this.OnChanged();
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49 | }
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50 |
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51 | public void AddColumnGroup(ColumnGroup columnGroup) {
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52 | this.CheckColumnGroupName(columnGroup);
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53 | this.columnGroups.Add(columnGroup);
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54 | }
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55 |
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56 | public void AddColumnGroups(IEnumerable<ColumnGroup> columnGroups) {
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57 | foreach (ColumnGroup columnGroup in columnGroups) {
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58 | this.CheckColumnGroupName(columnGroup);
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59 | }
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60 | this.columnGroups.AddRange(columnGroups);
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61 | }
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62 |
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63 | private void CheckColumnGroupName(ColumnGroup columnGroup) {
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64 | int i = 0;
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65 | string columnGroupName = columnGroup.Name;
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66 | while (this.ColumnGroups.Any(cg => cg.Name == columnGroupName && cg != columnGroup)) {
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67 | i++;
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68 | columnGroupName = columnGroup.Name + " " + i;
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69 | }
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70 | columnGroup.Name = columnGroupName;
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71 | }
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72 |
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73 | public void InsertColumnGroup(int position, ColumnGroup columnGroup) {
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74 | this.CheckColumnGroupName(columnGroup);
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75 | this.columnGroups.Insert(position, columnGroup);
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76 | }
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77 |
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78 | public void ReplaceColumnGroup(int position, ColumnGroup columnGroup) {
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79 | this.columnGroups[position] = columnGroup;
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80 | this.CheckColumnGroupName(columnGroup);
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81 | }
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82 |
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83 | public void RemoveColumnGroup(ColumnGroup columnGroup) {
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84 | this.columnGroups.Remove(columnGroup);
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85 | }
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86 |
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87 | public int IndexOfColumnGroup(ColumnGroup columnGroup) {
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88 | return this.columnGroups.IndexOf(columnGroup);
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89 | }
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90 |
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91 | public ColumnGroup GetColumnGroup(string columnGroupName) {
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92 | IEnumerable<ColumnGroup> groups = this.columnGroups.Where(g => g.Name == columnGroupName);
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93 | if (groups.Count() != 1)
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94 | throw new InvalidOperationException("Found 0 or more than 1 column group with the name \"" + columnGroupName + "\".");
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95 | return groups.First();
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96 |
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97 | }
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98 |
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99 | public IEnumerable<ColumnGroup> ActiveColumnGroups {
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100 | get {
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101 | return this.columnGroups.Where(cg => cg.Active);
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102 | }
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103 | }
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104 | }
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105 | }
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